Recent Posts

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51
Nintendo Gaming / Re: What's Next For The N64 Expansion Pack?
« Last post by Khushrenada on July 01, 2026, 12:35:20 AM »
Hahaha! I forgot that Kameo: Elements of Power was there too. It's just that square picture of Donkey Kong racing a couple Espressos that was seared into my memory for the back of the box. Guess Rare's also got to finish the GameCube version of Kameo now as well. Mop it up has opened Pandora's Box here.
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Nintendo Gaming / Re: What's Next For The N64 Expansion Pack?
« Last post by broodwars on June 30, 2026, 07:14:26 PM »
I didn't know Donkey Kong Racing was on the box for the GameCube. Do you have an image of that?

While we're at it, we might as well go mop wild and have them release whatever was completed for Conker before all the raunch was added. We can never have enough of these scraps!

Ask and ye shall receive.

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Nintendo Gaming / Re: Star Fox (Switch 2)
« Last post by Caterkiller on June 30, 2026, 07:04:39 PM »
Are we switch friends? I'm pumped to play some.

Hey if any of you see me online, I will drop everything if you shoot over an invite to Star Fox Battle Mode. I used to dream about playing Star Fox online with this community and now we have a worthwhile online mode to play. Command just wasn’t it. Also if anyone discovers any strategy to stay out of the line of fire please tell me. I feel like a sitting duck half the time.

I actually got a bit of decision paralysis with route options for my first run. Ended up deciding to go for the "Miyamoto route" but couldn't bear to fail Bill. It didn't matter because I messed up sector X so now I'm on Macbeth.

I think we are friends, if not I’ll add you this evening. I’ve got a ton of NWR friends that carried over all the way from the 3DS days. Also what’s the Miyamoto route?

I’ve got 20 hours clocked since launch. Played the Campaign 3 times but haven’t done the hard route yet trying to get that new Venom 1 medal. Completed 3 stages challenge mode and been having a really good time reading through intel files. But that multiplayer, I am so incredibly hooked! I could live with these 3 stages and modes for a good long time though of course I do want more. The thing is the straight up raw gameplay in multiplayer is so well done. Escorting friends back to base, keeping enemies off of them. Dodging enemy fighters between the rock formations or floating debris and launching a bomb straight into the walls when I can’t get behind them is so good! No game breaking bugs yet. It feels good! My friends list is lit up with Star Fox! The future is bright!
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TalkBack / Re: Nintendo Possibly Ending Nintendo Power Merchandise
« Last post by JusDBerube on June 30, 2026, 05:24:21 PM »
I've seen them many places. This was at Target by the electronics section. I've also seen them at Five Below. Probably several other locations have them as well.
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TalkBack / Re: Nintendo Possibly Ending Nintendo Power Merchandise
« Last post by Mythtendo on June 30, 2026, 05:03:32 PM »
Where were these sold? This is literally the first time i've even heard of these and i've never seen them before
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Nintendo Gaming / Re: Star Fox (Switch 2)
« Last post by Mop it up on June 30, 2026, 01:06:17 PM »
I was curious about how the team multiplayer works, and I was able to try it out with some friends thanks to the GameShare. I like that each stage has different objectives that pop up, allowing for more ways of scoring than just shooting down enemies. Working as a unit also feels pretty important, as it's easy to get shredded when you're off on your own. The main issue with it is that with just three stages, it's pretty light on content. I don't think there's enough here for me to buy the game.
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Nintendo Gaming / Re: What's Next For The N64 Expansion Pack?
« Last post by Mop it up on June 30, 2026, 12:50:55 PM »
I didn't know Donkey Kong Racing was on the box for the GameCube. Do you have an image of that?

While we're at it, we might as well go mop wild and have them release whatever was completed for Conker before all the raunch was added. We can never have enough of these scraps!
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General Gaming / Re: What are you playing?
« Last post by broodwars on June 29, 2026, 11:25:06 PM »
Kirby Air Riders - Traded in a bunch of games I was never going to play again (little did I know at the time Mario Kart World should have been one of them), and grabbed this one on a whim for basically free.

Let's get the bad out of the way first: this game makes an extremely poor first impression with how it basically gives the player homework right at the start with a lengthy serious of generally pretty terrible tutorials that somehow break the game's mechanics down on an incredibly granular level while teaching the player next to nothing useful about the actual process of playing the game. I did all the tutorials in a row, and then went right into the SP Air Ride mode and proceeded to get my ass handed to me by the CPU over and over again despite doing what the tutorials drilled into me to do. Time after time, though, I'm still getting at best 2nd place.

And that's really the part of the game that frustrates me: I really enjoy this game's sense of speed when I CAN get boosts of speed, but I feel like I'm really bad at this game and I don't understand what I'm doing wrong. I'm boosting on turns; I'm drafting behind opponents; and I'm attacking where I can. And yet I can never seem to get the consistent blasts of speed I KNOW the game wants me to do. It certainly doesn't help that attacking is relegated to either holding the Boost button (which also slows you down) or wiggling the stick. Why couldn't this have been an optional button press? I wish that acceleration was the feature mapped to the one button instead of what's basically the brake doubling as a boost. When I'm not boosting the game feels very slow, but when I hit the brake to boost it feels like I'm not making meaningful speed. Again, I feel like the game could make it a lot more clear what I'm doing wrong here. It really doesn't help when some challenges and entire courses feel like they were designed for only 1 vehicle to be viable, and it's never the one I'm using.

However, where I somewhat turned a corner on this game is when I started dabbling in the other modes, particularly Top Ride; the Stadium challenges; and now Road Trip. I'm surprised at how much I'm really digging the Road Trip mode, though I wish I could tweak the AI just a little bit more. After how the AI was routinely kicking my ass on the default settings in Air Ride, I kinda wish there was an middle ground setting between "Casual" and "Normal" in Road Trip. "Casual" just feels like the game's giving you a pat on the head and an automatic win, but I'm wary about dialing up to Normal until I'm remotely better at the actual racing. But with the constant cycling of modes and challenges, this is definitely the part of Air Riders that appeals to me and I'm glad I gave the game a chance.

Currently also making my way through Final Fantasy 7 Rebirth, but I'll save my thoughts on that...mess...for another time.
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General Gaming / Re: What are you playing?
« Last post by broodwars on June 29, 2026, 11:08:44 PM »
Alright, how about a trio of Racing games?

Mario Kart World - Well this game is just utter trash. I'm not here for the online, just for the Grand Prix experience and boy is that lacking here between the lack of multiple laps on all but the 1st track and the general underwhelming nature of the tracks in general. It really doesn't help that the tracks are as wide as they are to accommodate the expanded roster count. I was just kind of bored racing through the Grand Prix races, though not nearly as bored as when I dabbled in the extremely empty open world full of nothing of value to do.

This game is the very embodiment of that "I don't know what I expected" meme.

Sonic Racing Crossworlds - Been holding onto this one for a while now, basically waiting for Sega to finish making the game, but now they've announced an entire 2nd season of DLC content so that'll be a while. Played through the first 3 or so Grand Prix tracks, and I have to say I really dig this one. Compared to something like Sonic Racing Transformed, the roster is pretty bad since it's largely Sonic & his terrible friends. But roster gripes aside, the tracks I've experienced so far have been pretty stellar...aside from this one Crossworld track I've seen a few times that's really hard to read beyond just being an explosion of neon color. The rubberband AI is pretty damn tenacious, too, even on the lowest difficulty. Been a while since I picked that one up, but I'd definitely recommend it. And the DLC tracks are surprisingly excellent so far.
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General Gaming / Re: What are you playing?
« Last post by broodwars on June 29, 2026, 10:59:10 PM »
Might as well add some cents of my own...

Pragmata - Not too much to add to what's already been discussed about this game, but I 100%ed it and found it a perfectly charming little game. It does a good job of keeping things fresh between the game's hacking gimmick and a determination to throw a variety of different enemy encounters at the player. That final boss can seriously **** off, though, on Lunatic Difficulty. As much as I enjoyed it, though, I kinda hope it doesn't get a sequel. This feels like a perfectly great one and done.

Yoshi & the Mysterious Book - Finished the game with all flowers collected and all but one discovery obtained, and that's the discovery related to completely the absolutely infuriating final bonus level of Chapter 12. Overall, I quite enjoyed the game outside of some really annoying auto-scrolling stages or ones with annoying movement gimmicks. Incidentally, that last level is one of those. It has a very strong "pick up and play" portable design sense that makes it easy to plug in 5 minutes here or there between doing other things. REALLY could have done without the game being as long as it is, though, complete with a fake-out ending; a true ending; and a pretty substantial post-game.
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