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GC

North America

Digital Controller

by Ty Shughart - October 2, 2003, 6:28 pm EDT

8

Be the envy of the SNES crew with this slick little controller!

Ah! The Hori digital controller! It's like a SNES controller, but on the GameCube! A big, comfy digital pad takes the place of a big, comfy analog stick (and its tiny little control pad brother).

The differences between this and a standard GameCube controller are obvious. It's smaller and lighter than a GameCube controller, by a wide margin. It's surprising if you haven't held a SNES controller in a while. It's feather light.

This thing is actually shaped slightly different than a SNES controller, contrary to appearances. The controller has slight grippy-grooves on the back to form to the hand a little better than just a flat backside. It's very comfortable.

Of course, there are no analog sticks, so it is immediately restricted and specialized to certain games. It plays like a dream with Ikaruga, Beach Spikers, Tony Hawk, Soul Calibur II and others, not to mention pretty much everything playable on that Game Boy Player doodad. Mortal Kombat: Dark Alliance's tough chain combos that involve the L-button are made much, much easier with a nice, solid, digital shoulder button. Z is now even easier and more comfortable to reach and push.

The controller could have been so much better, though, if it had further shed its GameCube roots and placed the buttons in a tighter, more SNES- or PlayStation-like pattern, or, even better yet, gone with six face buttons like good fighting games often need. I mean, seriously, ever since the Dreamcast came out, it's like controllers have been some damned stupid art experiment in minimalism. It's not like hardcore gamers or even every-day people who might enjoy a rousing game of Street Fighter are retarded Neanderthals who can't wrap their brain around having more than four buttons on the front of a controller. Seriously, you guys, start making controllers with more buttons or I'm quitting console gaming in favor of skee-ball at the arcade.

Available in both black and purple.

Score

Appearance Comfort Quality Value Construction Final
8 8 9 7 8 8
Appearance
8

A girl told me "Wow! That's soooooooooo cool!" So, yeah, it looks pretty cool, and will get you girls. Uh huh.

Comfort
8

It's more comfortable than the SNES controller on which it is based, thanks to the way the controller's backside curves slightly. It's super-lightweight, too.

Quality
9

I don't think I could break this thing very easily. What, do you want me to try to break it? I don't think so. But seriously, have you ever broken a NES or SNES controller? I don't think it's gonna happen.

Value
7

The pad, of course, feels really good, and the buttons do, too. I'd rather have something with six face buttons, though.

Construction
8

It's only really good for a handful of games, but it only costs, like, $20. For an import. It's not a bad deal at all.

Final
8

It's not a bad investment at all for a slightly better-suited controller for a game like Soul Calibur II or Ikaruga.

Summary

Pros
  • Big pad, deadly accuracy
  • Light-weight and durable
  • Low price
  • Very comfortable
Cons
  • Could have been better with six face buttons
  • Import-only
  • No analog sticks limit use
Review Page 2: Conclusion

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Genre
Developer Hori

Worldwide Releases

na: Digital Controller
Release TBA

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