Okay Oohboy thanks for clarifying I wasn't sure. There are just too many conversations taking place all at once to keep track of them all.
Still, like I asked before, how does Nintendo do it on 3DS? Surely that system doesn't require mandatory installs and yes you can talk about what Sony and Microsoft are doing all day long but it is quite conceivable that Nintendo might not allow for those day one patches and mandatory installs on their machine.
Sure that might deter some 3rd parties but not if the system sells well enough to justify it. Again I am still thinking that developers will treat this as a handheld, meaning they will make the console version for the other two and optimize the games for this thing, just like they did with 3DS. This has enough of the console side to convince a few of them to port over their console games but I am still expecting them to treat this as a completely different machine than the other two.
Now before you reply that defeats the purpose, I disagree. The reason developers never supported the home console was it was always weird, nonstandard stuff that made their life more difficult and the console customers weren't going to buy three machines, the Sony/Xbox, the Nintendo console and the Nintendo handheld. But even during that entire time companies still made handheld versions of those games.
So once again, Nintendo's solution to being the and console is to eliminate the need for people to pick between the console (Wii U/Game Cube) and the Handheld (DS/GBA) instead they buy one machine. The reason developers are excited is it means instead of making THREE versions of the game, home console, Nintendo console, and handheld, they get back to making TWO versions of the same game, home console and Switch. This is a very big deal this is WHY the Switch is a big deal its more than just Nintendo can concentrate on making more games a year, it is also so 3rd party developers that still make a side game for the handheld continue to do so but the home console gamer gets to enjoy that game on their console.
Does that mean the games will be compromised sure it does, bring it on, I would rather they concentrate their efforts on making a very good handheld version that can be enjoyed on the TV rather than trying to make a low quality console version that is inbetween the handheld and console. I might not be explaining this right but I think the gist is there.
Midway, Capcom, Rock Star, even Rare made games for the Handhelds but not the consoles. If Nintendo markets this thing right, and words it right in the legal documents, there is EVERY BIT a chance they could simply pass this off as a true handheld and guess what, convince Microsoft to play ball and let Rare make games for it, now how damn cool would that be? That is what makes this huge. We need to, Nintendo needs to, the entire industry needs to think of this as Nintendo replacing the 3DS and just dropping out of the true console space. With that view in mind, taking this as the successor to the 3DS you can apply handheld logic to the development and under that plan you get not only MORE games, you get games from companies that might be reluctant to support an off brand home box but recognize in the handheld space Nintendo IS IT.
Basically what all that amounts to is they could convince third party companies to make the games work on this and 3rd parties don't see it as a Wii U they see it as a 3DS. In that scenario they will work within the limitations because this thing will easily outsell the other two but it will be the handheld market first and the console market along for the ride. Those who like the handhelds but want to play those games on the TV.