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TalkBack / Re: Nintendo Announces Results For Second Quarter Of 2025-26 Fiscal Year
« Last post by Luigi Dude on November 04, 2025, 01:50:14 PM »
It took the Wii and Switch about 9 months to sell 10 million copies and both were treated as a huge accomplishment at the time for doing it so quickly.  The Switch 2 just did that in around half the time.  Nintendo's own forecast now has the system doing 19 million by the end of March which will not only put it well over the Wii U, but very close to the GameCube's lifetime total, all within it's first 9 months.

Oh and LOL at all the people that said Mario Kart World is not a killer app.  Yeah the sequel to a game that sold close to 70 million units is something nobody wants to play alright. :rolleyes:

Once again this just goes to show how much of a bubble the online gamer sphere truly is.  All the negativity and outrage that has been manufactured for clicks, that many gobble up and repost all over the web, even when said information has been proven false, has no impact on the real world whatsoever.  Majority of the people who play videogames, want to do just that, play the games.  If you grew up playing Mario Kart and Donkey Kong, and still enjoy those games, and want to play the newest installments, you're going to buy a Switch 2 to continue playing said games since you can't play them anywhere else.
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TalkBack / Re: Nintendo Announces Results For Second Quarter Of 2025-26 Fiscal Year
« Last post by Lemonade on November 04, 2025, 07:53:49 AM »
RIP DS
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General Gaming / Re: Shocktober VI: Curse of NWR
« Last post by jarodea on November 03, 2025, 07:56:11 AM »
Well, I didn't come close to finishing ZombiU.  I'll start with an exhaustive list of what I liked.  It had more of a horror atmosphere than other games in the genre I've played.  My wife doesn't like zombies and was legitimately scared a few times while I was playing (which was, of course, cool).  Now a non-exhaustive list of what I didn't like.  The stiff controls and unresponsive gamepad (my gamepad is fine, I don't have the same problems with other games).  It felt like a I was pushing around in the dark, often off-track, doing the same hit-hit-hit-finish combo against the same zombies, until I was killed, probably because I pressed the wrong button or was stuck on something I couldn't see, and went back to the safe room.  I'm not a fan of the rogue-lite game loop, so my impetus eventually sputtered out.
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Losing the finals is the worst feeling in sports.  You can have seasons where you're just garbage the whole year but that's not so bad because you just lose interest and do other things.  But when you lose in the finals you put in the same amount of investment as the fans of the team that won, only you have nothing to show for it.

What frustrates me is of the the four losses, the Jays could have easily won three of them.  Bichette had this brain fart where he was thrown out off base in game 3 because he thought the batter was walked.  Later that very batter made it home, meaning Bichette who should have been in front of him would have made it home and then that game never goes into extra innings with the Jays having an extra run.  In game 6 we've got runners on third and second with no outs.  One hit and the World Series is ours.  Somehow only two more batters come up.  The last out is a double-play because Barger is off base when the ball gets caught.  That's two baserunning mistakes that you would expect out of little leaguers.  How on Earth do professional baseball players mess up like that?

I'm just so frustrated and rather pissed off.  It was in our grasps.  Should have won it.
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General Gaming / Re: Shocktober VI: Curse of NWR
« Last post by M.K.Ultra on November 01, 2025, 02:38:40 PM »
Despite me lack of confidence, I did manage to complete Cuphead on Xbox One before the month was up.

I originally played through the game on the normal difficulty accepting any passing grade back in 2019. I finally decided to revisit the game and go for the 200% completion. A bulk of this is getting specific grades on levels and beating each level on expert difficulty. I think I appreciated the game more when replaying for these near-perfect runs. There are definitely still some issues that keep me from rating this game 10/10, but it feels more like a 9/10 now whereas it was an 8/10 in my first playthrough. I would prefer a more traditional level structure with the so-called "run-and-gun" levels being the focus and followed by some shorter versions of the boss battles. I am interested to see what studio MDHR does next and will probably pick up the DLC if they don't have a new game out in the next couple of years.

So with that game completed I do now claim that the curse of NWR is lifted, at least until next October... :-X
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General Gaming / Re: Shocktober VI: Curse of NWR
« Last post by M.K.Ultra on October 31, 2025, 03:30:36 PM »
I want to thank everyone who joined in on Shocktober this year and wish a safe and happy Halloween to whole NWR community!

You are welcome to report on unfinished business after today. For me, the Curse has kept me from finishing the last game I was planning on discussing so check for that in the next week or so. Also look for a topic for the annual NWR award nomination coming next month.
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Well, the big series has arrived. I'm not sure how much of a battle it will be. Jays are a good team but the Dodgers just seem to be at a higher level of play right now even though they are almost even based on regular season results.

Welp, I was certainly underestimating the Jays but that was more based on how things went with the series versus the Mariners being down 2-0 and then 3-2 and being behind for a large portion of Game 7. Seemed like they were sort of lucky to get through that series while Dodgers cruised through the sweep of the Brewers but Jays have shown themselves to be pretty equal to the Dodgers and maybe it has been the Dodgers who were the underdogs all along in this series.

This series has been a heck of one to see and its wild how much historic stuff has been taking place during this series. I suppose I'll post a bit more later in the day but just wanted to check in and see who else has been taking this in.
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Alright, let's cross off 2 more Netflix shows off the never-ending list, starting with an anime, Delicious in Dungeon.

This one had some Anime of the Year talk going around about a year ago, and having watched all 24 episodes of the current season I just have to ask..."really?" This show is repetitive as hell, with Every. Single. Episode. of the show's first half having your standard D&D crew discovering a monster, killing it easily, and then eating it. It's always an easy kill, and the food is always great. Nothing ever goes wrong.

At the halfway point in the season, the show tries to change things up and introduce a longer ongoing story, but IMO it's just too little too late. I'm not into food porn, so this show really isn't for me. I need some actual stakes.


Speaking of, I'm now fully caught up on Stranger Things, having completed the 4th season. This season got a lot of hype as the one that "saved the show" after how "terrible season 3 was", and while I don't agree with the sentiment towards Season 3 I do think this is the best season since the first...mostly. It's certainly the most creatively-shot of all 4 seasons. I think the show completely fumbled the ball at the end, but for the most part this was a good season. Once again, all the characters had something to do, though the basketball team and Russian subplots wore on my patience. Aside from attempting to retcon Hopper back into the plot, I just didn't see the point of the Russian subplot. We didn't learn anything we didn't already know from Season 3, and it makes ABSOLUTELY no sense how Hopper got where we was considering we saw the US army storm the mall at the end of Season 3. SOMEONE would have seen him.

Something I really appreciated about this season is that the individual characters got to actually make major contributions to the plot. Eleven wasn't used as just the usual instant-win button. Characters live and die based on the actions of normal characters, as it should be. Eleven even got a bit of a "training arc" so she could jump in to contribute when it was appropriate for her to do so.

And wow, they really wanted to get their money's worth out of licensing Kate Bush's "Keep Running Up that Hill." Funny...despite being a child of the 80s, her version of that song isn't the one I'm familiar with and honestly I don't care for it all that much. It's just too..."pop" for my taste. I first heard the song when the band Track & Field covered it for an extremely memorable season finale of Warehouse 13:

https://www.youtube.com/watch?v=0xGbi6lYFO8

Minor quibbles about song preference aside (I understand the Kate Bush version is the original and is the only one that makes sense in this time period), I really liked how that song was used...the first time they did a big epic climax with it. Then the writers got greedy and tried to perform the same trick twice in the finale, and it just didn't hit the same way.

But yeah...that ending. Not a fan. I see that Eleven continues to only need a sensory deprivation tank when the plot decides she does. Let's just disregard all the hand-waiving the show's done with her mental location powers the entire show. And hey, I guess we're just going to throw out altogether the fact that the atmosphere in the Upside Down is supposedly to be so incredibly toxic that characters in earlier seasons were running around in Hazmat suits. I don't like what they did with Eddie, who is an extremely likeable character who just turns into a dumbass at the last minute...because they wanted to give Dustin some pathos. And what they did with Max was a total cheat. And HOW is anyone even ALLOWED to still live in Hawkins by the end of the season considering what happened? The military should be quarantining the **** out of that city.

Overall, yes it was good, but man does it drop the ball in that last episode. I still think Season 2 is by far the worst season so far. The show wasn't originally supposed to use the same cast from season to season, and you can VERY much see that with Season 2, where characters just wander around in circles making stupid decisions to pad out the plot while recycling most of the general concept from Season 1. It's boring, and aside from introducing Max very little of Season 2 had ripple effects on later seasons. Season 3 at least attempted to change the status quo, even if it did have to introduce the incredibly idiotic Secret Russian Base plot line, something Season 4 would have to spend a considerable amount of time resolving.
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Had a lot of family stuff going on lately so haven't had the energy to play much since finishing Xenoblade 2 earlier this week. Figured i might as well go on and continue with Stranger Things: Season 3.

...Really? THIS is the season of the show that's universally hated? THIS one, the one where **** actually happens; everyone actually contributes to the story; there are actual consequences to the things the characters do; and Eleven isn't just an instant win button for once? Really?  :o

Yeah, I thought this season was pretty alright. Granted, it had a bit of a slow start with teenage love bullshit and you have to accept some really stupid plot contrivances (i.e. everything about the Russians, *redacted* not getting dissolved into meat several times throughout the season when so many others were; etc.), but in general i thought it was well-paced. Refreshingly, while characters would act recklessly, they weren't generally weren't acting STUPIDLY like they were in Season 2. Yeah, the nostalgia key jangling was a bit excessive both at the start of the season and the end, but in general I thought that was a decent watch. I'm not sure why people hate this season so much.

I'm not sure if hate is the right word and suspect that's just the internet blowing every minor issue into a major ordeal. For whatever reason, people online tend to have an overwhelming urge to **** on things they don't like and that the weakest part of something HAS to be a load of crap instead of just being the same good show but with some weaker points, plots, or characters.

I just viewed it as my least favorite season, but still enjoyed it. Aside from the one out there episode in S2 I don't think there was really anything truly awful about any of the series (and that wasn't awful, just felt out of place and unnecessary, especially with it being a wide open loose end without any additional follow up or closure), just a collection of minor issues or complaints.
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General Gaming / Re: Shocktober VI: Curse of NWR
« Last post by M.K.Ultra on October 24, 2025, 01:33:59 PM »
This week I was able to complete The Addams Family on NES. I was immediately struck by the curse when firing up my Retron to play the original NES cart. Apparently the required voltage was different than the AC adapter I was using and it will no longer work via HDMI. I was able to get it working using the component cables. I need to remember to check the voltage for some of these other plug and play consoles.
I have the CIB version of the game and was able to take advantage of the paper instruction manual. While the game provides a few hints, I don't think I could have completed this in a reasonable amount of time without the manual. I am proud to say I did not use a game genie or look anything up online in the process.

The game is also on SNES with a password system where I am sure it is much more accessible. Overall it holds up well for an NES game and even has some light metroidvania aspects. A successful playthrough is only going to take 1-2 hours, but it took me about 10 hours to get to that point. In the game you play as Gomez and must rescue the eponymous Addams family. Once you rescue Morticia you are treated to a cute dance as shown in the picture above.

In other news, the curse has also claimed my PS5, which will no longer read PS5 discs. Since all my games are on disc, the console is quite useless at the moment while I wait for Sony to mail me a box to mail back to them.

I still have one more game that might cross the finish line before the month ends...
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