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Messages - Shecky

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1
I am curious if it is a single big level or what.  It kinda seems like a playground where you are basically playing a Mario Godzilla game.  Mario goes around doing little chores to earn "stars" or whatever currency you got...and a timer goes off and evil Bowser comes and you have to fend him off and then go back to work. 

It also seems there may be places you can only reach during a bowser attack which is also pretty intense.  Something tells me it will be a short bonus game but it looks fun.


From the extended overview, it seems it will be one big level that has Bowser coming and going.  It sounds like your assumptions may be spot on.

https://youtu.be/5nW9o6M5zFo

2
TalkBack / Re: Hyrule Warriors: Age of Calamity (Switch) Review
« on: November 20, 2020, 11:55:30 PM »
Quote
chuck the moon from Majora’s Mask at foes,  ... more seriously than the lunacy of the prior game.

we see what you did there  :D

3
TalkBack / Re: Hyrule Warriors Age of Calamity Preview + New Gameplay
« on: November 09, 2020, 10:25:47 PM »
I had the demo freeze up on me, but other than that it seemed fun to play.

4
I wouldn't be surprised if Link's fall is not the end of this game.  They could tell all sorts of stories in the 100 years of slumbering

5
TalkBack / Re: Super Mario 3D All-Stars (Switch) Review
« on: September 26, 2020, 01:36:07 PM »
It's weird, I work at a major Walmart and we got no copies in at all (it's not even in our system). Maybe it depends on the area you live in. I ended up having to get it at Target.

The Walmart I got it at the employee said something about being in a different box than all the other switch games, about overlooking it several times, and some complaints about the system (I'm assuming inventory).  She had just found the box and it was around 9am.  I was overhearing all of this when she held up a copy for the other clerk and I saw the package and said, "I'll take one of those".  Apparently I wasn't the first to ask, but the first to get a copy.  As I was cashing out the clerk was going on about how rare the game was going to be for the holidays.

6
TalkBack / Re: Super Mario 3D All-Stars (Switch) Review
« on: September 20, 2020, 11:25:25 PM »
Importantly, the controls in Sunshine have been deinverted. They did not make it an option, however, so if you like the original controls, it’s your turn to be annoyed like the rest of us have for 18 years.

What is with Nintendo and NOT providing that option?  I was going to pick up Luigi's Mansion until I found out it was plagued by the same issue.

7
TalkBack / Re: Super Mario 3D All-Stars (Switch) Review
« on: September 20, 2020, 11:22:42 PM »
Well, I got my one copy at Walmart, they had just opened the box up and had a ton (this past Friday).  Target had 20+ copies.

Should I have bought them all instead of just 1, I dunno, seems like there will be a lot of copies floating around out there.  I think the eBay sales are just panic buying or fake sales.

The Walmart clerk seemed certain they would be worth gold later, so maybe he'll buy them all.

8
Why didn't they remove the white background in the "A's" of the logo

Some employee slacking off from his work at home commitments  :D

9
TalkBack / Re: Nintendo Releases First Quarter Fiscal 2020 Results
« on: August 18, 2020, 03:16:48 PM »
Has anyone ever made an "It prints money!" .gif for the Switch?

This is the Internet, of course someone has made that:

https://knowyourmeme.com/photos/1248336-it-prints-money

10
When it comes to sending gifts from the catalog to friends, can you not do that if you have multiple accounts registered?  When I choose "send as gift" I get the other registered residents and not my best friends or friends.  Anyone else have multiple users and notice this "bug"?

11
I need to test to see if I can put the wetsuit on a wand outfit and go swimming that way.

You cannot, the utility of wands confuse me. 

12
I've found your reaction pretty fascinating and wonder how many other first time LA players might feel the same way.

From thoughts I've seen on other forums it seems to be quite divisive.  The majority opinion in my experience is praise though. 

I have no doubt that if I had played it in previous releases I'd be drawn in a lot more with the nostalgia factor.  I can certainly understand why classic players love it.  But it's just not for me.

Pretty much the same here. Playing it for the 1st time on Switch, Link's Awakening just feels like nothing special. The puzzles and action were better in the Oracle games, and those were on the GameBoy as well (albeit the GBC).

Never played the original (never did buy the Gameboy cart), and really enjoyed the Switch port.  No nostalgia other than exposure to other Zelda titles.  Yes it wasn't "console grade" Zelda, but still felt polished.  I never spoiled the original game, and after completing the Switch title and reading about the improvements... oh boy, I don't think I could handle the inventory management of the Gameboy version.... it sounds like a nightmare.

13
10 years later and IT [STILL] PRINTS MONEY....

15
TalkBack / Re: Animal Crossing: New Economy
« on: April 10, 2020, 04:46:00 PM »
I do not understand how this resulted in millions of bells.

96 * 618?

16
Nintendo Gaming / Re: Tetris 99
« on: March 06, 2019, 10:04:09 PM »
That happened to me last night, but once I got past the error code, I was able to play normally.  The code kept popping up, however.  I'm wondering if it's related to the Tetris Maximus thing, where there's an extra tracking feature on your wins for the purposes of the competition.  The update came when that got announced, and the error along with it, so that makes me think they're related.

Same, the error seems benign, but keeps popping up.

17
Nintendo Gaming / Tetris 99
« on: March 05, 2019, 09:39:33 PM »
Couldn't play earlier tonight due to servers being down. and it seems a patch was just released that brings the game to 1.1 (from 1.0).  However, now I get an error code about data not being able to load when starting a match... anyone notice the same issue?

18
TalkBack / Re: Tetris 99 (Switch) Review
« on: February 24, 2019, 01:41:07 AM »
I do not get the mechanics of badges at all.  I manage to get my best scores with 0 badges, including 2nd place.

19
TalkBack / Re: Could A VR-Related Switch Announcement Be Approaching?
« on: February 16, 2019, 09:31:02 PM »
Wouldn't the switch be kind of heavy to plop into a holder that straps to your head?

20
Nintendo Gaming / Re: Super Smash Bros. Ultimate - Is Your Body Ready?!?!
« on: January 30, 2019, 03:58:33 PM »
I don't think any of the newcomers are broken. They gave a number of veteran fighters stupid buffs and options, though.

Nice to see buffs across the board, more or less.

Yeah, it seems Mii Brawler got a ton of buffs and I thought he was already a hard hitter (with a lot of combos for seasoned players)

21
PSA:  There are reports of data corruption if Piranha Plant is used in some game modes.

22
Nintendo Gaming / Re: Super Smash Bros. Ultimate - Is Your Body Ready?!?!
« on: January 30, 2019, 01:14:02 AM »
2.0 patch hits soon, and I'm curious if the major rev bump will mean fighters get tweaked (nerf/buffs).  I was kind of hoping that they would let some more time go buy to really see how things settle before doing that.  A lot of folks complained about the newcomers being broken, but honestly none have seemed that terribly unfair.  I think the unfamiliarity throws folks off. 

https://en-americas-support.nintendo.com/app/answers/detail/a_id/43317

Actual 2.0 Patch notes

23
Nintendo Gaming / Re: Super Smash Bros. Ultimate - Is Your Body Ready?!?!
« on: January 28, 2019, 12:42:06 AM »
2.0 patch hits soon, and I'm curious if the major rev bump will mean fighters get tweaked (nerf/buffs).  I was kind of hoping that they would let some more time go buy to really see how things settle before doing that.  A lot of folks complained about the newcomers being broken, but honestly none have seemed that terribly unfair.  I think the unfamiliarity throws folks off. 

24
Nintendo Gaming / Re: Super Smash Bros. Ultimate - Is Your Body Ready?!?!
« on: January 20, 2019, 08:44:23 PM »
I mainly play with Link and can do really well with him but it'll be tough to clear 9.9 I think.  Hmm, I wonder what minimum level you need to start at to get to 9.9 by the time you clear the last stage (assuming no deaths).  Is it 5.0? Or can you reach 9.9 while still starting at 4.5?

The counter goes up depending on what your health percentage at the end of the fight is.  If you perfect a round with 0%, it goes up an entire 1.0 points.  I think if your under 50% I think it still go up 7-9 points.  When I used Ganondorf I started at 5.0 and had it up to 9.9 by the second to last fight.

So I imagine you could start at 4.0 you could still get it up to 9.9 by the end.  The key thing to remember is using a Smash Ticket doesn't dock your points if you continue so hopefully you have some saved for the last fight.  Master Hand and Crazy Hand were insanely cheap on 9.9 and I had to use 3 tickets to complete it but since they were tickets I wasn't docked anything so I still finished at 9.9 despite dying three time in the last fight.

Good to know about the smash ticket.  I always thought it was just for increased rewards, and always wondered why they were offered for continues.

I hate the Master/Crazy hand combo so I may try Link first as his boss is fairly easy to deal with (and I'm assuming there are no surprises at 9.9)

Edit: And I finished the first attempt at 9.8 after using one classic ticket on the boss with Link... unfortunately, that still impacts how much of a bonus you get from the fight and I was only at 9.6

25
Nintendo Gaming / Re: Super Smash Bros. Ultimate - Is Your Body Ready?!?!
« on: January 20, 2019, 07:01:14 PM »
It was surprising satisfying to come up with rule sets in classic smash to make the challenges easier.  I envision the only one I may hammer is the 9.9 intensity.  And perhaps two of the century smashes if I loose patience.

You can't hammer that one, unfortunately. I would have used one on that as well.

Well that's unexpected... what's the point of them hammers then.

Just use Ganondorf, he makes the Classic on 9.9 very doable.  I did it my first try as him and even posted about it last month because I was surprised how powerful he is.  Seriously, his Forward Smash attack has insane KO power and will end the fights very fast.

I did horribly with Ganondorf when I tried WoL's challenge, perhaps it's just that I'm out of practice and he seems like his jumping is horrible.  That was my easy road to 3 meteor smashes, use Ganondorf on that level with the chasm in the middle and all pitfalls... poor Ganondorf.

I mainly play with Link and can do really well with him but it'll be tough to clear 9.9 I think.  Hmm, I wonder what minimum level you need to start at to get to 9.9 by the time you clear the last stage (assuming no deaths).  Is it 5.0? Or can you reach 9.9 while still starting at 4.5?

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