Author Topic: Project Cafe & Pre-E3 HYPE Thread  (Read 103466 times)

0 Members and 1 Guest are viewing this topic.

Offline ThePerm

  • predicted it first.
  • Score: 64
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #75 on: April 27, 2011, 08:09:50 PM »
Hmm, NES proves you only need 2 buttons to play great games. 4 is even more convenient. After that, 4 plus a touch screen. Also, does anyone miss GBA to Gamecube games? I do, now we can have it with decently lit screens, and touch. Also.....a shooting game? Multiplayer 3D Zelda like four swords.

http://cube.ign.com/articles/583/583217p1.html

the way i understand this patent is there are multiple screens, like say 4 for instance, but there is of course a main view, as the people become more distant the view pans out.
« Last Edit: April 27, 2011, 08:20:41 PM by ThePerm »
NWR has permission to use any tentative mockup/artwork I post

Offline Louieturkey

  • Terrifying fantasies
  • Score: -3
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #76 on: April 28, 2011, 01:57:43 AM »
I definitely want a remake of Four Swords Adventure.  That game was way under-appreciated.

Offline cubist

  • Score: 5
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #77 on: April 28, 2011, 12:27:56 PM »
The hype machine behind a new Nintendo console has me hoping for the Big "N" monster of the NES / SNES era to show up and deliver.  Everything since the N64 (cartridge over CD and Squaresoft move), GCN (mini-DVD), and Wii (no horsepower) has kept the third parties away.  Let's hope third parties are so excited that they have a stream of piss rolling down their thighs with excitement.  Iwata is very open about solidifying relationships with third parties based on recent statements. 

The cool thing about having an underpowered console...maybe the games that weren't powerful enough for Wii can be ported over.  I'll take a Mass Effect (trilogy) at launch please BioWare.
NNID: Island_Gamer

Offline GK

  • Lord of Lower Rank
  • Score: 20
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #78 on: April 28, 2011, 03:55:07 PM »
I definitely want a remake of Four Swords Adventure.  That game was way under-appreciated.

Want with online play myself.
Mission...complete?

Offline Ceric

  • Once killed four Deviljho in one hunt
  • Score: 0
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #79 on: April 28, 2011, 04:01:49 PM »
The hype machine behind a new Nintendo console has me hoping for the Big "N" monster of the NES / SNES era to show up and deliver.  Everything since the N64 (cartridge over CD and Squaresoft move), GCN (mini-DVD), and Wii (no horsepower) has kept the third parties away.  Let's hope third parties are so excited that they have a stream of piss rolling down their thighs with excitement.  Iwata is very open about solidifying relationships with third parties based on recent statements. 

The cool thing about having an underpowered console...maybe the games that weren't powerful enough for Wii can be ported over.  I'll take a Mass Effect (trilogy) at launch please BioWare.

Would be nice to get all those games I couldn't play.  Especially with touchscreen update for inventory, weapon selection, fun statistics, etc.  Clean the main screen up for presentation.
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.

Offline twingloxx

  • Score: 0
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #80 on: May 02, 2011, 01:18:33 AM »
Made some mockups based on the rumored specs (posted these earlier on GAF)










Other versions:
http://i.imgur.com/h2KBP.jpg
http://i.imgur.com/WWRex.jpg

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 410
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #81 on: May 02, 2011, 01:39:55 PM »
Iwata commenting on (western) 3rd Party support & increased development outside of Japan
Quote
Of course, Nintendo will continue to run a business by creating Nintendo-like games, but we will not be able to meet the various tastes of consumers by only doing this, so I feel that it will become necessary to reinforce the development resources in the foreign countries. Therefore, I hope we will be able to show you something like that at E3.

Iwata talking about improved Network and Online + Purchasing or Partnering with more experienced companies
Quote
The policy "Jimae-shugi" you mentioned has two aspects: it is a great honor to succeed in a business by making the best use of our own unique strengths, but on the other hand, it is a shame to fall behind the times clinging to it. I believe that it is the key to Nintendo, which develops both hardware and software in-house, to create new experiences which have been neither enjoyed nor requested by consumers, and let them say, "This is the very thing I have been wanting to play" once they have actually tried it. The more we depend on outside resources for this point, the more strength Nintendo will lose. It is vital for Nintendo to reinforce this point and cultivate developers inside the company. I hope that Nintendo is continuously considered as a company which is particularly good at such a thing, and I will make efforts for this.

In the field of networks in particular, however, I admit that we cannot do business in pace with the changes in the world and the requests from consumers only within our company and with development companies we have long been in touch with. I am not sure which term suits us as collaborations for this purpose, M&A or partnership. Anyway, I feel that we would spoil the party in a negative way if "we sticked to create everything by ourselves" based on the policy "Jimae-shugi" and eventually it would make our business slow.

In slight connection with the question about Wii's concept before, honestly speaking, Wii's future could have been different if Nintendo had made better partnerships with outside companies in the field of network services at the early stages of the penetration of Wii. In other words, Nintendo might have been a little obsessed with the policy "Jimae-shugi" at that time. Although we have already put ourselves back on track, we would like to clearly differentiate what is our true strength from what we can basically do by ourselves but can be done better by more skillful outside specialists in order not to fall into that trap again. You may be aware of some features which I am implying now in relation to the future developments of Nintendo 3DS and Wii's successor system that we announced yesterday. I am sorry I cannot say anything more specific today.

more interesting comments in the English version of the Investors meeting here:
http://www.nintendo.co.jp/ir/en/library/events/110426qa/index.html
« Last Edit: May 02, 2011, 03:41:21 PM by BlackNMild2k1 »

Offline NWR_insanolord

  • Rocket Fuel Malt Liquor....DAMN!
  • NWR Staff Pro
  • Score: -18986
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #82 on: May 02, 2011, 02:46:05 PM »
Iwata just admitted that Nintendo can't do everything by itself, and needs outside help to improve its networking capabilities. Hell has frozen over.
Insanolord is a terrible moderator.

J.P. Corbran
NWR Community Manager and Soccer Correspondent

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 410
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #83 on: May 02, 2011, 03:04:28 PM »
There are lots of fingers crossed out there hoping for Steam based networking client for Cafe.

Then Nintendo would have a very similar online experience to what most PC gamers worship as the online system to follow. It could be free for the consumer and also benefit from any future improvements that Valve brings to steam in the future.

If they are gonna change things up & want to differentiate themselves from their main competitors MS, Sony & Apple, then they might as well employ the help of one of the best to get the job done right the first time.


edit: I forgot to mention how good that would be towards third party support since most major 3rd parties games would already be Steam compliant, that would be a major incentive towards also make a Cafe version, or even versions that can be played multi across cafe & PC/Mac.


Sounds like nothing but win/win to me. Hopefully Nintendo sees it that way too.
« Last Edit: May 02, 2011, 03:56:20 PM by BlackNMild2k1 »

Offline Louieturkey

  • Terrifying fantasies
  • Score: -3
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #84 on: May 02, 2011, 03:48:29 PM »
I would love for the Cafe to have Steam-like features.  It is one of the best systems on the planet for a gaming network.  I don't know how much of Steam could be integrated into Cafe though as that would involve each game sale to have a portion go back to Nintendo and Steam and the publisher.  Maybe Valve builds a steam-like service for the Cafe that can have Steam games be easily ported to the Cafe.  That would be awesome.  Plus if you could get Steam achievements, it'd be icing on the cake.

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 410
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #85 on: May 02, 2011, 04:06:44 PM »
I was thinking more Valve develop a Steam based network for Nintendo that runs on Nintendo servers but is supported by Valve and Steamworks. It would basically be exactly like Steam but with a Nintendo Skin and Nintendo store managed by Nintendo. Network support would be from Valve though.

Or it could run on Steam servers. I don't really know how all that would work. I just know that Nintendo would like to keep it free if possible and incorporate as many standard features into the service as possible while maintaining control and security of the service and protection of it's clients from harm.

GameSpy obviously hasn't come up with that solution in the last decade, so it's time to go to the best and get Valve to help to you out. Maybe even work a deal where Valve games have no licensing fees or something. But it would be a major win in Nintendo's book as far as everyone is concerned.

Offline MaryJane

  • Ain't got nothing on Felica Hardy
  • Score: -13
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #86 on: May 03, 2011, 10:54:09 AM »
What about the code name? I know not much can be gleamed from it truly, but I mean, it's called Cafe, a social store, in a social world, by a company that obviously wants to get into the social market, or at the very least, get back the kind of 'gamers' it's lost to the social market. I think the name has a lot of implications for the world we live in. Coupled with Nintendo reaching out to other companies, I think it's more true, because what do other gaming companies want most beside an answer to, or a replication, of the kind of success that social games have.

I still say the controller will be made to be taken with you and might even be the console itself, and the minuscule home server serves as additional storage (possibly your own personal cloud), and the means of broadcast to a TV. This set-up would also aid the randomly joining a mulitplayer game because, if you were at an Internet Cafe or Starbucks, and someone is playing Mario Kart, and you've just finished getting your ass kicked in Mortal Kombat, you could just quick join their game.

With Japan moving more towards mobile gaming, I see this as more of a possibility, because of Nintendo's willingness to (and success for) following Japanese trends. The home server would be compatible with the 3DS, and then people with a 3DS can join in on mutual games for the two systems (at home or at a cafe, at a library, on a bus, at lunch, etc.) and further expand the social aspect of the system. The 3DS controller also encourages sales of the 3DS along with the Cafe, and includes more people in the social experience.

With cloud based gaming, and all this talk of Stream, I think portable gaming console makes a lot of sense, and I actually thought it was what they were going to do with the 3DS, but I guess a $250 controller is asking a bit much of people. A $100 controller with only one screen, 32GB of storage, and new CPU/GPU, really isn't absurd, considering how cheap LCD screens are, and the competition between mobile processor manufacturers competing for the kind of business a new, social, Nintendo product would bring them. Even if sold at a loss, the potential for such a system would be huge, and the Nintendo faithful, as well as the phase crazed tweens, would snap these things up, and buy enough games to make up for the loss, in classic Nintendo fashion.

When you look at the quality of games Nintendo is looking to display on the 3DS, and Sony's boasts of the PSP2's power, I really think it's time for Nintendo to go mobile with their 'home' console, and bring back the Game Boy name!! It could be called the Game Boy Tablet or GBT for short, which is pretty catchy, and could easily be turned into a rap by a somewhat dorky looking guy standing next to a kind of cute chick in a pink dress... wait a minute.

Maybe it could even have a phone, which would be further proof of Nintendo reaching out to other companies.
Silly monkeys; give them thumbs they make a club and beat their brother down. How they survive so misguided is a mystery. Repugnant is a creature who would squander the ability to lift an a eye to heaven conscious of his fleeting time here.

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #87 on: May 03, 2011, 12:30:20 PM »
The problem with cloud gaming is if your internet goes down you're kind of fucked.  I like how a videogame console is for the most part a self-contained unit and if you have electricity it will work all on its own.

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 410
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #88 on: May 03, 2011, 01:53:48 PM »
But cloud gaming that is backed up locally is what would make sense.

Offline Chozo Ghost

  • I do want the Wii U to fail.
  • Score: -431
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #89 on: May 03, 2011, 02:03:33 PM »
The PSN is a perfect example of what can go wrong with cloud based gaming.
is your sanity...

Offline ThePerm

  • predicted it first.
  • Score: 64
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #90 on: May 03, 2011, 05:52:55 PM »
with proper cloud based gaming theres no need for a network ran on servers or having your internet ran by internet. Traditionally the internet is something you hook into, but a proper wireless internet...you just need to be nearby someone who is nearby someone who is nearby someone. A real network. Forget WiFi. This doesnt work in secluded places though. Huge cities though this is the cheapest most efficient internet.
NWR has permission to use any tentative mockup/artwork I post

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 410
    • View Profile
Nintendo E3 Conf - 9am June 7th
« Reply #91 on: May 03, 2011, 06:08:40 PM »
Nintendo E3 Conference has a Time, Date & Location

Loc: Nokia Theater
Date: June 7
Time: 9.00am PDT/12.00pm EST
VG247


Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #92 on: May 03, 2011, 06:25:30 PM »
I think my biggest beef with cloud based gaming is that 20 years from now when I've still got my old system but the servers are long gone can I still play my old games?  That is obviously of zero concern to Nintendo but it is a positive of having the saves stored locally.

Now having optional clould based saves is a great idea.  Actually Nintendo's ideas are usually pretty solid as options.  They just rarely are optional.

Offline Stogi

  • The Stratos You Should All Try To Be Like
  • Score: 18
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #93 on: May 03, 2011, 08:45:52 PM »
I'm sure the hacker community will have a solution for you, Ian.
black fairy tales are better at sports

Offline MaryJane

  • Ain't got nothing on Felica Hardy
  • Score: -13
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #94 on: May 03, 2011, 09:46:21 PM »
I think my biggest beef with cloud based gaming is that 20 years from now when I've still got my old system but the servers are long gone can I still play my old games?  That is obviously of zero concern to Nintendo but it is a positive of having the saves stored locally.

Now having optional clould based saves is a great idea.  Actually Nintendo's ideas are usually pretty solid as options.  They just rarely are optional.

As it pertains to my idea, your home console would be your personal cloud. It would connected to your home Wifi, and then stream games to your handheld/controller or 3DS. Or even better, (for the sake of compression) you could swap games with your home console. So if you have Mario Kart and Paper Mario on the controller, but want to play the new Zelda, you pop into Starbucks, McDonald's, or any other type of 'cafe' environment that has free Wifi, and replace Mario Kart with the new Zelda.

Other than that, like Unagi alluded to, I'm sure there'll be downloadable ROMs, PC hacks, and other ways to save a game to a personal storage device.
Silly monkeys; give them thumbs they make a club and beat their brother down. How they survive so misguided is a mystery. Repugnant is a creature who would squander the ability to lift an a eye to heaven conscious of his fleeting time here.

Offline Stogi

  • The Stratos You Should All Try To Be Like
  • Score: 18
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #95 on: May 03, 2011, 10:52:52 PM »
That's an interesting point, MJ. I hadn't thought about it.

I always figured that the Controller wouldn't have a fast enough processor to play games, and instead would stream them from the console in real-time. But if it did, being able to take games with you and being able to log-in to your console and download games would revolutionize the console industry even more.

I do not think they are going that far simply because they released a handheld, but the next generation is fair game.
black fairy tales are better at sports

Offline BranDonk Kong

  • Eat your f'ing cat!
  • Score: 10131
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #96 on: May 05, 2011, 12:00:53 AM »
Cloud Gaming is all about controlling the consumers and not letting you own the actual game, if you can't see that, you're blind. Cloud Gaming's sole purpose is to take away all ownership of the games you purchase, so that you can't resell them. Hopefully it never actually takes off. People will think it's cool, but won't realize that they're really getting fucked over.
I think it says on the box, 'No Hispanics' " - Jeff Green of EA

Offline bustin98

  • Bustin' out kids
  • Score: 30
    • View Profile
    • Web Design Web Hosting Computer Sales and Service
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #97 on: May 05, 2011, 12:23:03 AM »
Ownership is going the way of the doodoo. Soon corporations will own your houses and land. You just live their till you die, and they can move in the next sardines.

Offline Stogi

  • The Stratos You Should All Try To Be Like
  • Score: 18
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #98 on: May 05, 2011, 01:26:30 AM »
Cloud Gaming is all about controlling the consumers and not letting you own the actual game, if you can't see that, you're blind. Cloud Gaming's sole purpose is to take away all ownership of the games you purchase, so that you can't resell them. Hopefully it never actually takes off. People will think it's cool, but won't realize that they're really getting fucked over.

Cloud gaming will only build up the hacker community more. So I don't see it as a loss of ownership at all. I see it as access to my files from where I might be and from whatever device I might be using. That sounds great to me. If I really want to own it off the system, I'm sure companies will happily oblige, but if they don't then the hacker community will happily force their own way.

Either way, I - the consumer - win.
black fairy tales are better at sports

Offline Chozo Ghost

  • I do want the Wii U to fail.
  • Score: -431
    • View Profile
Re: Project Cafe - (aka Wii 2) - Officially Announced
« Reply #99 on: May 05, 2011, 06:07:44 AM »
Cloud Gaming is all about controlling the consumers and not letting you own the actual game, if you can't see that, you're blind. Cloud Gaming's sole purpose is to take away all ownership of the games you purchase, so that you can't resell them. Hopefully it never actually takes off. People will think it's cool, but won't realize that they're really getting fucked over.

I realize that. That's why I try to make it a point to get the GOTY edition of games whenever possible, because these have many or all of the DLC included on the disc. Sometimes you don't have a choice though and it is only possible to get it via download, but I am conscious of it and make an effort to avoid it whenever possible. I just wish everyone else was as well, because the only thing worse than being screwed is being screwed and being too ignorant to realize you're being screwed.
is your sanity...