Oh, I hope y'all didn't have any notions of catching me anytime soon.

Gonna break these up for the sake of readability.
Bendy & the Dark Revival - The sequel to Bendy & the Ink Machine, a 1920s cartoon-styled 1st person stealth game I kinda liked despite the fact that it ran like absolute garbage back on the PS4 and ran off the rails altogether about halfway through. Well, here we are with the sequel and it's...somehow even worse on the technical front. The framerate is all over the damn place, event triggers are randomly bugged in absolutely bizarre ways, the game's Insta-kill Ink Demon can kill you even if you successfully hide through his appearance (especially lovely if you're going for a no-death run), enemies will randomly lock into place and T-pose, collision detection is more of a suggestion than a rule, the game will randomly crash, and if you save in a place the game doesn't like your save will get corrupted. Yes, even on console.
I haven't seen a game this fundamentally broken since the last time I played a Bethesda Game Studios game. I see you only paid for the best porting teams, Rooster Teeth!
What's sad is that when the game WORKS, it's actually pretty decent, although infuriating on hard mode. It's basically Budget Bioshock with the focus on exploration and scavenging, the art is still as strong as ever, and the voice acting is excellent. The basic design of the game is FINE, albeit (again) infuriating on Hard Mode where every single goddamn room has 3-5 patrolling enemies who can kill you in 2-3 hits even at the End Game. I know fans of the first game despise the Ink Demon not being a patrolling enemy anymore, but I vastly prefer this new system where he'll just randomly appear with a countdown timer for you to find a hiding spot. That said, the fact that you can't USE anything other than a special designated hiding spot if you've been spotted beforehand is annoying.
They just announced another Bendy game, and I hope this one finally releases in something approaching a competent technical state, because this franchise has always had artistic promise and apparently we're not going to get a new Bioshock anytime soon.