Moving along at a slow but enjoyable pace.
Trine 2: Directors Cut, unlike many modern games, doesn’t encourage players to charge through levels as fast as they can. The game rewards those who take a more thoughtful and explorative approach. This emphasis on methodical, puzzle-based gameplay is exactly what drew me to Trine 2, and I am glad it did.
Trine 2’s puzzles are generally not that complicated, boiling down to a handful of concepts presented in different ways. Using the abilities of the wizard, thief, and knight, the game’s three characters, you create objects, grapple over chasms, destroy walls, and more to solve each of the game’s physical puzzles. While most areas in Trine 2 do not force you to stray far from this formula, the game doesn’t hesitate to throw in challenging elements, including hitting switches, building pipes, and managing water, that require a more thoughtful approach. If I found myself in a tricky situation, though, I could activate a helpful hint system at any time to point me in the right direction.
Aside from puzzles, each level in Trine 2 has plenty of orbs to collect and chests to find. The orbs enhance your skills, while the chests are simply collectibles. Collecting every orb and chest is not necessary for the completion of game, but they often act as incentives to experiment and reach secluded sections of levels.
Trine 2’s online multiplayer was a bit frustrating. Trying to coordinate with another player on puzzles without the aid of text or speech proved a hassle. Local play, however, benefits from direct communication and works well. Having two characters work in unison on a single puzzle makes the experience more challenging but also more fun. Characters can still get in the way of each other, especially in the process of moving objects around. However, the level of coordinated teamwork the game’s puzzles often lead to is wholly unique.
The GamePad is the best way to play Trine 2. I played almost the entire game on its screen because of how heavily it utilizes the touch interface. I also found the touch screen the easiest way to create and move objects. Controller options in co-op play, however, are a little strange: the game supports the Classic Controller Pro, but not the Wii U Pro Controller.
Marveling at Trine 2’s beauty may take up as much time as completing its puzzles. On the TV and GamePad, the game’s visuals pop with bright colors and exude an adventurous tone, as does its soundtrack.
Trine 2 is best when digested and enjoyed slowly, but even if you choose to blast through the game, you will surely have fun with its multiplayer, visuals, and puzzle design. This early eShop title is certainly worth any adventurous player’s purchase.