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Nintendo Gaming / RE: Revolutionary Controller
« on: May 20, 2005, 06:53:07 AM »
The REV has ports for the CUBE controllers. We read it on IGN- and it was announced. They are under the flap- also under the flap is where you put the CUbe memory cards. Since you can use the old controllers, you can play all the old games- because the Cube controllers have a d pad, and a and b buttons- that goes all the way back to the nes. Cube controllers also have all additoinal buttons that ALL preceding controllers had- plus extras.
My money is still on gyros. NOT just for some easy control features- but I really think that NINTY has found a way to give US feedback through the gyros. Like you r controller feeling bouyant on the water in WAVE RACE. OR feeling the moguls under your skis in a ski race game- or when you play a skateboard game you feel the controller dip down and then rise up (breif weightlessness, and then another plummet down) We are not just talking about tilting the controller around to emulate the analog stick- this is going to be really big. After all- we have heard many times that playing is key here. My faith is in the big N. Simplification has to come from gyros, but also the type of feedback that I mentioned is possible- I know they have done it.
My money is still on gyros. NOT just for some easy control features- but I really think that NINTY has found a way to give US feedback through the gyros. Like you r controller feeling bouyant on the water in WAVE RACE. OR feeling the moguls under your skis in a ski race game- or when you play a skateboard game you feel the controller dip down and then rise up (breif weightlessness, and then another plummet down) We are not just talking about tilting the controller around to emulate the analog stick- this is going to be really big. After all- we have heard many times that playing is key here. My faith is in the big N. Simplification has to come from gyros, but also the type of feedback that I mentioned is possible- I know they have done it.