Author Topic: Playing Xenoblade Chronicles on Dolphin (the emulator)...  (Read 12861 times)

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Offline ICantReadThis

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Playing Xenoblade Chronicles on Dolphin (the emulator)...
« on: January 26, 2012, 05:49:38 AM »
First off, the game's amazing. I haven't seen a J-RPG categorically get this much *right in one go since Tales of Symphonia. I mean, seriously, I was astonished. An hour into playing, I saved my game, closed it, walked to my local game store, and pre-ordered the game in full. I have a goddamn job and there's no way in **** I can NOT own this title, even if it never leaves the shrink wrap (I'll probably have the game finished by the time I bring it home).
The only reason I bring this up is because I'm disappointed that this game will never look as good as it deserves to. The only game company to EVER up-res their backwards compatibility library has been Microsoft (The PS Vita up-rezes in post, so that one's a no-go as well), and given how non-technical Nintendo is about stuff like that, the chances that the Wii U will run Wii games at anything other than 480p is pretty much nil. XC looks AMAZING at 1080p, and you really appreciate the level of detail they accomplish on the Wii (mostly in the environment's plant life). I'd love to re-buy it as a Wii U port, but sadly there's very little chance we'll ever see it re-released anywhere, given how badly NoA dropped the ball on its release in the first place.
Oh well, if this is the quality I can expect from Monolith Soft, I'll be glad to buy their Wii U lineup. (assuming it plays nothing like Xenosaga did on the PS2)
* Seriously, what did they do, play Mass Effect and the Elder Scrolls and just decided to take good ideas wholesale? Fast-travel, a streaming world, cool-down specials, save anywhere, insta-rewarding missions... On TOP of that, they decide to fix every tedious J-RPG staple? No game-over on death, no post-battle recovery, AND no battle arena, in a way that works seamlessly?

Offline Lithium

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Re: Playing Xenoblade Chronicles on Dolphin (the emulator)...
« Reply #1 on: January 26, 2012, 06:34:53 AM »
how's the emulation speed on the dolphin emulator? I've avoided doing the same before because i've heard that the frame rate tends to chug along.

Offline ICantReadThis

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Re: Playing Xenoblade Chronicles on Dolphin (the emulator)...
« Reply #2 on: January 26, 2012, 02:57:13 PM »
I get the occasional hitch (mostly when certain special attacks happen), but for the most part it runs smoothly. They released an edition specifically for Xenoblade which avoids the audio glitches Dolphin normally has on that game. For clarity's sake, I'm on an i7-2600k.

Offline Lithium

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Re: Playing Xenoblade Chronicles on Dolphin (the emulator)...
« Reply #3 on: January 26, 2012, 07:40:13 PM »
nice, i might play it this way then (don't worry I've already pre-ordered)

Offline ICantReadThis

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Re: Playing Xenoblade Chronicles on Dolphin (the emulator)...
« Reply #4 on: January 28, 2012, 04:19:12 AM »
We should form a group.
"Folks who play bootleg games they can present evidence of full payment for". Riiiiight.
Seriously tho, I'm on like my 10th game for that, not even counting my double-bought bootleg games (Lunar for the PSP, which I now own both on UMD and PSN. FFIII, which I own for DS and iOS. ) I kinda wish there were more of us.

Offline Lithium

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Re: Playing Xenoblade Chronicles on Dolphin (the emulator)...
« Reply #5 on: January 28, 2012, 12:35:23 PM »
well this is my first time im doing this. mainly because I want to play this in HD on my 50 inch plasma (I have a home theatre PC) i think this game deserves that kind of treatment. I even use Glovepie so i can use my wii controllers (i already use glovepie and a wii remote as a remote/mouse for my HTPC)
« Last Edit: January 28, 2012, 12:38:22 PM by Lithium »