There are no plans to redesign RFN to account for these terrible decisions.
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We're really just playing to our stereotypes at this point. Greg kicks-off New Business with Arcade Classics Anniversary Collection. Konami now also remembers when Konami made games. He then moves onto with Darius Cozmic Collection, an M2-produced collection of a trio of Darius' sprite-based games. While this collection doesn't support hooking up an outrageous number of monitors for the "true arcade experience," it is a great chance to play these classic shooters...if you're willing to import it. Physically. There isn't a eShop release. Maybe Taito, relegated to an arcade brand in Japan, forgot the Internet exists. James has an update on Galak-Z, and perhaps you should pass on this one. He then moves on to Venture Kid, a Mega Man-like shooter trying to evoke NES sensibilities. It's totally functional, controls well, looks pretty decent, but is in many ways underwhelming. It might be worth a look, but definitely keep eyes open for this studio's next project. Guillaume is out to solve the mystery of Darkside Detective's DLC, namely - how does he own Darkside Detective's DLC. As a fan of point-and-clicks, he offers a positive recommendation. He BOXed up BOXBOXBOY after playing it to completion, and BOY is it a good BOXBOY game. He also took a look at bunch of Switch demos, as a general reminder that demos exist on Switch.
After the break we tackle Listener Mail. The mistakes compound on themselves this week; we explore: a really old question about GBA Final Fantasy games, what series would look good in in hand-drawn 2D animation, and why Sonic looks so-so-bad as 3D animation. You can tell us where you've stashed your camera by sending us an email.
RetroActive is coming up quick! This time we're puffing along at The Legend of Zelda: Spirit Tracks for DS/Wii U Virtual Console. Impressions and whatnot can be posted here or by sending us an email. You have until May 16 to pay your fare.
This episode was edited by Guillaume Veillette. The "Men of Leisure" theme song was produced exclusively for Radio Free Nintendo by Perry Burkum. Hear more at Perry's SoundCloud. The Radio Free Nintendo logo was produced by Connor Strickland. See more of his work at his website.
This episode's ending music is Main Theme from 428 Shibuya Scramble. Composition by Naoki Sato. It was requested by K-S-O. All rights reserved by Sega Games Co., Ltd.