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by Danny Bivens, James Charlton, and Ty Shughart - May 15, 2015, 8:25 am EDT
Total comments: 3

Xenoblade X, Splatoon, Yooka-Laylee, and of course - Japanese Power Rangers.

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Spla-doosh! Is it time for another Famicast already? Oh boy, do we have a show for you! It's quite a positive episode this week, at least 40% less snark than previous episodes. Even Ty has been playing on his Wii U! What voodoo is this!? I guess the draw of an exciting new IP and the fact that the Splatoon Global Testfire was free was enough for him. Listen to the first segment as Ty and JC tag-team new business of the ups and downs of Nintendo's foray into the shooty-shooty genre. Good times await. Probably.

If that wasn't enough, Danny gives world exclusive impressions on the first 30 hours of Xenoblade X (yes, you read that right, hours, not minutes) and he seems pretty impressed with it! Will he go the additional 80 hours to finish it? Who knows. After that Ty talks non-tendo as usual with spooky jump share games and, you guessed it - Killer Instinct. You know we have chapters that let you skip segments right?

JC dishes out some thoughts on his revisit of the seminal Mario 64, plus Amiibo Crap Tap. There's a twist to his new business as it includes an Xbox One Kinect game. No seriously, they do exist in Japan, although perhaps not in the form you'd expect! The answer will shock you, and your Mom.

News has the Famicrew all giddy. First up is the fact that Rare (albeit in a different form) are making a comeback to Nintendo systems with Yooka-Laylee. After that, they discuss the Universal Studios deal which is bringing a real life Nintendo Land to Japan! What a world we live in.

After a bit of other news and chart-chat, the crew read out your short messages and tweets. We're saving the longer letters for the live show coming later this month. Stay tuned for that one by following the Famicast on Twitter (@thefamicast). You can also add a letter to the pile with the address famicast@nintendoworldreport.com if you like. It will get read out next time, or the time after.

So grab your favourite googly-eyed musical instrument, load up your over-powered ink-roller and jump into fun times with the Famicast - right here, right now! EXCITE GET!!

This podcast was edited by Danny Bivens.

Music for this episode of The Famicast is used with permission from 8 Bit Weapon. You can purchase their music and shirts from their website 8bitweapon.com

Additional music for this episode of The Famicast is copyrighted to Nintendo, and is included under fair use protection.

The artwork for the show was designed by Tony Losoya, follow him on Twitter @Tony_Losoya


ClexYoshiMay 15, 2015

There's a fair bit of misinformation at the beginning of this podcast.

you will be able to join friends in the various lobbies of the game and such on launch day. the thing is your game will get auto-balanced and teams will get randomized after every match. the mode that is coming out later is specifically mean tot be a 4 friends vs. another random team of 4 friends, and then there will be another mode that is 8 players invite only, and that's the one that's going to have all the custom matchmaking bits.

It's still shitty that we have to wait until august, but I just wanted to clarify, as you are making this sound more scathing than it actually is.

famicomplicatedJames Charlton, Associate Editor (Japan)May 16, 2015

Well as the NWR article says:

"The (August) update will add friend matching to all multiplayer modes, allowing you to force matches with friends on the multiplayer modes. In addition, players will be able to create eight-friend matches with the player’s choice of maps and rules in addition to the normal game rotation"

Which to me sounds like a whole lot is missing at launch, so our general take on the situation is correct, the game is not worth buying this month. Also, randomised teams doesn't to me sound like true friend matches, so again, I'd say we're (almost) right...right? ;-P

For any bad information of course I blame Danny Bivens.

ClexYoshiMay 16, 2015

oh, the bit you copypasta'd there is correct. that'll be how you can have unranked Splat zones or capture the tower or rainmaker matches in august. https://youtu.be/kQsZPYB0vMw?t=23m41s < right here is my proof that you will be able to join friends who are online from day one for turf wars; you just won't be able to have any sort of custom match.

Again, shitty that the game is missing such a sort of crucial thing, just like not being able to enable vertical axis on the right analog stick and have gyro at the same time. my only reason I'm not getting it day one is becaus eI'll be in seattle for a convention on release day.

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