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Messages - Khushrenada

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1
Shale Jokes / Re: Safe Words 16 - Next-Gen [SIGN UPS NOW OPEN]
« on: Yesterday at 08:38:23 PM »
I'm in it to lose it!

Definitely make sure she gets signed up, Discord.RSS!!!

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You're right. I've decided to change my opinion of this game from 6/10 to 11/10.

Everything you listed about what makes it a good and great game is absolutely true and I realize now just how much I like those things and wish more games did this. I was always focusing on the negatives but you've highlighted all the positives I missed. Thank you for finely articulating what makes this game so perfect and a must play. Now that am no longer oblivious to why this game is a masterpiece, I'm glad it is the best selling Zelda game ever since it means future entries will follow this new style because it is what the people want. Everybody wins!

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Shale Jokes / Re: Safe Words 16 - Next-Gen [SIGN UPS NOW OPEN]
« on: September 24, 2020, 04:42:33 PM »
Is Geoff Keighley stealing my ideas again?!

Everyone hurry and sign up before Insanolord gets the chance! Let's deny him before the game even starts! I'm in.

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Shale Jokes / Re: I served in the Console War. AMA
« on: September 23, 2020, 06:21:50 PM »
What was it like in the trenches when the Megatons rained down?

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TalkBack / Re: Bethesda Acquired By Microsoft In US$7.5b Deal
« on: September 23, 2020, 04:22:19 PM »
Kojima almost killed Konami before and now you want to have him finish the job?

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You know, I don't think I've ever played a game made by Bethesda. For me, this news has been kind of a big shrug. It doesn't change my consideration of whether I'd get an Xbox console now or in the future. Even though Bethesda was a 3rd party, I always associated them more closely with Microsoft and Xbox. I guess Skyrim and the 360's promotion of it just tied them together in my mind. So, the move makes sense to me in that their software always seemed to be more in line with the type of gamer Microsoft would seem to advertise or appeal to.

I do appreciate how Bethesda helped changed the 3rd party conversation and situation with Nintendo and the Switch. When Switch was first shown with Skyrim, it was just taken as a situation like EA and Mass Effect 3 at the Wii U launch of a third party doing a quick port of an older game to offer some token of support with a popular game but I don't think anyone had high hopes that Bethesda would be bringing over more of their games to Switch. And, indeed, in the early months of the Switch, there were third parties throwing out various excuses for why they weren't including Switch in their plans despite its big sales. It seemed like this could be another Wii situation of being a market leader but 3rd parties keeping their big titles away from the system. But then Bethesda announced they were bringing over more of their big games like Doom and Wolfenstein and that seemed to spark a change with most third parties taking the Switch more seriously and as something worth supporting. Even with a lot of being their older games and stuff in their back catalogue, it has still helped make a difference in people's perception of the Switch. Hopefully this will keep things going in the future with third parties not outright dismissing Nintendo's hardware like they have been for almost two decades now. For that, I have a positive view of Bethesda just for being a smart third party by recognizing that it made sense to offer their wares to all segments of the market rather than ignoring a portion of it that was steadily growing. It helped signal that the Switch was going to be different from the Wii.

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Shale Jokes / Re: I saw this in a movie
« on: September 23, 2020, 03:49:52 PM »
Is there some significance to playing Backgammon?

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Shale Jokes / Re: The Drunken Lucario
« on: September 23, 2020, 03:49:29 PM »
**** going back and looking at "meme of the day" makes me cringe so hard hahaha

Everyone looks back at their early posts and cringes. You mature, your ability to express yourself gets stronger, your tastes change. The result is that you look back and realize you'd do things differently now. So, don't sweat it too much. Good to hear from you though! It's been awhile since you've posted / checked in here.

9
Nintendo Gaming / Re: Donkey Kong Country: Tropical Freeze
« on: September 22, 2020, 08:16:08 PM »
But Khush, what did you think of the rocket barrel and mine cart levels?
Any favorite level(s)?
Favorite songs?
Were you getting all the puzzle pieces?

Pfff. No one's interested in that stuff. This is just another platformer for a system overflowing with platformers. You've seen one, you've seen them all.  ;)

I wasn't really looking to get too in-depth into the game yet but just wanted to post that comment on the bosses since it was on my mind and to help bump this thread up in preperation. I have been getting all the puzzle pieces. When I mention completing islands it is because I got all the puzzle pieces and K-O-N-G letters in all the levels to consider it finished/complete. So, more will come yet, particularly as I try some of these places again in Hard Mode.

Quote
I can see people's complaints with Retro bosses but I have found they are really enjoyable. I am also a glutton for punishment. If I may bring up again my recent 200% run of DKCTP  8). In hard mode the final boss requires a perfect run since you are going in with just one heart and you only have DK, no helper monkeys. I probably spent 5-6 hours just repeating that boss fight.

Having played through DKCR and its Hard Mode, I expected it would probably be about going on perfect runs through the bosses which is another reason why I've just played through levels and this boss without acquiring extra help. Might as well learn the rhythms now with less aid to prepare for that challenge. Although spending 5-6 hours on a boss fight does not sound that pleasurable.  :P If I'm not having much fun with Hard Mode, I may abandon it. We'll see how it goes. It ended up not being that big a deal in DKCR so hopefully it will be the same level for TF as well. In the meantime, I actually never did get back to the game yesterday. Maybe I can wrap up normal mode tonight depending on how things go and if I stop spending time posting weird irreverent stuff on other parts of this forum.  :-[

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I hope you don't mind repurposing this thread into the Super Mario 3D All-Stars/Mario 35th Anniversary official thread.

Hello... FBI? I'd like to report a hijacking in progress. I've got a poster here trying to take over a thread and shift the topic to their own agenda. I recommend a forum-wide alert to warn the rest of the posting community and lockdown all other threads in case this monster is working with others. This might just be the first in a coordinated plan to shift the original topic of multiple threads. What do you mean its too late?!?! Posters have been doing this already?!?! FOR YEARS?!? DECADES?!?! But... the rules!!! Do not "derail" threads. Do not intentionally change the subject of a thread or purposefully turn a thread in an unnecessarily negative direction. If it made you think of a good topic you really want to discuss, make a new thread. If this has been going on for years then.... My god....



...they've never really mattered....  Is being a moderator just an illusion...? Is this whole system just some kind  of virtual reality that has tricked all users into believing some version of a false existence for the benefit of some nefarious force...? Just what exactly is an Insanolord....??!!

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Man, when Nintendo announced that Mario 3D All-Stars was going to be a limited release, I turned to my scalping buddies and said, "That's it. Quarantine is over. Back to work!" Thanks, Nintendo! While I enjoyed the rest you gave us when you launched this pandemic to get everyone playing Animal Crossing for those sweet player engagement metrics, I'm glad you're ready to end this virus with some precious physical edition rarities. And that Mario pin set. chef's kiss

With all the people going stir crazy, you've surely whipped up a spending frenzy the likes of which will be talked about for decades. Best of all, I can then parlay the money gouged from All-Stars into these new consoles from MS and Sony as they piggyback once again on the groundwork you've laid to further fleece these cooped-up kooks desperate for a new thrill to combat their boredom. 2020 may just be the best year ever! Nintendo you are always there for your true fan base, the scalpers. Much love.

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TalkBack / Re: Bethesda Acquired By Microsoft In US$7.5b Deal
« on: September 22, 2020, 04:49:29 PM »
While I don't wanna be the corporate defender in here

Too late!

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TalkBack / Re: Bethesda Acquired By Microsoft In US$7.5b Deal
« on: September 21, 2020, 08:36:47 PM »
The original Xbox would have been another 3DO if Halo hadn't happened to align. It always just seemed like something cooked up by a sweaty junior exec without any clear connection to Microsoft's core businesses or expertise, which resulted in them spending a ton of money on a boondoggle custom box that ended up neck and neck with the Gamecube.

Man, I had a different post in mind when I was writing this and was going to say that Halo isn't even that big a deal anymore but now I've changed my mind. I've edited this post so that it doesn't really have much to add about the Xbox's early years.

I don't know how accurate these numbers are but I just went fast and loose with a Google search on lifetime sales and found this Wiki. According to it, the first Halo did 5.5 million, the 2nd was 8 million plus and the third was 14.5 million. As we know, the GameCube's big seller was Melee and when I compared the Smash Bros. series against Halo, they parallel quite a bit in sales. Again, going by that Wiki, Smash 64 did 5.5 million. A couple years later, Melee comes out and sells 7.41 million and sort of defines the Cube like Halo defines Xbox. The third game of Brawl comes out and sells 13.32 million. There would be a bunch of spin-off titles for Halo after this but in 2012 Halo 4 releases and sells 9.75 million. Meanwhile, Smash 4 is released and sells 9.59 million on 3DS and 5.37 million on Wii U. How much of the 3DS and Wii U sales were to the same customer is unclear but if we remove the Wii U sales on the basis that they mainly would have gone to the Nintendo hardcore who likely had a 3DS as well then the series are staying pretty equivalent. However, with the release of the Switch, sales have rocketed back up at almost 20 million. Even though the Halo series has sort of maintained a Smash Bros. level of sales and name recognition, I just don't see it taking off like that but I'm not going to discount its potential to get gamers to early adopt into the Xbox S.

Of course, at the end of the day, it is still one franchise. As history proved, Halo wasn't enough to make the Xbox a bigger competitor against the PS2 just like Melee wasn't enough to push GameCube sales higher. So, I guess it is smart for Microsoft to purchase other IP like this to bolster the big name franchises they can offer and control since they haven't been able to do much to create a lot of them on their own but their past history in purchasing Rareware should also be a warning that purchasing IP doesn't automatically mean high-quality system selling software is going to come from it.

14
Nintendo Gaming / Re: Donkey Kong Country: Tropical Freeze
« on: September 21, 2020, 07:48:09 PM »
You can stock up with helper barrels so that if the helper disappears then they will automatically get replenished back in? I never knew that.

When I start the boss fight, I can get a helper barrel at the start so I always just used that going into it. Never really saw the use in buying helper barrels since there's usually one in a level and if I were to leave a level to get a helper barrel and come back then I'd lose my progress and have to start over in which case I could probably get the helper barrel at the start of that level. Thus, I'd just continue on with DK and sometimes that meant having to figure out how to get a letter or puzzle piece with DK only moves. I'd rather still learn the patterns and get through it on what I have available rather then stack up. I'm hoping I'm getting close. Previous bosses required 9 hits and I've been getting to 7 and 8 with this one. Hopefully should just be a bit more practice. But it is getting a bit frustrating when I can get through 6 hits and still have my helper only to fall or get knocked into lava and lose all health.

Although when I say helper, I pretty much just mean Dixie. The DK/Dixie combo is what I latched onto after trying them all through the opening world and it is pretty much all you need to succeed in this game. I believe this marks the first time DK and Dixie are together in a platformer and they are a fantastic match.

15
Nintendo Gaming / Re: Donkey Kong Country: Tropical Freeze
« on: September 21, 2020, 04:28:37 PM »
So, got back into the game some this weekend and completed the fifth island and on Sunday I mostly completed the sixth island. I'm just at the final boss which should then unlock one more temple level. I stopped playing early evening and watched the Emmys. I debated going back to fight the boss or wait until tonight but decided to give it a go. After 40 minutes of failure, I regretted trying it and will see how things go tonight.

For some reason, the experience gave me déjà vu of my time playing DKCR. I feel like the same thing happened there in which I was close to finishing the game on a Sunday but ended up beating it the next day after work on a Monday. It also got me thinking afterwards about Retro and bosses in their game. I think it may be a weakness of theirs as they kind of suck. I started comparing Retro's bosses from MP and DK versus the Kirby or Mario series. Also considered 2D Metroid and the Rare DK games as well. There are a bunch of bosses I like facing in those games for various reasons because of how they play or the personality of the bosses.

There's only one boss Retro has done that I can think of positively or get excited to face and that's Quadraxis in MP2. Even there, the relationship is kind of shaky. Most of their bosses are usually long slogs. I appreciate the idea of a boss providing some challenge. I'm not looking for DKC1 World 1 Gnawty here. As a kid, it sometimes seemed weird when late bosses could be easy. Like, how did these guys ever end up in charge of their minions when they are so weak? With Retro, bosses have always proven why they are bosses and would have such authority. But Retro seems to equate challenging with lengthy with multiple forms / attacks and limited attack windows for the player. While they try and add personality to the bosses and battle tactics, it never seems to tip an encounter into something I enjoy as I play it. The end result are these unavoidable bottlenecks of gaming annoyance. I'll illustrate it as having to swallow bitter tasting medicine to feel better. It's a task you don't really enjoy but you just try and get it over with as quick as possible so that you can get back to what the majority of gameplay may be about.

Am I the only feeling this way about Retro and their bosses?

16
TalkBack / Re: Bethesda Acquired By Microsoft In US$7.5b Deal
« on: September 21, 2020, 04:16:08 PM »
Microsoft and its videogame endeavors are so strange. Here's a company that's never been market leader. Out of three consoles, its second is considered the most successful although that success is debatable depending on how it might be measured or looked at. Its hardware hasn't been all that exceptional and has a growing view of being unnecessary with so many of the games on the systems available on PC or the competitor's hardware. It has a handful of big name franchises tied to the brand (although these continuing studio acquisitions could change that) and a big reason for it entering the market (living room dominance versus Sony) no longer seems to be a factor 20 years later as tech and habits have changed.

I'd love to see actual figures showing the totals Microsoft has spent in console development and production (plus console repair), first party software development, third party deals, and studio acquisitions versus the profit from hardware and first party software. I just don't see how they've ever recouped any of their costs at this point. I don't get what their strategy going forward is or why they think it is worth still being invested in the video game market so heavily. It just seems like the strategy is throw money at the problem and that should eventually fix it. If Xbox wasn't backed by Microsoft's deep pockets, it probably have folded by now. I'd love to know the justification from Microsoft on why they aren't decreasing their money spent in the market especially as they keep pushing hardware to further drive up the cost of video game development which they'll be on the hook for with all these studios they've bought developing software for it.

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Nintendo Gaming / Re: Forum Retrospective Playthrough Planning Thread.
« on: September 19, 2020, 06:08:44 PM »
Yooka-Laylee had Mine Cart levels / moments. Are you talking the second one because that I haven't played to know what it does and doesn't have.

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Donkey Kong Country 2: Diddy's Kong Quest (Nintendo, 1995)
Mario's Super Picross (Nintendo, 1995, Japan-only)

Boo-yah! Two Megaton drops for the online service!!

After reflecting on the GB VC last year, I had mentioned that it is too bad the service didn't see some translations of a couple of the Mario Picross sequels released only in Japan. Nice to see one actually happen now.

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TalkBack / Re: Nintendo Sales Panic: August 2020 US NPD Group Results
« on: September 15, 2020, 09:42:33 PM »
NBA 2k21 hasn't lost its debut month in I don't know how long.

No, Shaymin! The only panic here is the gambling monster that has enslaved these gamers! I call him Gamblor, and it's time for Nintendo to snatch all gamers from his neon claws!

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Banned the original poster because it was a spambot that copied the opening post of this Reddit thread. However, I've got nothing against the topic so I guess I'll let Spak-Spang's first reply become the topic starter for this conversation now instead. Except the first reply in the Reddit thread was also SMB/Duck Hunt..... Hmmmm. Is there something you've been meaning to tell us Spaky?

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TalkBack / Re: Nintendo Sales Panic: August 2020 US NPD Group Results
« on: September 15, 2020, 10:08:23 AM »
Shouldn't it still be a party if Nintendo is breaking Wii records?

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Nintendo Gaming / Re: Forum Retrospective Playthrough Planning Thread.
« on: September 14, 2020, 11:05:14 AM »
So, despite what some of you have been saying, this was not all an elaborate trick to get Mr. Bungle to play Scribblenauts Unlimited. It's just that August suddenly turned into a late race against RABicle for completing the most games and I didn't want to try and rush through DKC:TF. It's a game I wanted to tackle at my own pace and soak in. Like a fine meal, I wanted to savor it. As such, I finally got into this past Saturday and Sunday as I now had the time to do so. While I wasn't playing it constantly through the weekend, I still made good progress and almost fully completed the first 4 islands. Currently finishing up the 4th island. Missed a puzzle piece in one level and have to play the temple level for it as well. However, I'll probably bump the old Trop Freez thread I started years ago for more impression since this is the planning thread. Just felt right to update this first though.

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Quote
Or, perhaps we're talking nonsense.

Yes.

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Then my point still stands! Galaxy 2 is a game all Mario fans seem to agree is worth playing and enjoyed playing.

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TalkBack / Re: The Timelessness of Super Mario 64
« on: September 08, 2020, 07:02:34 PM »
Oh yeah. No comments in the article about the additions/changes of 64 DS vs the original, huh?

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