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TalkBack / Re: Nintendo Announces Switch 2 Star Fox Reboot In Emergency Star Fox Direct
« on: May 07, 2026, 08:23:58 PM »
When it comes to the art style, I’ll tell you this, Miyamoto and presumably others within Nintendo view Star Fox as a “realistic” franchise. The first time I was given this notion was either Smash Melee or Brawl. I believe it was Melee, one of the later Event Matches. Event 33, I just looked it up. The description is “Nintendo’s realistic fighters!” These
Fighters include Samus, Link, Zelda, Captain Falcon and yup Fox. Teenage me was like Fox?! Then I thought about the war setting and it made a little sense.
Do you all remember the Crystal interviews? How Miyamoto wanted a sexy character in Star Fox? So she was then carried into Assault? Yes it’s out there I promise! Not to mention Miyamoto’s insistence that story for a Star Fox game is ok lol. Despite cartoony depictions the games themselves are played pretty straight as far as their characterizations and story beats involving death and such.
Fox needed to fit in with the Mario cast so of course within that art style he’d look like that. However, ever since Zero’s character renders it looked to me like the characters were getting closer to a realistic art style. Not too much but far and away more gritty than 64 3D’s art style or Commands.
Much like Zelda never really being able to sit too long in a single style I imagine the artists at Nintendo wanted to go ham now that they had technology that is somewhat cutting edge. Remember when Aonuma wanted to convey NES Zelda artwork into a real game? I bet the developers looked back at the real life puppets and realized they could go beyond that now.
At the very least isn’t this at least more visually distinct from Nintendo’s usual offerings? I love that Star Fox is finding a new identity with this super realistic look. Though admittedly outside of the characters being animals this art style might fit in well with any old realistic 3rd party offering. Still, I keep seeing Rocket Raccoon and the other Guardians. Gosh I hope Donkey Kong and Zelda lean in towards the realism. Doesn’t have to be this realistic but more of what I imagined Country and Ocarina of Time would be by now in this day and age.
Fighters include Samus, Link, Zelda, Captain Falcon and yup Fox. Teenage me was like Fox?! Then I thought about the war setting and it made a little sense.
Do you all remember the Crystal interviews? How Miyamoto wanted a sexy character in Star Fox? So she was then carried into Assault? Yes it’s out there I promise! Not to mention Miyamoto’s insistence that story for a Star Fox game is ok lol. Despite cartoony depictions the games themselves are played pretty straight as far as their characterizations and story beats involving death and such.
Fox needed to fit in with the Mario cast so of course within that art style he’d look like that. However, ever since Zero’s character renders it looked to me like the characters were getting closer to a realistic art style. Not too much but far and away more gritty than 64 3D’s art style or Commands.
Much like Zelda never really being able to sit too long in a single style I imagine the artists at Nintendo wanted to go ham now that they had technology that is somewhat cutting edge. Remember when Aonuma wanted to convey NES Zelda artwork into a real game? I bet the developers looked back at the real life puppets and realized they could go beyond that now.
At the very least isn’t this at least more visually distinct from Nintendo’s usual offerings? I love that Star Fox is finding a new identity with this super realistic look. Though admittedly outside of the characters being animals this art style might fit in well with any old realistic 3rd party offering. Still, I keep seeing Rocket Raccoon and the other Guardians. Gosh I hope Donkey Kong and Zelda lean in towards the realism. Doesn’t have to be this realistic but more of what I imagined Country and Ocarina of Time would be by now in this day and age.




