I don't like the Playstation controller standard personally. I was really hoping the PS3 controller was going to be the Batarang concept. (Even though I did make a comic making fun of it.)
Eh, it was a cute idea, but there was nothing ergonomic about that boomerang design, and 3rd parties would have had difficulty making their games play well on it.
I wouldn't say I have huge hands by any means, but the dualshock controller is way too small for my hands. It feels like it was designed for children or something. The grips are way too short, so when I hold the grips they come to an abrupt end in the middle of my hand so the bottom of my hand has nothing to grip onto and it just doesn't feel right.
I don't know what planet you come from where you can say the batarang design wouldn't have been ergonomic, but I would have to strongly disagree. Anything that lengthens the grips and makes the controller better suited for adult hands is a major improvement in my opinion. The only ones who would be upset by that new design would have to be small children or a very small percentage of adults with dwarfism. Everyone else would benefit by having something they can actually grip onto. You'd think after 17 years Sony could improve on the design of their controller, but no...
Sure, it's heavily based on the Dualshock, but the Dualshock and its iterations are excellent controller designs that function favorably with a wide variety of gaming genres.
Ha! Are you Kevin Butler by any chance? The Dualshock controller is garbage. It was designed for children for people with tiny hands. Ironically, despite being labeled "Kiddie" the Gamecube controller actually fits well in my adult hands, so its ironic that a "kiddie" console has the most adult friendly controller, but the "adult" console has a controller made for little people. The broken up D-pad of the dualshock also sucks, as does the palcement of the D-pad and the left analog stick (they need to swap places).
The different size and color of the GC controller buttons made them very convenient and easy to use. Having buttons all shaped the same and with the same size creates the problem of accidently hitting the wrong button and ending up dead in a game. Having the buttons stand out from one another helps solve that problem.
There's no sense in reinventing the wheel and no shame in copying the current standard when the current standard works just fine.
Wow. What a bunch of bullshit. Nintendo is the one who invented the wheel, and they did a damn fine better job of it than Sony has. Sony is the one who reinvented the wheel and made it awkward and tiny. And whatchu talking about "current standard"? Last time I checked the PS3 is in 3rd place so they aren't the industry standard. But yes, there is shame in copying from Sony. Sony are the ones who lack creativity and always rip off whatever Nintendo creates and innovates. If you're going to rip off an idea its better to rip it off of someone who knows what they're doing. Stealing from Sony is like copying your test answers off the Dunce of the class. When Nintendo does it its even worse, because that's like the brainy nerd of the class sinking so low that he's now copying off the Dunce. That's how bad the CCpro thing is. Nintendo is copying the village idiot, when its supposed to be the other way around.