The only thing I will give Sega kudos for is that they did interact with the NiGHTS fan community before this game started development, but the problem was that the development only lasted for a goddamn year. Now if the game wasn't rushed and NOT released a month after Super Mario Galaxy, it could've been a worthy sequal, but the problem is the choices in game design. Why the hell did Iizuka do away with the original Ideya Capture mission from NiGHTS Into Dreams and replace it with the Chase Missions?
Here's a
score attack run of Frozen Bell from NiD.
Seriously, what the hell was he thinking?!