Author Topic: Thinking about it, New Super Mario Bros. wasn't that great...  (Read 27078 times)

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Offline GoldenPhoenix

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RE:Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #75 on: January 29, 2007, 10:09:42 AM »
Quote

Originally posted by: Ian Sane


Plus, f*ck it, we shouldn't be teaching kids that completing something that is of no challenge is any sort of accomplishment anyway.  That's just going to raise a generation of losers.



I really don't like statements like that, I figure if I spend money on a game I should be able to beat it.  
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Offline UltimatePartyBear

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RE:Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #76 on: January 29, 2007, 11:25:02 AM »
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Originally posted by: KDR_11k
And as a VG Cats comic once pointed out, "fireballs are so cheap!" Bring a Fire Flower into a Bowser Jr. or Bowser fight and it's already over. They should've made them take like a hundred hits with fireballs so that you'd have to at least avoid a couple attacks instead of totally blasting them before they can even run over to you.

And? It was the same in all previous Mario games with the exception of Super Mario Land.

Wait, what?  Which boss(es) couldn't be killed that way in Super Mario Land (not counting the vehicle stage bosses)?  Or did you just say that because it wasn't technically a fireflower, and Mario wasn't technically shooting fireballs?

Offline KDR_11k

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RE: Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #77 on: January 30, 2007, 01:29:21 AM »
They could be killed but they required so many hits that you needed to dodge their attacks for some time (the moai took 30 hits IIRC) while you could only have one ball on the screen and it bounced in a way that made it much harder to aim. Other Mario games allowed wrecking a boss in 5 fireballs (and allowed jumping on them). In SML it's not over if you have a flower, it has only begun.

It's just how people attacked Wind Waker for being too easy even though Ocarina of Time was just as easy.

Actually OOT is much harder because you need to really learn the intricacies of the combat system if you wanted to deal with a stalfos. In Wind Waker you just needed to press A at the right time.

I really don't like statements like that, I figure if I spend money on a game I should be able to beat it.

If you try long and hard enough you will beat it.

Offline JonLeung

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RE:Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #78 on: January 31, 2007, 06:27:27 AM »
Hmm, you're right.  I guess it's true that fireballs have always been able to nail some Mario bosses with a few hits.  Maybe in NSMB it was easier to hold on to that Fire Flower, or maybe it was the item box (then again, Super Mario World had it too).  Or maybe being a Mario veteran I wanted the NSMB bosses to be harder.

Offline KDR_11k

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RE: Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #79 on: January 31, 2007, 07:16:48 AM »
I think it's because in SMB3 and SMW you'd carry a flight item most of the time since it made jumping easier while the fireflower is ineffective against some enemies (especially those that are common during boss stages) and won't help you deal with the jumps that are usually much more dangerous than the enemies (especially since boss levels often involve large amounts of lava or spikes). In NSMB you took the flower because there was no better item available.

Offline Smash_Brother

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RE: Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #80 on: January 31, 2007, 07:40:21 AM »
I thought it was definitely easier than past Mario games (hell, I had 1ups out the arse...) but it was still fun and definitely worth a play through.
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Offline KDR_11k

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RE: Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #81 on: January 31, 2007, 06:33:01 PM »
That's not 1ups up the arse, if you want to see loads of 1ups try Donkey Kong (SGB) or its sequel. You'll hit 99 lives about 1/3rd through the game.

Offline Spike

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RE:Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #82 on: February 01, 2007, 10:13:58 AM »
I am not finished with the game personally, but can say it's hard to get some of the 100 coin stars. like the boo mansion 100 coin star. i also have gotton to bowser but it sucks because i can't beat him. it pisses me of. oh well the only other game i have for ds is asphalt urban gt and let's not get into that, i'll just say it's not worth much of anything. i hate it. so i guess i should be happy with super mario
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Offline Spike

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RE:Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #83 on: February 01, 2007, 10:17:10 AM »
along with what i just said, i would like to get the pokemon ranger ds game. is it any good?
it's funny how skies cry when they're grey.
you'd think they'd cry when they're blue

Offline Khushrenada

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RE:Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #84 on: February 01, 2007, 03:44:02 PM »
Forget fire flower.

If you want to have a really easy time at the boss just bring along a mega mushroom. The first time I had to face the boss of that world (which should be the mole in the tank or at least that's the boss I'm referring to) I happened to have the Mega Mushroom in my reserve. So, I tapped on that item, grew giant and jumped on the tank, end of boss. Hilarious.

Strangely enough, when I was collecting the coins, I was playing that castle and I again had a mega mushroom in reserve. I wonered if I should try to play the boss normally but it was just to much fun to quickly waste him again. I have seince played it normally and the truth is, he's probably one of the more challenging bosses. But I'd have never have known thanks to Mega Mushroom.
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Offline couchmonkey

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RE:Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #85 on: February 02, 2007, 04:42:00 AM »
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Originally posted by: Spike
along with what i just said, i would like to get the pokemon ranger ds game. is it any good?

It's good but not great.  I hate randomly-generated dungeons..if you don't, then it could be worth a look.  (Edit: I haven't played it, this is just what I have read).

New SMB was very free and easy with powerups and 1-Ups, but otherwise I think the challenge level was about on par with older games.  
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Offline Spikage

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RE:Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #86 on: February 05, 2007, 02:08:30 AM »
hi, it's still me. thnx for the advise
it's me, mysticspike. my account got messed up again. sry guys

Offline Spikage

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RE:Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #87 on: February 05, 2007, 02:10:16 AM »
do u have to get all the stars to beat bowser, because it's really hard. i've gotten close, but can't seem to beat him. how do i. i know u swing and let go, flinging him to the spikes, but am i missing something?
it's me, mysticspike. my account got messed up again. sry guys

Offline KDR_11k

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RE: Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #88 on: February 05, 2007, 03:33:54 AM »
WTF are you talking about? That's Mario 64. Fling him at the bombs, if you can't do it YOU SUCK.

Offline Mysticspike

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RE:Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #89 on: February 05, 2007, 02:49:29 PM »
no, i'm talking about super mario 64 DS. probably not any different. what r u talking about then?
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Offline Smoke39

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RE: Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #90 on: February 05, 2007, 04:04:50 PM »
New Super Mario Bros.  LIKE THE THREAD TITLE SAYS.
GOREGASM!

Offline KDR_11k

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RE:Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #91 on: February 05, 2007, 06:43:32 PM »
Quote

Originally posted by: mysticspike
no, i'm talking about super mario 64 DS. probably not any different. what r u talking about then?


Then try to imagine there's a "DS" right after Mario 64 in my post if that's not too hard on you.

Offline Mysticspike

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RE:Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #92 on: February 06, 2007, 09:56:58 AM »
Quote

Originally posted by: Smoke39
New Super Mario Bros.  LIKE THE THREAD TITLE SAYS.


i know, i realized that already before you posted. no need to get all perturbed.
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Offline Hostile Creation

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RE: Thinking about it, New Super Mario Bros. wasn't that great...
« Reply #93 on: February 06, 2007, 07:09:02 PM »
This game is wonderful.  NEXT THREAD

(seriously though, it didn't revolutionize something but it's a great platformer, tons of fun to play.  Also, best way to fight bosses is in tiny mushroom form.  Hells yes)
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
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