Features
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Feature
2009: The Games We Loved: The Legend of Zelda: Spirit Tracks
March 24, 2010
What happens when the only thing we can agree on is that there were a lot of good games last year?
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Feature
2009: The Games We Loved: Professor Layton and the Diabolical Box
March 24, 2010
What happens when the only thing we can agree on is that there were a lot of good games last year?
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Feature
2009: The Games We Loved: Retro Game Challenge
March 23, 2010
What happens when the only thing we can agree on is that there were a lot of good games last year?
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Feature
2009: The Games We Loved: Mario & Luigi: Bowser's Inside Story
March 23, 2010
What happens when the only thing we can agree on is that there were a lot of good games last year?
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Feature
2009: The Games We Loved: Punch-Out!!
March 22, 2010
What happens when the only thing we can agree on is that there were a lot of good games last year?
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Feature
2009: The Games We Loved: Little King Story
March 22, 2010
What happens when the only thing we can agree on is that there were a lot of good games last year?
- BlogDS DSi XL Unboxing March 22, 2010
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Feature
2009: The Games We Loved: Wii Sports Resort
March 21, 2010
What happens when the only thing we can agree on is that there were a lot of good games last year?
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Feature
2009: The Games We Loved: A Boy and His Blob
March 21, 2010
What happens when the only thing we can agree on is that there were a lot of good games last year?
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Feature
2009: The Games We Loved: Silent Hill: Shattered Memories
March 20, 2010
What happens when the only thing we can agree on is that there were a lot of good games last year?
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Interview
Interview with High Voltage Software's Josh Olson: Tournament of Legends and The Grinder
March 20, 2010
We talk to the producer of The Conduit about lessons learned from that game, as well as what we can expect from their upcoming games.
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Interview
Interview with High Voltage Software's Josh Olson: Future Developments
March 20, 2010
We talk to the producer of The Conduit about lessons learned from that game, as well as what we can expect from their upcoming games.
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Interview
Interview with High Voltage Software's Josh Olson
March 15, 2010
We talk to the producer of The Conduit about lessons learned from that game, as well as what we can expect from their upcoming games.
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Interview
Rage of the Gladiator Interview with Ed Roman
March 15, 2010
Ghostfire Games' CEO Ed Roman talks to us about "casual core," their development process, and more.
- Blog Sonic and Me: Fanboyism, Brand Loyalty, and One Hella Fast Hedgehog March 14, 2010
- BlogDS Fun With Faceez March 13, 2010
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Feature
The Future of Input Devices on Nintendo Systems
March 10, 2010
Nintendo's latest generation of systems changed the way we interface with games. A number of new input methods are in development for Nintendo systems.
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Feature
GDC 2009: The Inspiration Behind Nintendo DSi
March 10, 2010
In this retrospective from last year's GDC, we examine how many of the features of the Nintendo DSi were tried and rejected in prior hardware before ultimately converging in Nintendo's latest handheld.
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Feature
GDC 2009: No More Excuses: Taking the Wii Online
March 10, 2010
In this retrospective from last year's GDC, we learn how GameSpy Technology powers Nintendo's maligned online system. Are the barriers to a successful online Nintendo game simply myths?
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Feature
2009: The Games We Loved: New Super Mario Bros. Wii
March 9, 2010
What happens when the only thing we can agree on is that there were a lot of good games last year?
New Releases
S2 The Elder Scrolls IV: Oblivion Remastered Aug 11
Switch Zombie Cam Body Cam Shooter Aug 11
Switch Pets Survivors Aug 12
Switch Pro Jank Footy Aug 12
Switch Anime Fitness - Summer Sweat Aug 13
Switch Anime Uni 3D: Hot Vacay Aug 13
S2 Blazblue Entropy Effect X Aug 13
Switch Choppa: Rescue Rivals Aug 13
Switch Clover Pit Aug 13
S2 Clover Pit Aug 13