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WiiU

Paving the Way We Play: Wii U System Improvements

by Andy Goergen - September 9, 2013, 8:34 pm EDT
Total comments: 27

It's time for Nintendo to modernize the Wii U operating system.

In the Wii U, Nintendo has delivered a high-definition gaming powerhouse.  In many ways, however the operating system of the system feels extremely dated. Here are five ways that Nintendo could improve the Wii U System Menu.

Remove Wii Mode

Not a day goes by when you don't read on Twitter how Nintendo should sell original Wii titles on the Wii U eShop. When GameStop can get away with selling Xenoblade Chronicles for $90, one begins to think that Nintendo could make a few bucks by putting the game on sale via their online shop, but there are a few problems with this approach. For one, the Wii U cannot run Wii titles without entering an emulated Wii homescreen. There isn't currently any way for a Wii title to be downloaded and installed into the Wii U system menu, nor is there any way for the original Wii system menu to support installed retail titles. The solution? Simply remove Wii Mode all together.

Wii Mode is a relic, and should be treated as such.

Before Nintendo added the SD Card menu to the Wii System Menu, it was common place to have to copy a game from the SD Card to the Wii System Memory in order to play it. You might remember that the SD Card menu on the Wii did NOT run games from the SD Card, it merely automated the process of copying the game from the card to the system memory and launching it immediately. Removing Wii Mode from the Wii U System Menu could work the same way. The feature could launch Wii Menu seamlessly in the background without the user even being aware of it and then automatically booting the game being selected. It would be a patchy workaround, but it might work within the current infrastructure of the operating system without drastic overhaul or the need to port Wii titles to run natively on Wii U.

This would allow Wii titles, including Wii Virtual Console and Wii Retail titles, to be launched directly from the Wii U System Menu. And once this problem is solved, games could theoretically be purchased from the Wii U eShop. It's not a perfect solution, but it might be good enough.

Fast Game Switching

One thing that has always really bothered me is how the 3DS System Menu is substantially more advanced than the Wii U System Menu, despite the 3DS being an older piece of hardware.  One specific advantage that the 3DS affords is the ability to return to the home screen and select a new game without quitting the game you're already in.  This wouldn't be a big deal on Wii U if it didn't take 30 seconds to quit a game and return to the home menu, but since it does, the ability to quickly launch a new game would be a welcome addition.

Consolidate Friends List and Miiverse

The Wii U interface for adding and communicating with friends feels like it was developed by two different teams who were handed two different sets of development guidelines. The Friends List app tells you what your friends are playing and allows you to add friends much in the same fashion as the 3DS.  Miiverse, on the other hands, allows you to send friend requests to other Wii U owners, and send messages to your friends.  There's quite simply no need for two separate apps.  It is unnecessarily complicated, so they should be consolidated.  A single app should be used for sending friend requests, deleting existing friends, seeing what they are playing, inviting them to your games, and sending messages.  That app should be Miiverse, but it would need to be significantly overhauled to support all of the features of the Friends List app.

Messaging System

The Miiverse app supports, for the first time, a system-level way of sending messages to other Wii U owners, but the interface is not well designed.  For one, there is very little notification when a new message is received.  The Miiverse icon vibrates slightly on screen, but there is no pop-up to indicate a new message is received.  A simple on-screen notification saying that a new Miiverse message has been received would solve this problem, and probably encourage more people to use that feature.

It's time to file away all of your Virtual Console games!

Folders

It seems a given that, at some point, we will get folder support on the Wii U home screen in the same way we got it on 3DS.  The folders on 3DS, however, are limited in that they can only be labeled with a single letter.  Hopefully, when folders are implemented on Wii U, a bit more care will be taken to ensure they are user friendly and useful. The ability to automatically group all Virtual Console titles into a folder, or even all Virtual Console titles from a specific platform, would be much appreciated.

I'd love a little NES icon to decorate a folder containing all of my NES Virtual Console titles. In addition, a quick preview of what is contained in each folder should be a given, especially with the high resolution of the Wii U display.

What improvements would you like to see on the Wii U System Menu?

Images

Talkback

NeoThunderSeptember 10, 2013

How do you "improve" something by removing a feature? Just cause you don't like something it's simple, don't use it. Besides, Nintendo can't release an update that would take away Wii mode cause they would be subject to a class action lawsuit of all people who transferred their VC games and they have now purposefully disabled it. Not to mention Wii games

AdrockSeptember 10, 2013

Quote from: NeoThunder

How do you "improve" something by removing a feature? Just cause you don't like something it's simple, don't use it.

I recommend reading the entire article.

Quote:

This would allow Wii titles, including Wii Virtual Console and Wii Retail titles, to be launched directly from the Wii U System Menu. And once this problem is solved, games could theoretically be purchased from the Wii U eShop. It's not a perfect solution, but it might be good enough.

He's not suggesting removing backward compatibility. Rather, he's advocating making it more accessible like how DS games don't have to go to an entirely different menu on a 3DS to be played. Wii Mode is a clumsy solution to backward compatibility that I hope Nintendo finds a way around in the near future.

OblivionSeptember 10, 2013

Quote from: NeoThunder

How do you "improve" something by removing a feature? Just cause you don't like something it's simple, don't use it. Besides, Nintendo can't release an update that would take away Wii mode cause they would be subject to a class action lawsuit of all people who transferred their VC games and they have now purposefully disabled it. Not to mention Wii games

Did you even read what he said in regards to that or did you read the headline for that section and head to the reply button to bitch about it?

OblivionSeptember 10, 2013

Ninja'd by Adrock. Damn you!!

BlackNMild2k1September 10, 2013

I would think that by getting rid of "Wii Mode" you would be enabling all of the "Wii Mode" features on the main Wii U screen, such as bringing over all your VC and Wii Ware games along with all the saves. over to Wii U mode (actually on a reread of the OP that is exactly what is explained)

Keeping them separate is holding back the unification of system features by limiting what you can do depending on what interface you are interacting with. There is no reason that all the Wii stuff couldn't be done on the Wii U side rendering the Wii Mode pointless.

ShyGuySeptember 10, 2013

Look! I can write sneaky titles too!

Get rid of Wireless N
By eliminating wireless N and moving to the new wireless AC standard you would increase speed and range.

Remove solid state storage
Replacing the solid state storage with a much larger mechanical hard drive would allow more storage for the same price.

Do not say yes to canceling the elmination of a No-HBO/ESPN/Crackle/Etc-Solution
By adding more video services, Nintendo could broaden the appeal of the Wii U to non-gamers.

azekeSeptember 10, 2013

Removing Wii Mode ghetto is my main complaint about the Wii U. Also make all wii, wiiware and VC games playable on a gamepad.

I spend significant time playing wii and wiiware titles on my Wii U. Adding all WiiWare and VC titles too Wii U properly would solve so many problems -- no need to bother with SD Card menu, no need to juggle fridge space and stuff. I have a few WiiWare games i really want to finish, but this barrier just kills all my excitement.

Oh and achievements. Personally i'm okay with games doing them on game per game basis, but system wide support would be nice.

Don't even try to argue "i, personally, don't need it". Don't. Just do it.

OblivionSeptember 10, 2013

I, personally, don't need it.

NeoThunderSeptember 10, 2013

This is the same stupid wishful thinking back on the wii wanting wii classic controller support on GameCube games.


Not to mention the fact that someone who knows nothing about the Wii and WiiU hardware and operating system are telling Nintendo how they need to remake it.

NeoThunderSeptember 10, 2013

While they're at it. Maybe they should add GameCube support on WiiU as well...


(Sarcasm)

BlackNMild2k1September 10, 2013

Quote from: NeoThunder

While they're at it. Maybe they should add GameCube support on WiiU as well...


(Sarcasm)

Actually they should, in the form of GC games through the VC on Wii U.

I'm sure there are plenty of smart people out there that could get the Wii mode working on the Wii U side if they had an all access pass to the hardware with documentation and engineer help. It would probably be a hacked back door approach, but I'm sure it would beat having to switch modes and put down the main draw to the system... it's gamepad controller, that would be perfect and is perfectly capable of playing all Wii Games, including WiiWare and VC games.

Quote from: NeoThunder

This is the same stupid wishful thinking back on the wii wanting wii classic controller support on GameCube games.


Not to mention the fact that someone who knows nothing about the Wii and WiiU hardware and operating system are telling Nintendo how they need to remake it.

All he's asking is for Nintendo to do the same thing with the Wii U that they did with the 3DS. Barring any kind of craziness in terms of how they designed the Wii U, it should definitely be possible.

Quote:

Not to mention the fact that someone who knows nothing about the Wii and WiiU hardware and operating system are telling Nintendo how they need to remake it.

Yeah, because video game systems gaining more features as time passes is TOTALLY unrealistic.  ::)

Quote:

All he's asking is for Nintendo to do the same thing with the Wii U that they did with the 3DS. Barring any kind of craziness in terms of how they designed the Wii U, it should definitely be possible.

Bingo.  If most of these features weren't already available on 3DS, their omission on Wii U wouldn't be so jarring.  The 3DS came out 18 months or so before Wii U - by the SAME COMPANY.  Why should be expect less out of the Wii U System Menu?

CericSeptember 10, 2013

Let face it.  The Wii U OS is Worse then the 3DS OS in Every Way.  Its like the team designing it had never seen a 3DS before at all.  No excuse for that on more powerful hardware that was already in the works when the 3DS OS was still being made.

Sum it up.  Parity with the 3DS OS in every way and good notifications.

Blue Blink: Friend online
Blue Blink: Message
Blue Blink: Friend Offline
Blue Blink: Video Chat
Blue Blink: WiiU Would Like a Pizza
Blue Blink: I don't Like You
Blue Blink: I'm a Little Tea Pot Short and Stout...

Seriously next to useless.

Fix TVii also Next to Useless.
Expand Remote capability through buyable Upgrade to Harmony levels.  This should be seriously easy.

OblivionSeptember 10, 2013

Quote from: Ceric

Blue Blink: WiiU Would Like a Pizza
Blue Blink: I don't Like You
Blue Blink: I'm a Little Tea Pot Short and Stout...

Ceric, you seem a little angry. xD

CericSeptember 10, 2013

Quote from: Oblivion

Quote from: Ceric

Blue Blink: WiiU Would Like a Pizza
Blue Blink: I don't Like You
Blue Blink: I'm a Little Tea Pot Short and Stout...

Ceric, you seem a little angry. xD

A little.  Out of all the UI choices thats probably the one that annoys me the absolute most.  For 1 Multicolor LEDs Super Cheap. I meant it could be:

Blue Blink: Friend online
Green Blink: Message
Red Blink: Friend Offline
Yellow Blink: Video Chat

They could have special Blink patterns.  Maybe even the ability to have sound notifications you could turn on and off.  Heck say the name of who was coming on if you wanted.  I'm no Dr.Metts but I have a few friends.  Enough that my blue light seems to be blinking quiet a lot.  I can only imagine what someone like Daan who has maxed their friend list has.  The light just must stay on.

Mop it upSeptember 10, 2013

As far as I understand it, Wii Mode exists for a reason and I don't think they could get rid of it. There could be an option to auto-boot a Wii disc when it's inserted, but accessing download games will have to remain in Wii Mode. Wii Mode is basically a quarantine, it would be a security risk to allow the Wii U itself to perform Wii functions as it would become an easy way in for hackers due to the old Wii's huge security holes. And I certainly wouldn't want that.

Plus, Nintendo want people to pay for VC upgrades, so making Wii VC as inconvenient as possible on the Wii U is sadly beneficial for Nintendo. And this is certainly preferable to no BC like the PS4 and XBONE are doing.

I agree with everything else though.

PhilPhillip Stortzum, September 10, 2013

These are some fine ideas to improve the Wii U system. There was not one I disagreed with.

AdrockSeptember 10, 2013

Quote from: Mop

As far as I understand it, Wii Mode exists for a reason and I don't think they could get rid of it.

I was under the impression that like practically everything else about Wii U, backwards compatibility was rushed (even though the hardware is based on Gamecube's Gekko and Flipper and I'm not sure this ever should have been a issue) and Wii Mode was the easiest solution.

Wii U is the black sheep of Nintendo's backward compatible hardware as in it's the only one that handles legacy games by going into a separate menu. I'm not really convinced that Nintendo couldn't do away with Wii Mode. If Nintendo is indeed twirling their mustache and scheming to get people to pay for VC upgrades, they could still do that without Wii Mode. What they're charging people for is additional Wii U content like Miiverse support and off-TV play. Since no one is forced to upgrade, it would essentially function the way it currently does, just without having to go into a separate menu.

Nintendo could do what Andy suggested without compromising security, the only question is whether they're willing to put in the effort.

Mop it upSeptember 10, 2013

Quote from: Adrock

Wii U is the black sheep of Nintendo's backward compatible hardware as in it's the only one that handles legacy games by going into a separate menu.

It's also the only system that had a menu integrated into its very design. The menus on the GCN and DS were just for a few settings, they weren't used to access various features and games like the Wii Menu is.

AdrockSeptember 10, 2013

What about DSi and 3DS?

CericSeptember 10, 2013

Anyone else want the Awesome Gamecube Clock in the middle of the Plaza?

pokepal148Spencer Johnson, Contributing WriterSeptember 10, 2013

Quote from: NWR_insanolord

Nintendo could do what Andy suggested without compromising security, the only question is whether they're willing to put in the effort.

It also risks messing up the Wii emulation itself. Personally I would rather have that effort go into actual games for the Wii U. an option to have the system launch into wii mode if you use the wii remote's power would be nice though.

Mop it upSeptember 10, 2013

Quote from: Adrock

What about DSi and 3DS?

There's no successor to 3DS yet, so we don't yet know how they'll handle 3DS backwards compatibility. As for DSi, I don't have one so I have no idea how it works, but since it's still in the DS line then I just figured it's a lot more simple than the Wii menu, and therefore it was a lot easier to get DSiWare games to run without making a DSi Mode. The DSi is also a lot newer than the Wii, so it was probably designed a lot better to begin with, and was likely designed with 3DS in mind since they were surely working on it at the time.

Also, for the record, I'm not saying it's impossible to better integrate Wii Mode into the Wii U, I just think it'd be more difficult than it seems, and so I think they won't. Though if they plan to continue selling Wii games or release some as downloads, they probably should make it better.

The Wii firmware already knows how to boot directly into a game, so there's no major reason the Wii U couldn't make Wii Mode do that too. Also, they were able to patch the Wii U firmware from Wii Mode to fix a bug in Japan, which indicates that they should be able to modify files across platforms.

BlackNMild2k1September 11, 2013

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