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91
Still no preorders?
92
This is a very logical idea but, man, Nintendo is rather blatantly trying to steer things towards the all-digital future.  If I ever get a Switch 2 I already figure that I'm going to have to increase my digital purchases significantly unless I want to just miss out on tons of great games.  Now it will be a question of whether it makes sense financially to not do that.

Now how is this going to affect Game Key Card prices?  Are they going to be the higher "physical" price?  Ironically that seems like that would kill the format.  You can imagine physical game enthusiasts willing to pay a premium but why would anyone pay extra for what is essentially a digital version?  But then if GKCs die to push people towards digital purchases they accomplished their goal.

Of course the true result of this is that physical media is outright killed.  Then the prices go up.  Then games you "bought" become rentals.  I feel this has always been inevitable.  It's just unfortunate that Nintendo is so aggressively putting their thumb on the scale after the Switch 1 was actually a very good system for physical releases.
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NWR Feedback / Re: Connection Problems
« Last post by broodwars on March 24, 2026, 07:31:39 PM »
Feels like posting causes server timeout 99.99% of the time since late February, at least in Talkback. Dunno why this thread works when nothing else has.
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Nintendo Gaming / Re: Official Sales Thread
« Last post by Luigi Dude on March 24, 2026, 01:06:59 PM »
So some stupid website that has bad takes (not NWR) has reported a rumor that Nintendo is scaling back Switch 2 production in lieu of poor NA sales

The source of that rumor is Takashi Mochizuki from Bloomberg who has a long history of posting inaccurate information about Nintendo.  So yeah, there's no credibility in said rumor.

Of course even if the article was accurate, it's saying Nintendo will only produce 4 million Switch 2 for the first Quarter of this year instead of 6 million.  That would still be almost record breaking for a Nintendo system this early in its life.  The Switch 1 in comparison only sold 1.8 million in Q1 of 2018.

Nintendo's own forecast for the system is 19 million by the end of March, and they were already over 17 by the end of December.  Even if they over shipped at the end of last year, we have reports from around the world Pokepedia's success has been selling out hardware everywhere, so not only will they easily reach 19 million, there's a good chance we could be looking at 20-21 million by the end of March.  If that happens the system will have surpassed the Gamecube's lifetime total by the end of April.  Even if the rumors are true and Nintendo has to cut shipments by 30% of what they planned, that would still put the system on track to have a user base that's bigger then then the N64's lifetime total by the end of this year.

At this point articles and YouTubers that try to doom Nintendo should be treated as comedy.  Even in the worst case scenario's, the Switch 2 is on track to be in the upper half of Nintendo's best selling systems.
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Nintendo Gaming / Re: Official Sales Thread
« Last post by Evan_B on March 24, 2026, 08:52:46 AM »
I didn’t find that Bananza’s gameplay loop showed any refinement of the ideas presented in Odyssey, and the game felt very mechanically shallow.

So some stupid website that has bad takes (not NWR) has reported a rumor that Nintendo is scaling back Switch 2 production in lieu of poor NA sales. Now, the console has already outsold the Wii U but the environment it is existing in, particularly for US markets, is not really making it a very appealing prospect. Nintendo’s relative quietness in regards to its 2026 releases is not personally inspiring much confidence in me, though as someone who missed out on all of the adjacent hardware’s third party releases, I’m not too concerned. However, I do feel that the Switch 2 is lacking purchase power in terms of its software lineup. Pokopia’s viral success seems to be the exception rather than the rule, and with another Mario movie releasing, they’re missing the chance to capitalize on a new Mario game, and not a bizarrely marketed and conceptually befuddling DLC upgrade.

Now, could I simply be projecting my personal feelings a bit too hard, and be out of touch with reality? Yes. I could see Nintendo scaling back Switch 2 production for reasons related to supply chain rather than lukewarm US reception. But I was curious to hear the thoughts of people who may or may not be lurking here, as I don’t want to go on Discord and get dunked on for my bad taste.
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TalkBack / Re: Switch Family System Software Updated; Switch 2 Offers New \
« Last post by Stratos on March 20, 2026, 01:41:03 AM »
Humorously Boost mode actually makes Xenoblade Chronicles X look better when running the Switch 1 version than the Switch 2 version in some ways. Hopefully they patch it because why spend an extra $20 when the only thing you are getting is a better framerate and muddier graphics?
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Movies & TV / Khushrenada's Annual Oscar Thread. 2026 Edition.
« Last post by Khushrenada on March 15, 2026, 07:23:55 PM »
Quick list of my predictions while they're still legit.

Short Film Animated - Butterfly
Short Film Live Action - Two People Exchanging Saliva
Short Film Documentary - All The Empty Rooms
Best Casting - Sinners
Best Sound - F1
Film Editing - One Battle After Another
Visual Effects - Avatar: Fire and Ash
Makeup and Hairstyling - Frankenstein
Costume Design - Frankenstein
Production Design - Frankenstein
Cinematography - One Battle After Another
Original Score - One Battle After Another
Original Song - Golden from KPop
Animated Feature - KPop Demon Hunters
Documentary Feature - Mr. Nobody Against Putin
Foreign-Language Film - Sentimental Value
Adapted Screenplay - One Battle After Another
Original Screenplay - Sinners
Supporting Actor - Sean Penn
Supporting Actress - Amy Madigan
Best Actor - Micheal B. Jordan
Best Actress - Jessie Buckley
Best Director - Paul Thomas Anderson
Best Picture - One Battle After Another
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Really the Switch 2 seems to be a proper realization of the things Nintendo was warning about and aiming for back in 2005. Gaming is hitting a "peak" in graphical fidelity and each new advancement is generally minimal and giving even more diminished efforts for the efforts.

So they dove into innovations with Wii, taking a hit in the graphics. Now they are able to pair a fully realized innovation with comparable graphics to the other consoles, and they have marketed it very well to sell. This coupled with Nintendo exclusives and the lead other consoles have offered becomes non-existent.
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TalkBack / Re: Super Bomberman Collection (Switch) Review
« Last post by Stratos on March 15, 2026, 12:27:34 PM »
Bomberman got a LOT of play on the Wii back in my college dorm room with friends coming over (I think technically it was Bomberman '93 for the TurboGrafx-16), so it's great to see that the franchise and its gameplay is alive and well even these many years later.

Did you try the Wiiware one? It let you play up to at least 8 players locally on the same system thanks to the Gamecube ports. Was a blast when we got a lot of folks together at once.
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