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Episode 567: Revealed Preferred

by James Jones, Greg Leahy, Jon Lindemann, and Guillaume Veillette - April 15, 2018, 5:03 pm PDT
Total comments: 5

I hope to God that nobody is using this show for scientific purposes.

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We promised ourselves a shorter episode this week, and for once we deliver. Guillaume kicks off New Business with a look at the now-patched Rime for Switch. Performance is still an issue, but the game is playable in portable mode. He then has a look at newly-released brawler Streets of Red. Full of homages, the game doesn't deliver much new to the genre. He also gives an update on Burly Men at Sea, and it turns out there's no avoiding the whale. Greg takes a look at The Mummy Demastered, a WayForward-developed Metroidvania tie-in to the 2017 Tom Cruise film vehicle. A 2D action movie licensed game? It's 1992 all over again.

No break this week, as we slide right into Listener Mail. This week we announce when we like our announcements, assume the Virtual Console is dead, and design our own Nintendo Land. You can report concerns about our sub-standard food offerings by sending us an email.

This episode was edited by Guillaume Veillette. The "Men of Leisure" theme song was produced exclusively for Radio Free Nintendo by Perry Burkum. Hear more at Perry's SoundCloud. The Radio Free Nintendo logo was produced by Connor Strickland. See more of his work at his website.

This episode's ending music was requested by Aero: A Song for Eternal Story, from Phantasy Star Online Episode I. All rights reserved by Sega Games Co., Ltd..


ClexYoshiApril 16, 2018

all I really knew about Streets of Red before Gui started talking about it was that Jim Sterling is in it.

WanderleiApril 16, 2018

Who owns the rights to dead company's games? How do you buy them?

Right, Jim Sterling is in the game as Jim Sterling, the character(?) he plays in his youtube videos, "Thank God for me" and all that. Slipped my mind somehow while recording, but it falls under the "pandering to gamers" umbrella, as far as I'm concerned.

I was a bit distracted due to recording on different, weaker hardware than usual, which explains the shorter podcast, the lack of chapters, and most audio issues I might have failed to edit out.

Don't drop your laptops on hardwood floor, people.

Quote from: Wanderlei

Who owns the rights to dead company's games? How do you buy them?

Usually holding companies or Korean mobile firms (I'm thinking of Acclaim specifically on the last one).

nickmitchApril 25, 2018

For Nintendoland ideas, Disney Springs has this place called "The Void" and, if you haven't heard of it, it's a VR experience that has you put on a helmet and a large vest then play through a game.  The one I did was Star Wars themed and you play as a Storm Trooper in disguise and move through what's essentially a maze but it looks like you're in the Star Wars universe and the people you're playing with look like Storm Troopers.  You shoot bad guys, see characters from Rogue One, and, when you get hit, the vest vibrates on the spot you got hit.

I thought of this when James talked about doing things that Disney has that Universal doesn't have an answer for.  I think it could work with Luigi's Mansion and probably (not my) Metroid Prime Federation Force.  I think the game-element to it could be better exploited by Nintendo, whereas the Star Wars thing I played didn't even keep score.

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