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TalkBack / Re: Trine 5: A Clockwork Conspiracy (Switch) Review
« on: October 17, 2023, 06:01:23 PM »
For the life of me, I don't understand how they're still making Trine games at this point. I think you were being charitable saying that you could put Trine 4 and Trine 5 side by side and not be able to tell the difference. This series has been essentially the same since Trine 2 (Trine 1 has a lot of weirdness to it that was ironed out in its immediate sequel). Every game is essentially the same story with essentially the same progression. For all the bitching people did against Trine 3, at least it was trying something different. It was blatantly unfinished (and I really didn't appreciate Trine 4 lampshading that), but at least it was trying to move the series forward.
I'm a fan of this series, but even I can't see the point in picking up Trine 5 when the series has basically stayed the same for 12 years. You'd think at this point they would at least add a new character class with a new set of abilities than the same ol' box wizard, grapple/archer thief, and boring warrior.
I'm a fan of this series, but even I can't see the point in picking up Trine 5 when the series has basically stayed the same for 12 years. You'd think at this point they would at least add a new character class with a new set of abilities than the same ol' box wizard, grapple/archer thief, and boring warrior.