According a scan floating around the net that's apparently from the latest issue of
GamePro (it's the May issue, not April), "everybody" agrees that Soul Calibur 2 was a big disappointment. Apparently the thing that everybody hated the most about it was that it was multiplatform.
So, Namco is now redeeming themselves by making SC3 a PS2-exclusive! Umm... yay?
FYI, according to the latest NPD numbers, Soul Calibur 2's sales break down like this:
Soul Calibur II (GC): 789,964
Soul Calibur II (PS2): 736,372
Soul Calibur II (Xbox): 529,190
Multiplatform Total : 2,055,526
And I really don't know, but someone on another forum claimed that SC2 bombed on the PS2 in Japan, and that it was actually GCN>Xbox>PS2 over there. Does anyone have any reliable numbers for that?
Either way, I do think the game itself suffered a little by being multiplatform, but it was mostly that the GCN/Xbox versions were dragged down by the inferior hardware of the PS2, because the producer wanted to keep things "level", so the PS2 version wouldn't look bad (which it did anyways).
Anyways, I have two thoughts.
1: Moneyhats!
2: GamePro sure does suck.