Recent Posts

Pages: 1 2 [3] 4 5 ... 10
21
General Gaming / Re: Shocktober VI: Curse of NWR
« Last post by Luigi Dude on November 04, 2025, 03:28:52 PM »
I managed to get 2 more games that fit the season done by the end of October.


Blasphemous 2

I played the original game 3 years ago for Shocktober and my thoughts for that game are on that years tread.

https://www.nintendoworldreport.com/forums/index.php?topic=69115.25


So like I said back then, I really liked the first game but it had some issues that annoyed me, which is why I was really excited for a sequel that would hopefully improve them.  Well for the most part, I'd say this sequel did just that and delivered something closer to what I was hoping for.

Now the first game made a stronger first impression, with the level design in the early area's having better challenge while the 2nd game starts out easier, I'd imagine to be more player friendly then the first game was.  But unlike the first game, which peaked in its first half and the second half felt kind of tacked on, this game actually keeps building up and gets better and better throughout. 

It's helps that this game actually gives you abilities that change the way you can play.  You gain a Double Jump around the half way point, and then receive and Air Dash after that.  This allows the devs to create more platforming challenges in the second half to help spice things up, as well as the bosses in the second half being designed with players having these abilities which make them feel like a nice step up over the bosses in the first half.  I like having a nice progressive difficulty in 2D action games where they keep building things up, unlike the first game that because very inconsistent in that regard.

Oh and like the first game, if you want the True Ending you'll need to do DLC content and basically use a guide as well.  It's not as obtuse as the first game, but still pretty annoying.  One of the requirements is needed 4 different wooden statues, and one of them requires you finding all 33 Cherubs.  Now most of these Cherubs are pretty easy to see as you explore the map but some of them can easily be missed if not paying attention, and with how big this worlds map is, if you end up with about 31 by the time your at the end game, having to go back and find the last 2 was supper annoying.  Even using a guide took me about 2 hours since I basically had to go to every area of the map to retrace all my steps. 

This is why it's so annoying hardly any Metroidvania's do what Metroid has been doing since Fusion where after you first beat the game, they'll tell you how much of each item is missing in each area, so when you go back for 100%, you don't end up wasting your time in sections of the game that you've already found everything in.  This is why actual Metroid games are still the best of this genre since they actually make it fun to look for 100% items, while so many of the games that are inspired by it still make going for 100% so tedious and boring by the end because they refuse to implement something actual Metroid games did over 20 years ago to solve this exact problem.

But other than the intro being not as interesting as the first and the final fews hours becoming a boring slog to get the True Ending, the rest of the game was great and what I was hoping for in the sequel.


Morbid: The Seven Acolytes

This is a top down Souls-like game that only took around 10 hours to beat.  I don't really have much to say about the game other then it was OK for what it was.  It's got all the usual Souls troupes, grim dark world, stamina meter, dodge roll etc.  It's actually pretty easy for a Souls-like.  Most of the enemies can be easily avoided and you get weapons that give you such a wide range of attack that as long as you don't get overwhelm by a large group, it's pretty easy to handle what going on.  The game also doesn't make you loose anything when you die so you never have to do any corpse runs, which makes it very forgiving for a Souls-like as well. 

The second half of the game does start adding enemies that bump up the challenge and make you play more carefully but it's still nowhere near the challenge of other Souls-likes I've played.  The bosses are pretty good though, and the only reason I feel the game is actually OK.  I mean they're not the best thing in the world, especially when compared to better Souls-likes but still pretty fun for the most part.  Some of them were a decent challenge and took a few tries to beat so they made the overall experience a nice way to end the month of October.

I'd only recommend this game for people who're fan of Souls-like and are looking for a more bite sized experience they can complete in a few days.  If you see it on sale for super cheap you might find it worth a playthrough.
22
TalkBack / Re: Nintendo Announces Results For Second Quarter Of 2025-26 Fiscal Year
« Last post by broodwars on November 04, 2025, 02:55:59 PM »
It took the Wii and Switch about 9 months to sell 10 million copies and both were treated as a huge accomplishment at the time for doing it so quickly.  The Switch 2 just did that in around half the time.  Nintendo's own forecast now has the system doing 19 million by the end of March which will not only put it well over the Wii U, but very close to the GameCube's lifetime total, all within it's first 9 months.

Oh and LOL at all the people that said Mario Kart World is not a killer app.  Yeah the sequel to a game that sold close to 70 million units is something nobody wants to play alright. :rolleyes:

Once again this just goes to show how much of a bubble the online gamer sphere truly is.  All the negativity and outrage that has been manufactured for clicks, that many gobble up and repost all over the web, even when said information has been proven false, has no impact on the real world whatsoever.  Majority of the people who play videogames, want to do just that, play the games.  If you grew up playing Mario Kart and Donkey Kong, and still enjoy those games, and want to play the newest installments, you're going to buy a Switch 2 to continue playing said games since you can't play them anywhere else.

You seem to have an unhealthy obsession with other people online thinking negatively about the Switch 2. This isn't your first post complaining about the online discourse.

Water is wet. In related news, Nintendo fans buy Nintendo ****, probably literally if it was in a box and was marked as a limited time offer.

MK World is a pack-in game. Its numbers are artificially inflated by the console numbers. I think that's a grain of salt that should be taken with these numbers, but the numbers are still good despite the game's issues.

Personally, I'm happy to continue not owning World, as there's little about that experience I want to see. My Switch 2 right now is my Switch 1 backlog machine, and I'm ok with that. Pity the apparently good new Sonic Racing game forces you to play as Sonic characters on Sonic-themed stages, or I'd have more interest in it.
23
TalkBack / Re: Nintendo Announces Results For Second Quarter Of 2025-26 Fiscal Year
« Last post by Luigi Dude on November 04, 2025, 01:50:14 PM »
It took the Wii and Switch about 9 months to sell 10 million copies and both were treated as a huge accomplishment at the time for doing it so quickly.  The Switch 2 just did that in around half the time.  Nintendo's own forecast now has the system doing 19 million by the end of March which will not only put it well over the Wii U, but very close to the GameCube's lifetime total, all within it's first 9 months.

Oh and LOL at all the people that said Mario Kart World is not a killer app.  Yeah the sequel to a game that sold close to 70 million units is something nobody wants to play alright. :rolleyes:

Once again this just goes to show how much of a bubble the online gamer sphere truly is.  All the negativity and outrage that has been manufactured for clicks, that many gobble up and repost all over the web, even when said information has been proven false, has no impact on the real world whatsoever.  Majority of the people who play videogames, want to do just that, play the games.  If you grew up playing Mario Kart and Donkey Kong, and still enjoy those games, and want to play the newest installments, you're going to buy a Switch 2 to continue playing said games since you can't play them anywhere else.
24
TalkBack / Re: Nintendo Announces Results For Second Quarter Of 2025-26 Fiscal Year
« Last post by Lemonade on November 04, 2025, 07:53:49 AM »
RIP DS
25
General Gaming / Re: Shocktober VI: Curse of NWR
« Last post by jarodea on November 03, 2025, 07:56:11 AM »
Well, I didn't come close to finishing ZombiU.  I'll start with an exhaustive list of what I liked.  It had more of a horror atmosphere than other games in the genre I've played.  My wife doesn't like zombies and was legitimately scared a few times while I was playing (which was, of course, cool).  Now a non-exhaustive list of what I didn't like.  The stiff controls and unresponsive gamepad (my gamepad is fine, I don't have the same problems with other games).  It felt like a I was pushing around in the dark, often off-track, doing the same hit-hit-hit-finish combo against the same zombies, until I was killed, probably because I pressed the wrong button or was stuck on something I couldn't see, and went back to the safe room.  I'm not a fan of the rogue-lite game loop, so my impetus eventually sputtered out.
26
Losing the finals is the worst feeling in sports.  You can have seasons where you're just garbage the whole year but that's not so bad because you just lose interest and do other things.  But when you lose in the finals you put in the same amount of investment as the fans of the team that won, only you have nothing to show for it.

What frustrates me is of the the four losses, the Jays could have easily won three of them.  Bichette had this brain fart where he was thrown out off base in game 3 because he thought the batter was walked.  Later that very batter made it home, meaning Bichette who should have been in front of him would have made it home and then that game never goes into extra innings with the Jays having an extra run.  In game 6 we've got runners on third and second with no outs.  One hit and the World Series is ours.  Somehow only two more batters come up.  The last out is a double-play because Barger is off base when the ball gets caught.  That's two baserunning mistakes that you would expect out of little leaguers.  How on Earth do professional baseball players mess up like that?

I'm just so frustrated and rather pissed off.  It was in our grasps.  Should have won it.
27
General Gaming / Re: Shocktober VI: Curse of NWR
« Last post by M.K.Ultra on November 01, 2025, 02:38:40 PM »
Despite me lack of confidence, I did manage to complete Cuphead on Xbox One before the month was up.

I originally played through the game on the normal difficulty accepting any passing grade back in 2019. I finally decided to revisit the game and go for the 200% completion. A bulk of this is getting specific grades on levels and beating each level on expert difficulty. I think I appreciated the game more when replaying for these near-perfect runs. There are definitely still some issues that keep me from rating this game 10/10, but it feels more like a 9/10 now whereas it was an 8/10 in my first playthrough. I would prefer a more traditional level structure with the so-called "run-and-gun" levels being the focus and followed by some shorter versions of the boss battles. I am interested to see what studio MDHR does next and will probably pick up the DLC if they don't have a new game out in the next couple of years.

So with that game completed I do now claim that the curse of NWR is lifted, at least until next October... :-X
28
General Gaming / Re: Shocktober VI: Curse of NWR
« Last post by M.K.Ultra on October 31, 2025, 03:30:36 PM »
I want to thank everyone who joined in on Shocktober this year and wish a safe and happy Halloween to whole NWR community!

You are welcome to report on unfinished business after today. For me, the Curse has kept me from finishing the last game I was planning on discussing so check for that in the next week or so. Also look for a topic for the annual NWR award nomination coming next month.
29
Well, the big series has arrived. I'm not sure how much of a battle it will be. Jays are a good team but the Dodgers just seem to be at a higher level of play right now even though they are almost even based on regular season results.

Welp, I was certainly underestimating the Jays but that was more based on how things went with the series versus the Mariners being down 2-0 and then 3-2 and being behind for a large portion of Game 7. Seemed like they were sort of lucky to get through that series while Dodgers cruised through the sweep of the Brewers but Jays have shown themselves to be pretty equal to the Dodgers and maybe it has been the Dodgers who were the underdogs all along in this series.

This series has been a heck of one to see and its wild how much historic stuff has been taking place during this series. I suppose I'll post a bit more later in the day but just wanted to check in and see who else has been taking this in.
30
Alright, let's cross off 2 more Netflix shows off the never-ending list, starting with an anime, Delicious in Dungeon.

This one had some Anime of the Year talk going around about a year ago, and having watched all 24 episodes of the current season I just have to ask..."really?" This show is repetitive as hell, with Every. Single. Episode. of the show's first half having your standard D&D crew discovering a monster, killing it easily, and then eating it. It's always an easy kill, and the food is always great. Nothing ever goes wrong.

At the halfway point in the season, the show tries to change things up and introduce a longer ongoing story, but IMO it's just too little too late. I'm not into food porn, so this show really isn't for me. I need some actual stakes.


Speaking of, I'm now fully caught up on Stranger Things, having completed the 4th season. This season got a lot of hype as the one that "saved the show" after how "terrible season 3 was", and while I don't agree with the sentiment towards Season 3 I do think this is the best season since the first...mostly. It's certainly the most creatively-shot of all 4 seasons. I think the show completely fumbled the ball at the end, but for the most part this was a good season. Once again, all the characters had something to do, though the basketball team and Russian subplots wore on my patience. Aside from attempting to retcon Hopper back into the plot, I just didn't see the point of the Russian subplot. We didn't learn anything we didn't already know from Season 3, and it makes ABSOLUTELY no sense how Hopper got where we was considering we saw the US army storm the mall at the end of Season 3. SOMEONE would have seen him.

Something I really appreciated about this season is that the individual characters got to actually make major contributions to the plot. Eleven wasn't used as just the usual instant-win button. Characters live and die based on the actions of normal characters, as it should be. Eleven even got a bit of a "training arc" so she could jump in to contribute when it was appropriate for her to do so.

And wow, they really wanted to get their money's worth out of licensing Kate Bush's "Keep Running Up that Hill." Funny...despite being a child of the 80s, her version of that song isn't the one I'm familiar with and honestly I don't care for it all that much. It's just too..."pop" for my taste. I first heard the song when the band Track & Field covered it for an extremely memorable season finale of Warehouse 13:

https://www.youtube.com/watch?v=0xGbi6lYFO8

Minor quibbles about song preference aside (I understand the Kate Bush version is the original and is the only one that makes sense in this time period), I really liked how that song was used...the first time they did a big epic climax with it. Then the writers got greedy and tried to perform the same trick twice in the finale, and it just didn't hit the same way.

But yeah...that ending. Not a fan. I see that Eleven continues to only need a sensory deprivation tank when the plot decides she does. Let's just disregard all the hand-waiving the show's done with her mental location powers the entire show. And hey, I guess we're just going to throw out altogether the fact that the atmosphere in the Upside Down is supposedly to be so incredibly toxic that characters in earlier seasons were running around in Hazmat suits. I don't like what they did with Eddie, who is an extremely likeable character who just turns into a dumbass at the last minute...because they wanted to give Dustin some pathos. And what they did with Max was a total cheat. And HOW is anyone even ALLOWED to still live in Hawkins by the end of the season considering what happened? The military should be quarantining the **** out of that city.

Overall, yes it was good, but man does it drop the ball in that last episode. I still think Season 2 is by far the worst season so far. The show wasn't originally supposed to use the same cast from season to season, and you can VERY much see that with Season 2, where characters just wander around in circles making stupid decisions to pad out the plot while recycling most of the general concept from Season 1. It's boring, and aside from introducing Max very little of Season 2 had ripple effects on later seasons. Season 3 at least attempted to change the status quo, even if it did have to introduce the incredibly idiotic Secret Russian Base plot line, something Season 4 would have to spend a considerable amount of time resolving.
Pages: 1 2 [3] 4 5 ... 10