Author Topic: Dead Space Extraction  (Read 113365 times)

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Offline AV

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Re: Dead Space Announced for Wii
« Reply #25 on: February 03, 2009, 09:30:56 PM »
WOOT !! Use "The Conduit" engine for graphics and Wii Motion Plus and we got a Winer.

Offline Flames_of_chaos

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Re: Dead Space Announced for Wii
« Reply #26 on: February 03, 2009, 10:34:30 PM »
WOOT !! Use "The Conduit" engine for graphics and Wii Motion Plus and we got a Winer.

Hahaha no, the game doesn't need Motion plus and doesn't need Conduit's engine. The game is like RE4 except you can move while you aim (the heavier the engineer tool the slower you move). And if they ever map Melee attacks to motion, a simple shake would suffice. Also if your worried about the controls EA already nailed Wii FPS controls with MoH:H2.
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Offline SirSniffy

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Re: Dead Space Announced for Wii
« Reply #27 on: February 03, 2009, 10:47:33 PM »
No (censored) way! If Dead Space comes to the Wii, I will scream in ASCII!!!!!
 :o
I pray this is true. Damn, The Conduit, Madworld, and Dead Space?! I will officially have to STFU about the Wii not having any serious shooter/action titles. Lord please let this streak continue!
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Offline Kairon

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Re: Dead Space Announced for Wii
« Reply #28 on: February 03, 2009, 11:02:50 PM »
Why has there been so much tempered caution in this thread? So much doubt and negativity?

Why isn't everyone ripping there clothes off like I am in ecstatic fervor?
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Offline Flames_of_chaos

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Re: Dead Space Announced for Wii
« Reply #29 on: February 03, 2009, 11:19:54 PM »
This is from a EA employee's twitter feed: JR announces Dead Space for the Wii in conference call at http://tinyurl.com/at7mww I can't say anything other than it's badass kids.
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Offline bustin98

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Re: Dead Space Announced for Wii
« Reply #30 on: February 03, 2009, 11:22:02 PM »
Where are my icepicks to stab out my eyes?

Oh, I don't even know what you look like.... You might be decent looking naked.

Wait, we're game players and Kairon is one of the more prolific ones...

Damn, I need those icepicks.

Once EA aleviates my fears I'll be running naked across the football field next to you Kairon.

Offline ShyGuy

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Re: Dead Space Announced for Wii
« Reply #31 on: February 03, 2009, 11:25:18 PM »
I like Survival Horror, and I really liked RE4. So this game intrigues me. However, what didn't appeal to me are the Doom mutants and the storyline/setting

I downloaded the 360 demo, so I will be testing it out tonight and I will let you know.

Offline bustin98

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Re: Dead Space Announced for Wii
« Reply #32 on: February 03, 2009, 11:29:50 PM »
Without experiencing the meteor shower you won't be getting the whole picture. Just fyi. And I won't say any more about it lest I spoil it for someone.

Offline Kairon

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Re: Dead Space Announced for Wii
« Reply #33 on: February 03, 2009, 11:36:56 PM »
Once EA aleviates my fears I'll be running naked across the football field next to you Kairon.

Thanks for the offer, but I'm just naked in place actually. It's cold outside.
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Offline Ian Sane

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Re: Dead Space Announced for Wii
« Reply #34 on: February 03, 2009, 11:38:37 PM »
Quote
EasyCure - I did play the game on the 360. Which is another reason I want to see a new Dead Space and not a port. Why do I want to play this on the Wii when I could play it on the 360? Just like Dead Rising. Are the controls enough for me to want to play it on the Wii and ignore the 360 one? Or should I get both and just ignore the shortcomings of the Wii one? Not easily done after seeing what can be done thanks to the Conduit.

I don't think this is the right way to look at it.  You can't assume a Wii owner has another console to play the game on.  When GTA was ported to the Xbox it wasn't made for people that already had it on the PS2.  It was made for Xbox owners that specifically missed out on GTA because they didn't have a PS2 and that userbase appreciated getting the game, even if it was over a year old at that point.  Same with Bioshock on the PS3.  It's not for PS3 owners who also have Xbox 360s.

I don't have another current console so I want to play Dead Space as it is on the other consoles.  If they want to add an additional control scheme that makes use of the Wii-mote (in fact I expect that since not everyone has a classic controller) and some extra "special edition" kind of content that's fine, even encouraged.  But I don't want a different but sort of similar game.  Now if we got Dead Space 2, that's fine too.  I consider the staggered release acceptable.  This isn't like some old ass PS2 game.  It's from THIS GENERATION.

I specifically don't want to get Dead Rising because it's neither a sequel or a faithful port.  I want the real Dead Rising experience and to get that I need either a sequel or a port, not a spin-off.

Offline Djunknown

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Re: Dead Space Announced for Wii
« Reply #35 on: February 03, 2009, 11:45:09 PM »
Quote
he game on the 360/PS3 received mixed reviews, even from the hardcore fans (Yahtzee pretty much tore it apart).

Bolding mine. He tears up every game; according to him, Brawl was a huge waste of time, so yeah, typical jaded, cynical, yet somewhat humorous critic can 'bugger off' as they say... [/off topic]

Played Dead Space on my friends PS3 at 2:00 a.m...in the dark. I played the first hour or so and came away pleasantly surprised. I left thinking if it could only use Wii controls...

Quote
Hahaha no, the game doesn't need Motion plus and doesn't need Conduit's engine.

EVERY game should use Motion plus and the Conduits engine...  ;)

Quote
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Offline bustin98

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Re: Dead Space Announced for Wii
« Reply #36 on: February 03, 2009, 11:46:04 PM »
I understand and I thought about that point, Ian. But companies need to move on. Is the lack of playing one game in a series going to stop you from playing the next? If its well done, no. They'll have the fans of the original plus people who who are curious about the franchise thanks to knowing about the other game.

I think it was a mistake for Silicon Knights to have remade Metal Gear on the Gamecube. And look how it sold. Imagine if it was a true game next in the line of the story. I bet it would have done alot better. But then there is the Resident Evil series on the GC. Well, I bet RE4 sold better than REmake, though REmake was a special case since it got a big overhaul.

Anyway, I see your point but I think it would be a waste of time and everyone would be better served with a whole new entry in the series.

Offline BranDonk Kong

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Re: Dead Space Announced for Wii
« Reply #37 on: February 04, 2009, 12:48:12 AM »
Dead Space is fucking awesome. This would have been better if it was released with the 360 version, but at least they didn't wait 3 years like with Dead Rising.
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Offline Adrock

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Re: Dead Space Announced for Wii
« Reply #38 on: February 04, 2009, 01:08:43 AM »
Why has there been so much tempered caution in this thread? So much doubt and negativity?
This is the same EA that won't make a Wii version of Godfather II.

I'm cautious of spin-offs, only because of what they've meant on the Wii (Castlevania, Soulcalibur). Spin-offs can be great if taken seriously. Nintendo has numerous successful and fun Mario spin-offs, but only because they gave a sh*t about quality. My opinion of Dead Space for Wii stands as:

Port: Should have been out last year.
Spin-off: Better not be garbage.

The Wii, being the market leading console, shouldn't have the problem of getting late ports, sloppy ports, or sloppy spin-offs. That's bullsh*t. I get excited for games like Madworld, House of the Dead, Muramasa and so on because they're new games built specifically for the Wii.

Offline ShyGuy

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Re: Dead Space Announced for Wii
« Reply #39 on: February 04, 2009, 01:34:57 AM »
So I'm playing the demo. The control seems pretty good, the graphics are pretty. Very moody.

BUT
- The little scurrying enemies are hard to see and hard to kill.
- The map is confusing
- The levels are dark and I'm lost.

Offline NWR_pap64

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Re: Dead Space Announced for Wii
« Reply #40 on: February 04, 2009, 01:40:42 AM »
Quote
he game on the 360/PS3 received mixed reviews, even from the hardcore fans (Yahtzee pretty much tore it apart).

Bolding mine. He tears up every game; according to him, Brawl was a huge waste of time, so yeah, typical jaded, cynical, yet somewhat humorous critic can 'bugger off' as they say... [/off topic]

Haha, I shouldn't have used him as an example then :p (off topic, but I agree that his thing gets old quick. I agreed with his Bioshock review because he made some good points, but after he became famous its like he pulled a Family Guy and struggled to rip apart games, to the point where he ripped apart games that didn't need it).

My point is that despite the game not doing as well as it could have EA didn't forget about it and they are porting it to the Wii.

Like I said, I hope they do the same thing for Mirror's Edge.

I think this port could prove important to the Wii. If the game looks good, plays well and does incredibly well and gains some profit this could inspire fair treatment in third parties and maybe, just maybe, figure out how to port HD heavy games onto the Wii without much struggle and far more success.
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Offline ShyGuy

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Re: Dead Space Announced for Wii
« Reply #41 on: February 04, 2009, 01:50:22 AM »
This game is the true successor to RE4.

Offline DAaaMan64

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Re: Dead Space Announced for Wii
« Reply #42 on: February 04, 2009, 02:06:27 AM »
Thats kinda  a stretch, could you elaborate?
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Offline GoldenPhoenix

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Re: Dead Space Announced for Wii
« Reply #43 on: February 04, 2009, 02:28:00 AM »
Thats kinda  a stretch, could you elaborate?

Well one big thing is that it is actually a single player game like RE5 should be!
« Last Edit: February 04, 2009, 03:00:33 AM by GoldenPhoenix »
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Offline Caliban

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Re: Dead Space Announced for Wii
« Reply #44 on: February 04, 2009, 02:39:11 AM »
- The levels are dark and I'm lost.

Follow the light. R3 for PS3, and Right Stick Button for X360
« Last Edit: February 04, 2009, 02:40:58 AM by Caliban »

Offline ShyGuy

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Re: Dead Space Announced for Wii
« Reply #45 on: February 04, 2009, 02:44:53 AM »
RE4 / Dead Space (demo) comparison

The game is cleary inspired by RE4. The enemy movement, the item pickup, the inventory, the camera work.

- The game has a sense of foreboding and the unknown hanging over it. More than RE5
- The camera placement feels more like RE4 than say, RE5
- The body language of the protagonist feels very similar to Leon.

Good single player experience, not shackled to bad AI ;)

Offline NinGurl69 *huggles

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Re: Dead Space Announced for Wii
« Reply #46 on: February 04, 2009, 02:49:19 AM »
I'll remind everyone that EA is responsible for porting a PSP game to Wii as a "premiere shooter," and they made 007: Everything or Nothing.

Dead Space is officially in jeopardy.
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Offline GoldenPhoenix

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Re: Dead Space Announced for Wii
« Reply #47 on: February 04, 2009, 02:51:42 AM »
I'll remind everyone that EA is responsible for porting a PSP game to Wii as a "premiere shooter," and they made 007: Everything or Nothing.

Dead Space is officially in jeopardy.

And they are responsible for Boom Blox.
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Offline NinGurl69 *huggles

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Re: Dead Space Announced for Wii
« Reply #48 on: February 04, 2009, 02:54:38 AM »
No, they're not.
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Offline ShyGuy

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Re: Dead Space Announced for Wii
« Reply #49 on: February 04, 2009, 02:57:49 AM »
Apparently Dead Space uses an upgraded version of the engine that the Godfather game had. Godfather II also uses this engine. I expect a Wii port of GFII  now.