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Connectibite: E3 Nintendo Direct Reaction

by Patrick Barnett, J.P. Corbran, Zachary Miller, and Scott Thompson - June 11, 2013, 8:00 pm PDT
Total comments: 8

The gang discusses today's E3 Nintendo Direct.

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After a bevy of buffering issues, Nintendo's E3 Direct came and went, and in its wake was no shortage of emotion, both positive and negative. Tonight, JP, Zach, Scott, and Patrick reflect on the Direct and do their best to approach the whole thing in a measured and thoughtful way.

This episode edited by Scott Thompson.

Talkback

Retro DeckadesJune 11, 2013

Is New Super Luigi U a July release? If so, it would be a candidate for Nintendo's release that month, no?

June download, August physical.

Retro DeckadesJune 11, 2013

Quote from: Shaymin

June download, August physical.

Well, at least it has an average release month of July.

daverhodusJune 12, 2013

WWHD uses the touch screen for the wind waker controls. The songs looked really sped up in the video.

Also, I really like challenge of Spring Mario.

Schmitty86June 12, 2013

Am I the only one who is upset that Kingdom Hearts III is not coming to Wii U? I figured it was a shoe in given the fact that the series has appeared on multiple Nintendo platforms. Now I actually might have to get a PS4 (but definitely not an Xbox One).

Pixelated PixiesJune 12, 2013

Zack in reference to DKCR on Wii - 'I don't think that game looks very good'

Are you high? That game was one of the prettiest on the platform.

DonkeyBilly KongJune 12, 2013

I agree with Zack that it didn't look very good.  The style was on the generic side, without much charm, and technically it lagged behind big games like Galaxy and Skyward Sword.  On the bright side, I think the new game has improved character design.  Like the first game (and seemingly reusing some of its assets), the backgrounds are more impressive in their complexity and attention to detail than in their design.

Regardless, I am much more excited for DKCR than for Mario 3D.  The tables will turn when Nintendo shows the next marquee Mario title.

Pixelated PixiesJune 12, 2013

Quote from: KeyBilly

I agree with Zack that it didn't look very good.  The style was on the generic side, without much charm, and technically it lagged behind big games like Galaxy and Skyward Sword. 


Fair enough. Personally, I think you're both crazy. I thought DKCR looked lush and vibrant, and I thought the art style was charming.

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