We store cookies, you can get more info from our privacy policy.

Episode 472: Epic Closet Octopus

by James Jones, Greg Leahy, Jon Lindemann, and Guillaume Veillette - April 17, 2016, 6:18 pm PDT
Total comments: 5

We brought in an eShop developer to advise RFN as we launch our hot new banger.

Download in AAC Format

Subscribe to AAC Feed

Download in MP3 Format

Subscribe to MP3 Feed

Subscribe via iTunes (Please rate and review, too!)

This week we're pleased to be joined by Lewis Pugh, developer of the upcoming Wii U eShop exclusive Twisted Fusion. We've had Lewis on the show once before, but we thought it would be nice to touch base with him to see how his game is coming along and talk about making games in general. But first, it's New Business. As the guest, Lewis leads off with thoughts on eShop title Super Robot Mouse, before talking about his experience with the so-old-it's-timely-again Bravely Default. Greg reports from the Land of the Big Ape, with Donkey Kong Country 2 on the New 3DS VC. We talk about the "pixel-perfect" mode, and why it works well with the strange resolutions of SNES-era games. Jon names our grunge-rock revival band, with eShop experience Epic Dumpster Bear. The realism is staggering. Guillaume finishes up the segment by thinking outside the box, with Thomas Was Alone.

After the break, Lewis answers our questions about developing games for the eShop, getting into game development, iterating on game concepts, running a Kickstarter, and more. We even spend a little time talking about tools you can play with if Super Mario Maker left you with a game design itch of your own. If you've got an itch you'd like us to scratch, you can give us a shout by using our inbox.

Lastly, it's time for the next RetroActive. Apropos of nothing more than James being enraptured by the door sound effect in Rondo of Blood's music, we decided to do a Castlevania-themed RetroActive. We tried to take your suggestions and build a list that is representative of the series as a whole. Your candidates are:

  • Super Castlevania IV (1991/SNES)
  • Castlevania: Rondo of Blood (1993/PC Engine)
  • Castlevania: Aria of Sorrow (2003/GBA)
  • Castlevania: Order of Ecclesia (2008/DS)
  • Castlevania: The Adventure ReBirth (2009/WiiWare)

You can vote now. Voting runs through the end of the month.

Thanks to Lewis for joining us. You can see progress updates for Twisted Fusion on his website.

This episode was edited by Guillaume Veillette. The "Men of Leisure" theme song was produced exclusively for Radio Free Nintendo by Perry Burkum. Hear more at Bluffs Custom Music.

This episode's ending music is Gate (Animal Crossing: Sweet Day) from Nintendo Land. All rights reserved by Nintendo.

Talkback

EnnerApril 18, 2016

Nice job on the interview. Always interesting to hear all manners of stuff from a developer making a game for a Nintendo system.

Evan_BApril 18, 2016

What a cool episode. As someone semi-curious about game development, I'll definitely be looking into Construct 2. Also, Twisted Fusion is sounding more and more like a very comprehensive and impressive experience- I can't wait to play the finished version!


Also a great now playing segment, which kind of hit home about the aspects of Bravely Default's grind that are so aggravating. If the game has sub-systems to make the combat system less tedious, they're trying to circumvent a core issue with the nature of their gameplay that should just be better in the first place. There are a number of games that make their grinding engaging and fun- Bravely Default just makes their tedious combat more bearable.


Anyway, I'm going to look closely at each of these Retroactive nominations before casting a vote. It will suck if the one I vote for isn't picked, but all of them already sound great and I am excited to play no matter what.

LemonadeApril 20, 2016

About making your own games for beginners, I would suggest trying out Project Spark. Especially now that it is now free on PC and Xbox One.

I made a Bit Trip Runner inspired game last year. It was an enjoyable experience. Its pretty easy to use and there are lots of tutorials out there.

MASBApril 23, 2016

Great to have Lewis on the podcast. I think he gave the best insight and info into game development (from the ground up) that's ever been given on RFN. Thanks! :) Hope he'll make another appearance someday.

It feels like Jon is getting a second (or seventh, by this time) wind or something. He's just bringing his A game every week. Some weeks he seemingly doesn't have a lot to talk about, but spins gold regardless. And he set a new goal for everyone on RFN to reach for: Make a podcast he likes better than NPR! ;)

I feel sorry for Gui. It feels like he's really having an existensial crisis when it comes to videogames. It seems like almost everything he tries, doesn't turn out the way he wished. His controller will turn into ashes in his hands if this keeps up for much longer.

Thanks for the kind words MASB. Things in Nintendoland seem to be veering towards the absurd and ridiculous, which is moving right into my wheelhouse.

Got a news tip? Send it in!
Advertisement
Advertisement