Author Topic: Asphalt Urban GT  (Read 2956 times)

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Offline thepoga

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Asphalt Urban GT
« on: December 09, 2004, 01:51:52 PM »
In the review, it says "Asphalt features nine tracks from urban settings around the world..." . Is that nine different locales for tracks or just nine tracks total for the entire game.

Offline kirby_killer_dedede

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RE: Asphalt Urban GT
« Reply #1 on: December 09, 2004, 04:27:23 PM »
I can't confirm, but I'm guessing it's nine tracks total.

BTW, don't get it, it sucks balls.  I don't care whose balls.  Just...balls.
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Offline foolish03

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RE: Asphalt Urban GT
« Reply #2 on: December 10, 2004, 02:44:58 AM »
Lol, thats harsh.  I either want to get that or ridge racer.  Does ridge racer suck balls.
"If you can read these letters, Your waisting your time..."
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Offline Bartman3010

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RE: Asphalt Urban GT
« Reply #3 on: December 10, 2004, 07:47:00 PM »
Only if you hated its orgin version: Ridge Racer 64 (Yes, its a port)
- Bartman

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(Send PM if interested, you probably arent)
Better yet, check out #mariokartds on Esper.net, featuring the FriendCodeBot!

Offline kirby_killer_dedede

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RE: Asphalt Urban GT
« Reply #4 on: December 11, 2004, 04:52:11 AM »
I enjoyed Ridge Racer on the N64, but not so much so on the DS as the control isn't that great...we were all raving on these boards about how cool it woudl be to drive a car with the touch screen?  Definitely not.

But...holy crap, have you seen Ridge Racers for PSP?  There's another thread about Namco trading...they did something of the sort here, too...just look at one freaking screenshot of Ridge Racers...AGH.  
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Offline Bloodworth

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RE: Asphalt Urban GT
« Reply #5 on: December 11, 2004, 09:01:17 AM »
That's nine total tracks, and each one is in a completely different locale.  I'm not sure why kirby doesn't like it, but you know, whatever.  Play the game yourself.
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Offline foolish03

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RE: Asphalt Urban GT
« Reply #6 on: December 11, 2004, 12:02:36 PM »
I think I might still get it.
"If you can read these letters, Your waisting your time..."
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