We store cookies, you can get more info from our privacy policy.
Wii

Six Weeks of Active: Day One

by Neal Ronaghan - November 24, 2009, 7:10 pm PST
Total comments: 5

When the game showed up, I realized I had no idea how to review a game that's main feature is a Six-Week Challenge. So, I decided to make a feature out of it (similar to Jonny's EA Sports Active Blog from right before E3), and thus, Six Weeks of Active is now commencing.

I picked an auspicious time to start this, as I'm likely to take about eight steps backwards when Thanksgiving hits on Thursday, but there's no time like the present to get fit.

Today, I cracked open EA Sports Active: More Workouts and began my Six-Week Challenge, which is roughly two weeks longer than the original game's 30-Day Challenge. I didn't play the original game, so I can't comment on too many of the differences, but luckily I was enlightened by an introductory video about some of the changes.

First off, the whole game has an island theme, which is very Wii Fit of them. There are also added warm-up and cool down stretches that, well, warm you up and cool you down. In addition, some more exercises are available, including squash.

After creating my avatar (you can import your character from EA Sports Active if you want to), I hopped into my first day of exercises. This day was focused on the whole body, and I chose the medium intensity.

After going through some trivial but important warm-ups, I went into different exercises ranging from squats to bicep curls. The only complaint I have about those is the stupid resistance band, which seems to be a bit on the weaker side. Methinks I might have to splurge and get a better one soon.

Then, I took all that I learned and did an obstacle courses, which was pretty cool. You have to run to different sections where you then have to perform a short activity. It seems like a great way to keep your blood pumping as there wasn't much of a break during this.

My favorite exercise was the cardio boxing, which was a lot better than my experiences with the Wii Fit version. It was fast paced and responsive, and even if you missed a beat it didn't really degrade you.

I guess the only other thing that begs mentioning is the Nunchuk-holding leg strap, which wasn't an issue after it fell down once and I tightened it more.

Cumulative Weight Change = n/a

Talkback

Good luck, Neal! This game gets very intense after a while. I hope you can persevere through the entire program. I think More Workouts can weigh you (with the Balance Board), so it should be easier to keep track of your weight loss. I had to bounce back and forth between Active and Wii Fit for that part.

oohhboyHong Hang Ho, Staff AlumnusNovember 26, 2009

Question, how much do you weight now? I mean, if there is nothing to lose, there's nothing to lose. Not saying that your Arnold, but weight lost isn't the only thing out there. Like waist size, will you be measuring that?

One last thing, any change in diet?

StratosNovember 27, 2009

Pics or it didn't happen. ;)

Mop it upNovember 27, 2009

The secret to not overeating on the holidays: wear really tight trousers.

Quote from: Mop_it_up

The secret to not overeating on the holidays: wear really tight trousers.

Truth.

Sorry for the delay on the next entry in the blog. Holidays have kept me busy. There will be a post today or tomorrow about the past few days with the Six Week Challenge.

Got a news tip? Send it in!
Advertisement
Advertisement