We store cookies, you can get more info from our privacy policy.
GBA

North America

Alienators: Evolution Continues

by Michael Cole - January 6, 2002, 2:09 pm EST

6

Alienators: Evolution Continues brings the cartoon to life in this GBA side scrolling shooter. Is it a hit or a miss? TYP has the review.

Alienators: Evolution Continues, a game based on the TV series (which is in turn a spin-off of the movie) is a side-scrolling shoot ‘em up from Activision. Your character, Dr. Ira Kane, must brave a mutant-infested research lab, using his blaster to turn nasty animal hybrids into single-celled weaklings. It’s your standard side-scrolling shooter, and there isn’t much more to it.

Though I’ve seen neither the series nor the movie, the game seems to capture the feel decently. What looks to be an impressive recreation of the animated show’s visual style briefly introduces the story (which isn’t too great but works) and then concludes it at the end. Mission briefings and in-game comments from your buddies at home base keep you up to date while spewing off the standard clichés you’d expect from a cheesy Saturday morning show trying to be cool. The designers took some care in the in-game artwork as well in order to keep the game in perspective. Backgrounds (though sometimes grainy) are fairly detailed, and sprites are quite colorful. It is a little dark, but this works with the atmosphere. The music also fits in well, only becoming annoying on longer levels. Though I have no way of knowing, a few might likely be from the TV series. Considering the standard gameplay, Activision may not have used the license to its fullest extent, but it definitely isn’t out of place.

The franchise’s integrity holds up well, but the game falls apart everywhere else. The game is respectable in length, but its mission objectives often seem pointless and repetitive. And while the goals are clear and signs are present that show the way, players will often roam around, unsure of where to go. Ira will often reach the exit before completing his mission, a cause for significant frustration since most enemies reappear once a little ways past off screen. And with a hero taking up 1/3 of the vertical screen, the game has issues. Though the game scrolls fairly well, there is still no avoiding the leaps of faith bellow and the surprise attacks above. The designers were probably proud of their artwork’s detail, likely leading to this design issue. Problems such as this remind us why the “big head” style became so popular in years past. But the game’s faults don’t stop there: they creep into the control as well. Like many games of this genre, Evolution’s jump feature is hard to control. There are others with worse jump sensitivity, but Evolution’s version is still loose and sometimes unwieldy, especially in platformer situations. Aiming your blaster usually works well, but players will sometimes have trouble aiming in the lower register, moreso while walking. The biggest control issue involves rotating through the weapons: this command is assigned to the Select button, facilitating an annoying halt as you move your left thumb. Meanwhile, grenades are assigned to the L button at all times, though they aren’t needed for most situations. Using L for the weapon switch and making grenades a standard weapon in the cycle would have made the game much more enjoyable. If these complaints weren’t enough, Evolution uses a password save. While it lacks ambiguity and size, any password save system is amazingly bothersome.

Even with all the problems, Alienators: Evolution Continues isn’t a horrible game and is not “painful” to play, even for the average gamer. The levels aren’t as linear as most in the field, but the gameplay is way too generic—and the side-scrolling genre has been overused anyway. Fans of Contra and similar titles might find some value in this game, but no one should expect anything remotely revolutionary.

Score

Graphics Sound Control Gameplay Lastability Final
7 7 5.5 5 3 6
Graphics
7

The sprites look good and so do the backgrounds, but everything is just too big and somewhat dark. Players will have trouble seeing where to go and will be attacked by unforeseen mutants. The “comic book” beginning and ending is kinda neat, but I wish there were more of the same in the middle.

Sound
7

Though there isn’t anything really impressive about the sound, it goes hand in hand with the setting very well. And though most of the songs sound similar, the tunes will rarely become annoying.

Control
5.5

It isn’t shoddy, but it’s no Contra or Mega Man either. Walking and shooting works fairly well, but watch out when it comes time to switch weapons or jump distances of either extreme.

Gameplay
5

There is nothing impressive about the game or level design. None of the weapons are sufficiently interesting and too many missions involve almost the same exact task. Evolution doesn’t butcher the genre, but it adds zero to one in desperate need of something new.

Lastability
3

With so many levels that feel the same, Evolution is best played as a short distraction. Unfortunately the password save makes doing this very difficult. The three difficulty settings should extend the game time; however, by the end of your first endeavor you’ll be sick of the game.

Final
6

Evolution can conceivably be likable in small spurts and is only tedious on later levels, but a multitude of design problems keep the game from being a truly enjoyable experience. Fans of the series or old-school shooter freaks might enjoy the game, but anything more than a rental is unfitting. Despite the title, Activision’s pak isn’t very evolved at all.

Summary

Pros
  • Classic trigger-happy feel
  • Complementary music
  • Detailed graphics in the series’ style
Cons
  • Anticlimatic ending
  • Password save
  • Sometimes sloppy or frustrating control
  • Very generic gameplay
  • Visibility issues
Review Page 2: Conclusion

Share + Bookmark





Genre Action
Developer Digital Eclipse
Players1

Worldwide Releases

na: Alienators: Evolution Continues
Release Nov 13, 2001
PublisherActivision
RatingEveryone
eu: Alienators: Evolution Continues
Release Oct 30, 2001
PublisherActivision
Rating11+
aus: Alienators: Evolution Continues
Release Year 2001
PublisherActivision
RatingGeneral
Got a news tip? Send it in!
Advertisement
Advertisement