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Messages - Shecky

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TalkBack / Re: Advance Wars Returning In 1+2 Re-Boot Camp December 3
« on: June 17, 2021, 07:34:02 AM »
WayForward is developing the remakes apparently.

Even more of a reason to hope they got all the backend stuff correct.

It would be nice if they freshen things up by adding mechanics/units up to and including Dual Strike

Unify the play experience if you will.  Otherwise I'm not sure how online play will turn out.

TalkBack / Re: Metroid Dread Announced, Launching October 8
« on: June 16, 2021, 10:37:35 AM »
since Dread is meant to end the Samus/Metroid arc

I'm pretty sure there have been (thinks...) 3 (?) games to make this same claim already  ;)

Nintendo may feel stuck with how to name the games, it's pretty much become:

Metroid = 2D or this 2.5D stuff

Metroid Prime = 3D

TalkBack / Re: Advance Wars Returning In 1+2 Re-Boot Camp December 3
« on: June 15, 2021, 09:04:48 PM »
10 years?  Checks date for Days of Ruin... 2008.... yeah more than 10 years :D

Advance Wars was a great series to take on trips, as it allowed for some good pick-up and play a few turns, suspend and finish later type play style.  In that sense, it's a good fit for a switch title.

I wish they would have included dual strike in this mix.  The art style was the same and hadn't changed like it did in days of ruin, so it's exclusion almost feels like it's being held back as DLC.  (edit: and if that's true, that *would* be a punch in the gut!)

But I agree, that while the game was pretty polished there are always a few tweaks that can lead to some subtle changes.  Especially 'behind the GUI' changes.  I hope AI improvements have been made, particularly for fog of war.  I forget which one, but one of the titles had a broken implementation.  Better AI could also mean getting rid of some of the cheap tricks they would give black hole's army to make them "harder".  So refactoring some of those elements would be a welcome addition.  Would I feel like S-Ranking a bunch of the levels again... probably not.

(edit: another improvement... more options for animation.  Most of the time I played with them off because I like staying sane.  But having an option to hold a shoulder button or something before hitting A to fire and seeing THAT particular animation because it would be satisfying ... that would be a nice addition)

Uh oh, I have an unopened Mario Maker Wii U in my backlog, did I miss some news?  I thought that was somewhat standalone?

Question is if Bowser's Fury is enough to justify a purchase when WiiU owners already played this game 7(!) years ago!

TalkBack / Re: Hitman 3 - Cloud Version (Switch) Review
« on: February 05, 2021, 03:58:23 PM »
Sounds like they should offer the game for free seeing as how it's just an ad to pick it up on another console...

I am curious if it is a single big level or what.  It kinda seems like a playground where you are basically playing a Mario Godzilla game.  Mario goes around doing little chores to earn "stars" or whatever currency you got...and a timer goes off and evil Bowser comes and you have to fend him off and then go back to work. 

It also seems there may be places you can only reach during a bowser attack which is also pretty intense.  Something tells me it will be a short bonus game but it looks fun.

From the extended overview, it seems it will be one big level that has Bowser coming and going.  It sounds like your assumptions may be spot on.

TalkBack / Re: Hyrule Warriors: Age of Calamity (Switch) Review
« on: November 20, 2020, 11:55:30 PM »
chuck the moon from Majora’s Mask at foes,  ... more seriously than the lunacy of the prior game.

we see what you did there  :D

TalkBack / Re: Hyrule Warriors Age of Calamity Preview + New Gameplay
« on: November 09, 2020, 10:25:47 PM »
I had the demo freeze up on me, but other than that it seemed fun to play.

I wouldn't be surprised if Link's fall is not the end of this game.  They could tell all sorts of stories in the 100 years of slumbering

TalkBack / Re: Super Mario 3D All-Stars (Switch) Review
« on: September 26, 2020, 01:36:07 PM »
It's weird, I work at a major Walmart and we got no copies in at all (it's not even in our system). Maybe it depends on the area you live in. I ended up having to get it at Target.

The Walmart I got it at the employee said something about being in a different box than all the other switch games, about overlooking it several times, and some complaints about the system (I'm assuming inventory).  She had just found the box and it was around 9am.  I was overhearing all of this when she held up a copy for the other clerk and I saw the package and said, "I'll take one of those".  Apparently I wasn't the first to ask, but the first to get a copy.  As I was cashing out the clerk was going on about how rare the game was going to be for the holidays.

TalkBack / Re: Super Mario 3D All-Stars (Switch) Review
« on: September 20, 2020, 11:25:25 PM »
Importantly, the controls in Sunshine have been deinverted. They did not make it an option, however, so if you like the original controls, it’s your turn to be annoyed like the rest of us have for 18 years.

What is with Nintendo and NOT providing that option?  I was going to pick up Luigi's Mansion until I found out it was plagued by the same issue.

TalkBack / Re: Super Mario 3D All-Stars (Switch) Review
« on: September 20, 2020, 11:22:42 PM »
Well, I got my one copy at Walmart, they had just opened the box up and had a ton (this past Friday).  Target had 20+ copies.

Should I have bought them all instead of just 1, I dunno, seems like there will be a lot of copies floating around out there.  I think the eBay sales are just panic buying or fake sales.

The Walmart clerk seemed certain they would be worth gold later, so maybe he'll buy them all.

Why didn't they remove the white background in the "A's" of the logo

Some employee slacking off from his work at home commitments  :D

TalkBack / Re: Nintendo Releases First Quarter Fiscal 2020 Results
« on: August 18, 2020, 03:16:48 PM »
Has anyone ever made an "It prints money!" .gif for the Switch?

This is the Internet, of course someone has made that:

When it comes to sending gifts from the catalog to friends, can you not do that if you have multiple accounts registered?  When I choose "send as gift" I get the other registered residents and not my best friends or friends.  Anyone else have multiple users and notice this "bug"?

I need to test to see if I can put the wetsuit on a wand outfit and go swimming that way.

You cannot, the utility of wands confuse me. 

I've found your reaction pretty fascinating and wonder how many other first time LA players might feel the same way.

From thoughts I've seen on other forums it seems to be quite divisive.  The majority opinion in my experience is praise though. 

I have no doubt that if I had played it in previous releases I'd be drawn in a lot more with the nostalgia factor.  I can certainly understand why classic players love it.  But it's just not for me.

Pretty much the same here. Playing it for the 1st time on Switch, Link's Awakening just feels like nothing special. The puzzles and action were better in the Oracle games, and those were on the GameBoy as well (albeit the GBC).

Never played the original (never did buy the Gameboy cart), and really enjoyed the Switch port.  No nostalgia other than exposure to other Zelda titles.  Yes it wasn't "console grade" Zelda, but still felt polished.  I never spoiled the original game, and after completing the Switch title and reading about the improvements... oh boy, I don't think I could handle the inventory management of the Gameboy version.... it sounds like a nightmare.

10 years later and IT [STILL] PRINTS MONEY....

TalkBack / Re: Animal Crossing: New Economy
« on: April 10, 2020, 04:46:00 PM »
I do not understand how this resulted in millions of bells.

96 * 618?

Nintendo Gaming / Re: Tetris 99
« on: March 06, 2019, 10:04:09 PM »
That happened to me last night, but once I got past the error code, I was able to play normally.  The code kept popping up, however.  I'm wondering if it's related to the Tetris Maximus thing, where there's an extra tracking feature on your wins for the purposes of the competition.  The update came when that got announced, and the error along with it, so that makes me think they're related.

Same, the error seems benign, but keeps popping up.

Nintendo Gaming / Tetris 99
« on: March 05, 2019, 09:39:33 PM »
Couldn't play earlier tonight due to servers being down. and it seems a patch was just released that brings the game to 1.1 (from 1.0).  However, now I get an error code about data not being able to load when starting a match... anyone notice the same issue?

TalkBack / Re: Tetris 99 (Switch) Review
« on: February 24, 2019, 01:41:07 AM »
I do not get the mechanics of badges at all.  I manage to get my best scores with 0 badges, including 2nd place.

TalkBack / Re: Could A VR-Related Switch Announcement Be Approaching?
« on: February 16, 2019, 09:31:02 PM »
Wouldn't the switch be kind of heavy to plop into a holder that straps to your head?

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