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Nintendo Gaming / RE:Mario 128 early 06 with a fixed camera - EGM
« on: April 06, 2005, 06:03:57 AM »
Miyamoto doesn't need to use drugs to be creative. He's Japanese.
It's interesting to see that a lot of us share the same ideas as to what a new Mario should be like. Some people have discussed the idea of mixing 2D and 3D.
The way I see it, in a game like this, the 3D portion (resembling that of mario 64 and sunshine) could be compared to the map or overworld in mario 3, and world. I'm not saying it would be a map, I'm just saying it would be like an overworld that gives entrances to action sidescrolling 2D or 2.5D levels.
I'm thinking in the overworld, graphics would be like what we've seen so far in the 3D games, but then when you take a pipe to an action level, graphics are totally different and maybe even twisted. For some reason, Viewtiful Joe comes to mind.....
It's interesting to see that a lot of us share the same ideas as to what a new Mario should be like. Some people have discussed the idea of mixing 2D and 3D.
The way I see it, in a game like this, the 3D portion (resembling that of mario 64 and sunshine) could be compared to the map or overworld in mario 3, and world. I'm not saying it would be a map, I'm just saying it would be like an overworld that gives entrances to action sidescrolling 2D or 2.5D levels.
I'm thinking in the overworld, graphics would be like what we've seen so far in the 3D games, but then when you take a pipe to an action level, graphics are totally different and maybe even twisted. For some reason, Viewtiful Joe comes to mind.....