Author Topic: If you had the money to seize and old or missused gaming IP...  (Read 19949 times)

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Offline Stratos

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If you had the money to seize and old or missused gaming IP...
« on: September 12, 2010, 06:32:27 AM »
What old, abandoned or misused game IP would would buy and revive if you could afford it?
What is wrong or needs changing about the IP?
Would you found a new dev studio to head the task or would you hire a current one?
Would you start with a reboot of the first game, a continuation of the series with an entirely new title, a re-releasing and remastering of the old titles for current distribution channels (Steam, WiiWare/Virtual Console, XBLA, etc.) or something else entirely?
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Offline KDR_11k

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #1 on: September 12, 2010, 10:48:39 AM »
I think I'd have the ability to build my own, especially for the games I'd like to revive (e.g. Stratosphere really needs a new version but nobody knows the IP anyway so making up a new one would be easy). Metroid could use a rescue from its current owner though.

Offline NWR_insanolord

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #2 on: September 12, 2010, 02:15:33 PM »
There was a game I loved on the Dreamcast called Armada. It was a top-down, free roaming space shooter-slash-RPG. The company announced a sequel that would include online co-op, but it never materialized. I think it would work really well as an XBLA/PSN game.
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Offline greybrick

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #3 on: September 12, 2010, 02:32:13 PM »
I would buy out X Wing Vs. Tie Fighter, which I guess is part of a larger IP.

I would make it very simulation heavy, and put it out digitally on Steam, XBLA and PSN. Not sure who would make it, I guess if I had the money it would be a collaboration between the Flight Sim team and Factor 5.
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Offline NWR_insanolord

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #4 on: September 12, 2010, 02:34:49 PM »
I would buy out X Wing Vs. Tie Fighter, which I guess is part of a larger IP.

I would make it very simulation heavy, and put it out digitally on Steam, XBLA and PSN. Not sure who would make it, I guess if I had the money it would be a collaboration between the Flight Sim team and Factor 5.

I would totally buy that.
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Offline ymeegod

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #5 on: September 12, 2010, 03:07:52 PM »
Love my good ole space shooters, Wing Commander, Freespace, ect.  Hell add Mechwarrior and Crimson Skies to that mix as well.

Lately I've been thinking about a proper Conker's Sequel. 

Offline Stratos

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #6 on: September 12, 2010, 04:44:15 PM »
I'm actually surprised we have not gotten a conker sequel. Though considering Rare's track record I guess it's not all that surprising.
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Offline Mop it up

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #7 on: September 12, 2010, 05:08:20 PM »
The Rush series of racing games from now-defunct Midway comes to mind. Rush 2 is still my favourite racing game, and the other two are pretty good in their own ways. I know there was another one on the XBox called LA Rush, but from what I read, it become a lot more like a simulation, making it nothing like the arcade/N64 games.

I'm actually surprised we have not gotten a conker sequel. Though considering Rare's track record I guess it's not all that surprising.
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Offline MoronSonOfBoron

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #8 on: September 12, 2010, 05:30:46 PM »
Armored Core. Not that it's been terribly mishandled or anything, but I think it has potential to perform well if taken full blast to an online multiplayer platform (and the PC), either as PvE, PvP, or a mix.

To be honest, I've only ever owned AC: Project Phantasma on the PSX and dabbled a little AC2 on a friend's PS2. Those two games alone left such a lasting impression on me that I've quietly watched the series from the sidelines and always hoped to see it evolve into something much bigger. As popular as the series remains, it doesn't seem to be going anywhere.

I feel the likes of Valve would be a good guideline for a new AC experience geared for online communities. Steam can handle the complex amount of stat-tracking for the deep customization involved in AC, and combining that with the balance and design work that goes into AC, the complexity and nerdgasm factor of AC mech customization could not only be retained, but improved. I'm honestly not sure if Valve themselves should handle the game since their design philosophy seems more minimalistic, but if they could bring their attention to detail to a deep and diverse system like AC's, I'd be all for it.

From Software already has a good product on their hands. I wish they have the chance to make it great.

... ... ... ... ...

The other IP I want to bring back is Battleclash/Metal Combat. I have no idea how it would work with modern gaming expectations, seeing as the original games were Super Scope titles, but it would make a great title for Nintendo to hand over to a renowned western studio partner to turn into a "hardcore" mech game.
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Offline Caterkiller

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #9 on: September 12, 2010, 05:42:32 PM »
I'd revive Ecco the dolphin, with 3D  and 2D exploration.
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Offline Killer_Man_Jaro

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #10 on: September 12, 2010, 06:11:51 PM »
This might be a controversial answer, but I'd put Worms back into the third dimension. Worms 3D is one of the few games I've sunk more than 100 hours into; I liked it a lot. I feel the strategy was vastly enhanced by the extra possibilities that extra dimension provided, plus there was a humongous amount of good content packed in there. Trouble is, the damn purists whined so much that Team 17 has put themselves in a rut of several very similar, unambitious 2D titles.

I'd take Worms back into 3D, rework the character movement to make it smoother, less jerky, decrease the proportion of campaign missions that are straight-up deathmatch style (maybe more platforming missions and definitely more variables in the objectives), and then perhaps have greater emphasis on the fact that you have a team of worms. I don't know, a really heavy duty weapon that needs two of your worms to utilise, or a cannon that allows a worm to launch allied worms across the map, stuff like that. Some may disagree, and I wouldn't entirely blame their scepticism, considering there were a couple of follow-ups that were iffy to say the least. However, I am bored of all the clones of Armageddon, which in itself I don't think holds a candle to Worms 3D.
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Offline Shaymin

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #11 on: September 12, 2010, 06:21:31 PM »
I'd probably bring back the Chrono series and actually have a sequel made with the original characters instead of KILLING ALL OF THEM OFF FOR RA'S SAKE like they did in Cross.

A budget Wii/DS "director's cut" release of Chrono Cross and a re-release of the DS game (+ maybe Trigger on VC) would be the lead-ins to Chrono Break or whatever it would be called. Of course, it'd be the original Dream Team (Horii/Torayama/Kato/Mitsuda) handling development.

Oh, and the director's cut of Cross gets cut down to 15 characters.
« Last Edit: September 12, 2010, 06:23:51 PM by Shaymin »
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Offline Dirk Temporo

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #12 on: September 12, 2010, 07:22:21 PM »
Republic Commando. Could be the best game ever.
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Offline Morari

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #13 on: September 12, 2010, 09:28:36 PM »
There was a game I loved on the Dreamcast called Armada. It was a top-down, free roaming space shooter-slash-RPG. The company announced a sequel that would include online co-op, but it never materialized. I think it would work really well as an XBLA/PSN game.

I really liked Armada! I remember it being up there with Crazy Taxi as one of the few games to routinely give me "crab fingers". It was like Diablo mixed with Asteroids! There is an Armada MMO that I believe is in open beta. I've never played it however.

This might be a controversial answer, but I'd put Worms back into the third dimension.

The move to 3D ruined the Worms franchise for years. It was an idiotic move. Luckily, the new Worms Reloaded is exquisite and has finally allowed me to move on from my fan-patched version of Worms Armageddon! :)
« Last Edit: September 12, 2010, 09:30:13 PM by Morari »
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Offline Killer_Man_Jaro

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #14 on: September 13, 2010, 02:20:07 AM »
This might be a controversial answer, but I'd put Worms back into the third dimension.

The move to 3D ruined the Worms franchise for years. It was an idiotic move. Luckily, the new Worms Reloaded is exquisite and has finally allowed me to move on from my fan-patched version of Worms Armageddon! :)

Expected response.
If you are referring to Forts Under Siege and Mayhem, then I see where you are coming from. However, I disagree about Worms 3D, and I was fully aware I have an outlier opinion about it going in. My problem with the 2D games is that they are, even too this day, too much like the ancient Tanks game on the Amiga. Team 17 has admitted that it was the inspiration for Worms, but come on, that was back in the late '80s/ early '90s. It is too simple a concept to keep following. In my opinion, Worms 3D is the only one where the map designs & terrain were really important in your tactics and the only one I know of with a varied campaign, not just deathmatch after deathmatch. I don't expect you to agree. In fact, I'd be surprised if you did.
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Offline greybrick

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #15 on: September 13, 2010, 03:00:37 AM »
This might be a controversial answer, but I'd put Worms back into the third dimension. Worms 3D is one of the few games I've sunk more than 100 hours into; I liked it a lot. I feel the strategy was vastly enhanced by the extra possibilities that extra dimension provided, plus there was a humongous amount of good content packed in there. Trouble is, the damn purists whined so much that Team 17 has put themselves in a rut of several very similar, unambitious 2D titles.

I'd take Worms back into 3D, rework the character movement to make it smoother, less jerky, decrease the proportion of campaign missions that are straight-up deathmatch style (maybe more platforming missions and definitely more variables in the objectives), and then perhaps have greater emphasis on the fact that you have a team of worms. I don't know, a really heavy duty weapon that needs two of your worms to utilise, or a cannon that allows a worm to launch allied worms across the map, stuff like that. Some may disagree, and I wouldn't entirely blame their scepticism, considering there were a couple of follow-ups that were iffy to say the least. However, I am bored of all the clones of Armageddon, which in itself I don't think holds a candle to Worms 3D.

I couldn't agree more. Worms 3d was an absolute blast to play, especially with friends. Worms 3D rewarded tactical thought- and I enjoy plotting out trajectories in 3D much more than in 2D. Things like placing girders weren't as simplistic in 3D either, because your opponent could always work around them.

I think if I were to revive that IP, I would make some drastic changes to how the worms inventory works. How about making each worm a specific class? Having jet trooper worms, turret worms, explosives specialists, etc. would change how you managed your team. These specialized worms would also have to have different physical characteristics, and perhaps special abilities such as healing. More or less, I would like to shift the way worms teams work towards more of a Valkyria Chronicles model.

I would also add a robust level editor that allowed the creation of actual level geometry/terrain, and have different material properties within the level itself. 
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Offline Stratos

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #16 on: September 13, 2010, 04:05:50 AM »
I meant to get Worms 3D on gamecube. My friend has it and it was very fun.
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Offline broodwars

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #17 on: September 13, 2010, 10:26:35 AM »
I would revive the Ogre Battle IP, perhaps incorporating gameplay advances from Valkyria Chronicles.  Square-Enix has done almost nothing with that IP since they acquired Quest, save for a PSP remake of Tactics Ogre I couldn't care less about (and few will outside of Japan because it's on the PSP).
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Offline Morari

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #18 on: September 13, 2010, 10:32:06 AM »
In my opinion, Worms 3D is the only one where the map designs & terrain were really important in your tactics [...]

Perhaps you were playing the 2D games with the wrong setup? It doesn't have to be all ninja ropes and concrete donkeys. Position of an individual worm can often times make or break an entire strategy, especially when you take into account the wind and its effects on your bazooka trajectory.

The 2D games works. It's that simple. The 3D games never did. They were clunky and hard to see any appeal in. There must be a reason that the 3D games were ditched after only a few tries, while Armageddon is still being played and supported to this day. ;)
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Offline Sundoulos

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #19 on: September 13, 2010, 02:48:42 PM »
I love the idea of bringing back space shooters, X-wing Vs. Tie Fighter, Wing Commander, Freespace, etc.

In that vein, Star Fox would be another obvious answer, but I feel like that's probably been discussed to death already in past threads.  My wish list for that: Make it a true sequel to Star Fox 64, add multiple mission trees, and implement an on-line multiplayer mode for co-op missions or arena battles. 

As far as older IPs go...I really, really would have liked to see Capcom make a Mega Man Legends 3.  As clunky and silly as that series was, it had a lot of charm.  I loved the Saturday morning anime-type feel to it at the time. 

I'd love to see Ubisoft give another try for Beyond Good And Evil 2, but I'm losing hope that the series will ever again see the light of day. 

Also, for really old games, I'd love to see a remake of Faxanadu, Clash At Demonhead, or the Magic of Scheherazade.    Clash at Demonhead, in particular, was so bizarre, that I'd love to see what someone like Wayforward could do if they had the rights to it.

Blaster Master would have been on that list as well, but they did release a sequel of sorts on Wii Ware earlier this year.  I wouldn't mind seeing them give it another try, with some changes to the game mechanics.  Otherwise,  I loved it.
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Offline Dirk Temporo

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #20 on: September 13, 2010, 03:01:04 PM »
I would revive the Ogre Battle IP, perhaps incorporating gameplay advances from Valkyria Chronicles.

I'm all for a new Ogre Battle, but after having watch a friend play Valkyria Chronicles, I'm not really seeing what sort of "advances" could be carried over from that game.
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Offline broodwars

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #21 on: September 13, 2010, 03:05:41 PM »
I would revive the Ogre Battle IP, perhaps incorporating gameplay advances from Valkyria Chronicles.

I'm all for a new Ogre Battle, but after having watch a friend play Valkyria Chronicles, I'm not really seeing what sort of "advances" could be carried over from that game.

Assuming that the new Ogre Battle would be more like a Tactics Ogre game, turn-based 3rd person shooter movement ala Valkyria (for example, you move within an archer's sight range, and she tries to shoot you); a leveling system where all members of a specific class level-up so you can feel free to swap in characters as you need them rather than grinding them; and an overall fanciful art style that would mesh well with the old 2D Ogre Battle sprite look.  If we got a true OB64-style Ogre Battle, things would have to be different of course.
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Offline Halbred

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #22 on: September 13, 2010, 03:17:39 PM »
I'd bring back Buster Bros. and release it online to PSN and Xbox Live. I'd run into problems with the Wii's size limit, though.
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Offline MegaByte

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #23 on: September 13, 2010, 04:03:39 PM »
Well, it is coming to DS soon (in the guise of PANG Magic Michael).
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Offline Dirk Temporo

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #24 on: September 13, 2010, 04:37:25 PM »
Assuming that the new Ogre Battle would be more like a Tactics Ogre game, turn-based 3rd person shooter movement ala Valkyria (for example, you move within an archer's sight range, and she tries to shoot you); a leveling system where all members of a specific class level-up so you can feel free to swap in characters as you need them rather than grinding them; and an overall fanciful art style that would mesh well with the old 2D Ogre Battle sprite look.  If we got a true OB64-style Ogre Battle, things would have to be different of course.

Ah, I see. Yeah, with a Tactics Ogre approach, I can see how it would benefit from some of Valkyria's additions. To be honest though, I always preferred the original Ogre Battle to both OB64 and Tactics Ogre. I did like Tactics Ogre more than OB64 however. I keep wanting to see classic Ogre Battle make a comeback, maybe in the form of a downloadable game or a handheld title.
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Offline broodwars

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #25 on: September 13, 2010, 04:49:13 PM »
Ah, I see. Yeah, with a Tactics Ogre approach, I can see how it would benefit from some of Valkyria's additions. To be honest though, I always preferred the original Ogre Battle to both OB64 and Tactics Ogre. I did like Tactics Ogre more than OB64 however. I keep wanting to see classic Ogre Battle make a comeback, maybe in the form of a downloadable game or a handheld title.

To be honest, OB64 is one of my favorite games of all time, and I'd love to see a new OB game in that style.  Unfortunately, the game everyone clones is Tactics Ogre and Tactics Ogre is the game currently being made on PSP, so it's likely a new OB game would be in that style.
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Offline UltimatePartyBear

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #26 on: September 13, 2010, 07:01:13 PM »
X-Com.  There's at least one fan remake in development (and a number of dead ones), but they're all recreating the original and concentrating mostly on updating the realism of the tactics half of the game.  I want to change things up a bit by turning it into a guerrilla war against aliens who have already won.  The tactics side would barely be affected, but it would greatly complicate base management, which I think is the weakest part of the original game.  It would also add more mission variety.

I'd start a new development studio so I could be in control.  And as long as I'm dreaming, I'd develop it for 3DS.

Offline NWR_insanolord

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #27 on: September 13, 2010, 07:05:52 PM »
X-Com.  There's at least one fan remake in development (and a number of dead ones), but they're all recreating the original and concentrating mostly on updating the realism of the tactics half of the game.  I want to change things up a bit by turning it into a guerrilla war against aliens who have already won.  The tactics side would barely be affected, but it would greatly complicate base management, which I think is the weakest part of the original game.  It would also add more mission variety.

I'd start a new development studio so I could be in control.  And as long as I'm dreaming, I'd develop it for 3DS.

I don't know if you're aware of this, but the creator of XCOM is making a tactical game for the 3DS.
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Offline UltimatePartyBear

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #28 on: September 13, 2010, 07:57:46 PM »
I don't know if you're aware of this, but the creator of XCOM is making a tactical game for the 3DS.

There are two problems with that.  One, if it's the Tom Clancy game as rumored, then it won't be in the genre I want.  Two, if it doesn't have the base management side of the game, then it won't be a "true" successor to X-Com.  I don't have high hopes.


Republic Commando. Could be the best game ever.

I just noticed this little comment.  Nice choice.  I don't think any other game since has even attempted to try the same things.  A sequel might even tell me what happened to Sev, too, dang it.  I read the stupid books hoping to get an answer to that -- something I regret on multiple levels.

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #29 on: September 13, 2010, 08:02:51 PM »
Space Station Silicon Valley.  I would be happy with just a VC port, but the idea has a huge amount of untapped potential.  There were some ideas discussed in early interviews that didn't make it into the game but could add a lot to a sequel, like robots changing between different forms with different abilities, more interactive environments that could be used (for instance an interview mentioned rolling snowballs around to make them bigger in order to trap a fleeing penguin so it could be taken over). 


There are also potential for a lot more robot animals with a new abilities, for instance" a hawk with high-speed jet engines, a spider that could walk on walls and ceilings, a mole with a drill on its head that can dig through the ground, a dolphin with propellers and a spike on its nose for ramming, a mantis with buzz saws on its front legs that can cut down bushes and trees, a bat that uses sonar (turning the screen black-and-white but letting you see invisible things and see in the dark), a flying fish that can transition between swimming in the water and flying through the air, a remora with a magnet cup on its head that can attach to other fish robots or machines in the environment and use them to get through strong currents or sneak through defenses, and a jerboa with a rocket boost that can jump really high.

There is also potential for new environments, like dark areas that require animals with special abilities to navigate (bats for echolocation, owls for good night vision, dogs for smell), areas with wonky gravity (no gravity, changing gravity, different gravity in different parts).

There could also be rouge enemy microchips or viruses that compete for robot animals and change their behavior.
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Offline NWR_insanolord

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #31 on: September 13, 2010, 10:24:01 PM »
This just hit me: Sid Meier's Alpha Centauri. That may still be my favorite PC game, despite two Civ games coming out since. Update it with the trappings of modern Civ and make a few more tweaks that wouldn't make as much sense in Civ (like the unit creator in the original) and you'd have an amazing game.
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Offline Spak-Spang

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #32 on: September 13, 2010, 10:33:14 PM »
TROG and Teenage Mutant Ninja Turtles.

Trog just needs an update...work on adding more things to make it fun and bring  back that addictive competitive Pac-Man gameplay that the original arcade had.  I would love to add some creative online modes, like Trogs vs the Dinosaurs as players could play as both.  And the game would still have to be clay animated for full effect.

Teenage Mutant Ninja Turtles  I think this is self explanatory.  There is only one way to do this game right.  To go back to the original games and make a traditional scrolling beat'em up.  Hand Drawn Graphics, colorful, not too dark or edgy.  Create a slightly more complex game.  I am thinking a jump button and 2 attack buttons.  Maybe even a jump button 2 attacks and a throw/special button.  The idea is to make a game that can be rich with combos, and highly interactive levels.  Also, to help differentiate I would like the camera to be further away from the action slightly or character models just a tad smaller. 

Finally, a great idea would be to add 5 players.  There are several secondary characters that would be great to get a chance to play as in the Teenage Mutant Ninja Turtle universe...plus Usagi and Gen should totally be playable.  So adding those characters to Splinter, Casey, and April you already have 8 playable characters. 


Offline TJ Spyke

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #33 on: September 14, 2010, 12:35:10 AM »
As far as older IPs go...I really, really would have liked to see Capcom make a Mega Man Legends 3.  As clunky and silly as that series was, it had a lot of charm.  I loved the Saturday morning anime-type feel to it at the time. 

I would like to point out that the IP there is Mega Man, which gets about 10 games a year. Mega Man Legends is a specific series in that IP. greybrick realizes that the X Wing vs. Starfighter series is just part of the Star Wars IP.
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Offline Stratos

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #34 on: September 14, 2010, 05:01:36 AM »
This just hit me: Sid Meier's Alpha Centauri. That may still be my favorite PC game, despite two Civ games coming out since. Update it with the trappings of modern Civ and make a few more tweaks that wouldn't make as much sense in Civ (like the unit creator in the original) and you'd have an amazing game.

I constantly wonder why there was never a sequel to this game. It's actually pretty fun but could have gone a lot farther than it did. I was hoping that a version of it would pop up in the Civ 4 Beyond the Sword expansion as one of the mod games. Maybe a version will appear in Civ 5 or one of it's expansions.
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Offline Chozo Ghost

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #35 on: September 14, 2010, 05:25:57 AM »
Custer's Revenge. I really think it would benefit to be remade with realistic modern graphics. Oh, and with motion controls...
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Offline Sundoulos

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #36 on: September 14, 2010, 09:38:58 AM »
TROG and Teenage Mutant Ninja Turtles.

Trog just needs an update...work on adding more things to make it fun and bring  back that addictive competitive Pac-Man gameplay that the original arcade had.  I would love to add some creative online modes, like Trogs vs the Dinosaurs as players could play as both.  And the game would still have to be clay animated for full effect.
I love  this idea.  Trog was awesome; the NES version was a blast, too.

...
Also, I'd like to see a return of Startropics.   I never played the second one, but I think a remake of the first one would be pretty cool as part of a 3DS remake collection or something.   
« Last Edit: September 14, 2010, 10:10:11 AM by Sundoulos »
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Offline TJ Spyke

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #37 on: September 14, 2010, 09:58:49 AM »
I can't really think of an IP not being used that I want to see, maybe Crazy Taxi ( we haven't had a real one in several years, and the last one was a sub-standard PSP entry).
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Offline Spak-Spang

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #38 on: September 14, 2010, 10:25:54 AM »
TROG and Teenage Mutant Ninja Turtles.

Trog just needs an update...work on adding more things to make it fun and bring  back that addictive competitive Pac-Man gameplay that the original arcade had.  I would love to add some creative online modes, like Trogs vs the Dinosaurs as players could play as both.  And the game would still have to be clay animated for full effect.
I love  this idea.  Trog was awesome; the NES version was a blast, too.

...
Also, I'd like to see a return of Startropics.   I never played the second one, but I think a remake of the first one would be pretty cool as part of a 3DS remake collection or something.   

Thanks, Trog is one of those dream games that I played as a kid in the arcades that I will never experience again, and it makes me very sad.  I have played the NES version, but the graphics and lack of 4 player support really hurts the experience.  Today, there are very few games I would actively search for playing, but Trog is one of those games. 


Offline vudu

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #39 on: September 14, 2010, 01:32:13 PM »
Why has no one mentioned Sonic yet!?
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Offline greybrick

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #40 on: September 14, 2010, 02:16:35 PM »
Why has no one mentioned Sonic yet!?

I would buy Sonic, yes.

I would take Sonic in a sort of Hulk Ultimate Destruction meets Katamari Damancy direction. Basically, Sonic would have to run through a linear but 3d environment (a hallway, if you will) trying to crash into and destroy as much as he can- Sonic would slowly grow and get faster as he destroyed objects that were smaller than him. There would be no stopping, because Sonic would still break objects/buildings that were larger than him, but he would suffer a significant speed penalty. In this way, it would help to use your array of platforming/Prototype style gliding abilities to run across and avoid hitting things that are currently larger than yourself.
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Offline KDR_11k

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #41 on: September 14, 2010, 03:41:19 PM »
Armored Core. Not that it's been terribly mishandled or anything, but I think it has potential to perform well if taken full blast to an online multiplayer platform (and the PC), either as PvE, PvP, or a mix.

I'm not really sure what you think is missing, I just threw ACfA into my 360, hit "online" and joined a match. Didn't do very well since I hadn't played the game in a year or so but it worked and it had players. Apparently there are plenty of game modes (coop mission and FFA or team based MP with several modes) and a functioning ladder for ranked play.

Offline ThePerm

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #42 on: September 14, 2010, 11:36:08 PM »
back to Wizards and Warriors




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Offline Mop it up

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #43 on: September 14, 2010, 11:44:19 PM »
The original Wizards and Warriors was an awesome game. I didn't like the second, I've forgotten why, but I didn't. The third one was rather ambitious, I couldn't get into it because it doesn't have a save feature.

Offline ThePerm

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #44 on: September 15, 2010, 12:36:29 AM »
yeah, i really loved W&W3, the second is just ridiculously hard, but it has great music. I liked the third one because you got to change your class, iv beaten it a couple of time, but a save feature would have been welcome.



i wouldn't say this is the best render, but the lighting came out really good, it looks like a miniature set



12 hours later!
« Last Edit: September 15, 2010, 08:09:01 AM by ThePerm »
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Offline KDR_11k

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #45 on: September 15, 2010, 11:29:40 AM »
Wow, what is that ugly mess?

Offline broodwars

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #46 on: September 15, 2010, 12:13:11 PM »
After seeing some news out of Tokyo Game Show today, I'm changing my pick: the missused gaming IP I'd seize would be Valkyria Chronicles, a series I'd take and put on all 3 major consoles.  That game was phenomenal on PS3 and only sold poorly because of when Sega released it, the size of the PS3 user base at the time, and the total lack of marketing.  They've since moved the franchise to PSP for Valkyria Chronicles 2 and 3, where it will never sell outside of Japan.  What.  The.  Hell?  Sega, you are dead to me.
« Last Edit: September 15, 2010, 12:26:34 PM by broodwars »
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Offline Ian Sane

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #47 on: September 15, 2010, 12:33:05 PM »
How about Pokemon?  I want a full 3D console Pokemon RPG (that doesn't suck, a lot to specify here) and if they're not going to make one I might as well force them to.

Offline Caterkiller

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #48 on: September 15, 2010, 01:04:32 PM »
I gave up on that dream. I just figure we will get some games like Gale Of Darkness, but ultimately they will never be as huge and complex as the hand held games.
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Offline ThePerm

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #49 on: September 15, 2010, 08:22:21 PM »
Wow, what is that ugly mess?

When I see more than just Playstation quality FFVII quake 3 models I'll tell you.
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Offline stevey

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #50 on: September 15, 2010, 09:11:53 PM »
I'll definitely choose Panzer Dragoon and Jet set Radio; hell I be happy with any of SEGA's old IPs being saved from Sega.
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Offline Morari

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #51 on: September 15, 2010, 09:17:50 PM »
Yeah... Sega was awesome, reaching their peak with the Dreamcast. But then there games quickly declined in quality afterward. So sad. :(
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Offline NWR_insanolord

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #52 on: September 15, 2010, 09:21:26 PM »
Speaking of Sega, we need Shenmue III. That series was way ahead of its time (though not always in good ways, as it introduced quick time events and was the first "planned trilogy" I can remember), and they need to rerelease the first two and finish the series, in a way that lets me carry my save the whole way through.
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Offline TJ Spyke

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #53 on: September 15, 2010, 09:52:24 PM »
Sega doesn't want to actually pay for it, remember that Sega admitted that they would make Shenmue III if one of the console manufacturers would pay for the cost of it.
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Offline NWR_insanolord

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #54 on: September 15, 2010, 09:55:48 PM »
At this point, I don't really want Sega to make the game; I want somebody else to handle the development. They can let Yu Suzuki be in charge, but I want it to be a team from outside Sega, maybe like the special team they formed to make SSB Brawl.
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Offline Morari

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #55 on: September 15, 2010, 11:52:47 PM »
Speaking of Sega, we need Shenmue III. That series was way ahead of its time (though not always in good ways, as it introduced quick time events and was the first "planned trilogy" I can remember), and they need to rerelease the first two and finish the series, in a way that lets me carry my save the whole way through.

I thought that the QTE was fine in Shenmue. It's other games that gave it a bad name.

I still have my save file sitting on a VMU. I remember it being a little tricky tranferring my first save over to the sequel, as it was an imported title. There were plenty of instructions on how to do it at the time though. I'd hate to loose all of my bubble-machine toy collections in the third game! :P
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Offline ThePerm

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #56 on: September 16, 2010, 03:02:17 AM »
yeah, Shenmue. I still am trying to get my revenge on Lan Di.
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Offline Dirk Temporo

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #57 on: September 16, 2010, 03:21:28 AM »
Quote
Republic Commando. Could be the best game ever.

I just noticed this little comment.  Nice choice.  I don't think any other game since has even attempted to try the same things.  A sequel might even tell me what happened to Sev, too, dang it.  I read the stupid books hoping to get an answer to that -- something I regret on multiple levels.

Honestly Republic Commando desperately needed co-op. I don't know why it didn't have it. You play the entire game with three AIs at your side. How hard would it be to replace them with a player and up the difficulty?
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Offline Sundoulos

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #58 on: September 18, 2010, 03:00:35 PM »
As far as older IPs go...I really, really would have liked to see Capcom make a Mega Man Legends 3.  As clunky and silly as that series was, it had a lot of charm.  I loved the Saturday morning anime-type feel to it at the time. 
Okay, I really, really hope this turns out to be true!  ... http://protodudesrockmancorner.blogspot.com/2010/09/mml-fans-will-be-happy-soon-says-former.html

Quote
Hideki Kamiya, former director to some of Capcom's biggest games, knows something we don't know about Mega Man Legends. In a series of back-and-forth Tweets, Kamiya is teasing fans of the series that they will pleased with something coming down the pike. The first tweet is as follows (UPDATE: a much more accurate translation provided by TMMN):
 
 "Oh, finally, I was introduced to Capcom’s Kawano-san today, who  was also the maker of Rockman DASH. But when I told him the wish to  “make a sequel to DASH” from a certain person, he gave me some sort of  grin… If it’s good it’s good I suppose… Goodnight.”
 ..and then, in a followup Tweet:
 "If you're [a] Dash fan, you'll be happy soon."
« Last Edit: September 18, 2010, 03:02:59 PM by Sundoulos »
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Offline Stratos

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #59 on: September 24, 2010, 07:20:07 AM »
I enjoyed the game Dark Summit which was a combination snowboard racing and platforming game. You had to sometimes lace some very insane grinds and jumps together to get through some areas. While the package as a whole was limiting and reeked of teen angst the mechanics would be worth visiting again. The game boasted a unified mountain and unlocking new areas meant starting farther and farther up the peak. So you could travel all the way down and discover new secret routes via grinds and extreme jumps.

It also had a story attached to it where you had an organization trying to keep you from finding secrets on the mountain. I would make a game like that and evolve it into a parkour-snowboarding game that focused on finding new and hidden places. Make it more open-world/sand-box with the options to race or explore new areas and include a story.
« Last Edit: September 24, 2010, 07:23:42 AM by Stratos »
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Offline nubiae

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #60 on: September 25, 2010, 01:46:38 AM »
I think I'd have the ability to build my own, especially for the games I'd like to revive (e.g. Stratosphere really needs a new version but nobody knows the IP anyway so making up a new one would be easy). Metroid could use a rescue from its current owner though.
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Offline KDR_11k

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #61 on: September 25, 2010, 01:59:32 AM »
Wow, what is that ugly mess?

When I see more than just Playstation quality FFVII quake 3 models I'll tell you.

Even proper Playstation quality would be better than that early 90s CG you're showing there. Try UV mapping and watch your geometry when using subdivision.

Offline Killer_Man_Jaro

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #62 on: September 25, 2010, 07:53:13 AM »
Can't believe I forgot to mention Crash Bandicoot. That series is close to dying off after a sequence of bad games in the '00s. It must learn from the original trilogy on PlayStation and expand upon those three to get back on track.
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Offline DAaaMan64

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #63 on: September 25, 2010, 01:55:24 PM »
Gauntlet, this series needs to be brought back and done right again. I know with a little modern game design that IP could be so much better. I'd prefer to just launch it as a sequel, I like to avoid relaunches personally. I'd hire an existing dev.

Mortal Kombat.  This latest version may fix its downward spiral, but the series could be a great fighter and I'd like to see something happen to it.

Iggy's Wreckin' Balls could use a revival, nice fast paced weird game.
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Offline KDR_11k

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #64 on: September 25, 2010, 04:36:10 PM »
I've seen some indie games try to be like Gauntlet lately.

I think Koei's Dynasty Warriors (and spinoffs) need to be salvaged. Not that it was good but it really needs some improved gameplay and I don't mean throwing yet more special moves and meters in there.

Offline Morari

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #65 on: September 25, 2010, 06:28:52 PM »
We still play Gauntlet: Dark Legacy on the Wii now and then. I do so love my red minotaur!
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Offline oohhboy

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Re: If you had the money to seize and old or missused gaming IP...
« Reply #66 on: September 28, 2010, 07:17:05 AM »
For those wishing for a sequel to Freespace 2, well it won't happen, but here is the next best thing.

The Freespace source code project.

We will probably never get an official Freespace 3, but that doesn't matter. With the SCP it looks as badass as any modern game and has all the sweet gameplay and more features than retail ever had. It plays on all three mainstream OS's found on a x86.

It is little fiddly on first install unless you find and use a torrent with everything prearranged. Once you get everything working, it's not Nintendo solid, but it would slap a 360 silly.

It's not entirely free in the sense that the installer on the site is missing some retail files you need to run, but copies can be purchased from GOG for a pretty reasonable price. Once you are done replaying the retail campaigns, have  gander at the user made.

Blue Planet: Age of Aquarius - Director's Cut Is so good, it might as well be Freespace 3. Set after the events of FS2, so play retail first. It's a little heavy on philosophy and mysticism but packs some serious gameplay. It's sequel just released, War in Heaven, eases off on the religion and is a more personal story. It has a lot more boom than AOA. It's not yet fully voice acted like AOA, but that is in the works.

There are also a bunch of really good campaigns that come with the installer. Joystick or equivalent is very highly recommended. Have fun.
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