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Japan

Eyeshield 21: MAX DEVILPOWER!

by Jeff Shirley - March 1, 2006, 4:16 pm EST
Total comments: 18

7.5

A mix this crazy just has to work.

Japan. American football. They go together sort of like cheddar cheese and ice cream. And yet somehow a Japanese comic book attempts to mix the two. The result is Eyeshield 21, about a young player named Sena who somehow joins a Japanese school’s football club, or something like it. The comic has now been adapted to video game form for the Nintendo DS.

To be honest, this is my first import review. The Japanese I know couldn’t fill the label on this game card. So the game’s story mode hit me like a safe from the 15th story. I could not make hide nor hair of just what is going on, but I can summarize as far as I have reached in the story mode:

1)Boy goes to school.

2)Boy gets picked on by some bullies.

3)A blond elf-vampire stalks boy.

4)Blond elf-vampire views boy evading bullies.

5)Blond elf-vampire is impressed by boy’s quickness and kidnaps him.

6)Football enters the equation.

I apologize for my lack of understanding. My analysis is mainly based on the images I have seen up to Chapter 2 in the story, where I gave up in the face of quite a lot of Japanese text. Basically, the story mode presents you with challenges like running around the school in a certain time, tackling a blocking sled, and that kind of stuff. I’m sure the story mode follows the comic book it is based on to a "T".

The story isn’t the only mode of the game. The meat of what I played was in the Exhibition mode, where you choose a team and play against another. This is where the game gets really interesting. Usually, when you think of American football, you come across the lovable, lumpy image of John Madden. That thought was in my head as I played the exhibition mode, and boy was I in for a surprise.

The game is played entirely with the touch screen. All of it. Even the exploration parts in story mode are controlled with the touch screen, what little I could understand of them, anyway. Movement in the story mode is made just by placing the stylus on the screen where you want Sena to go. Examination is done just by touching the interesting object. Chatting up the other students involves just touching the interested party. As for the football matches themselves, they are also controlled entirely with the touchscreen, in quite an unusual way.

Kicking off involves a quick diagonal stroke of the touch screen to a power meter. Once the player receives the ball, he runs until he is challenged by the defense on the radar that is always on the top screen. The game structure from here reminds me very much of Wario Ware. Once challenged, the player has a timer in which to act before being automatically tackled. On offense, you touch targets on the screen that represent gaps in the defense’s rush before the timer runs out. On defense, you rub the screen to accelerate tackling. Once the scrimmage is set up, you try to pick plays that will best suit your position. Whether you hand it off to a back or pass the ball, your chances of success are entirely up to you, the receiver. Even if you pick a play the defense is anticipating, you still have a shot at making the play successful if you perform well in the “challenge segments." This makes for a quite interesting take on American football. All the rules are present, and the only part that seems strange is when an opponent's sideline coach or some other person appears and all of a sudden the other team's plays become a little tougher to defeat. Scoring is simply a matter of reaching the endzone on the map. There is no real “field" per se. Field goals are executed in the same fashion as kickoffs.

As far as graphics go, the models are a bit impressive. They don’t look breathtaking, but they are very well done, and everything runs at 60 frames-per-second with very few hiccups. The music is of the typically catchy, Japanese cartoon variety. It’s almost like muzak, except it isn’t grating and annoying. As far as the game modes, there are only three: the aforementioned text-filled story mode, the exhibition mode, and some kind of dictionary/player profile/story progress database. The amount of teams is rather small, but this doesn’t pose as much of a problem as it would for a game like Madden, as these teams have the benefit of being fictional.

As far as my recommendation goes, if you are a fan of the comic book and know Japanese back and forth, by all means, import me hearty. The Madden Nation would probably balk at such a game, and rightly so, as it is nothing like Madden at all. As for you regular players, I don’t think this game is as import-friendly as a game like Ouendan, which doesn’t have much in the way of important text. However, if you crave something truly unique, you can’t go wrong with Eyeshield 21, because if this game is anything, it is unique. It's available at Lik-Sang.

Score

Graphics Sound Control Gameplay Lastability Final
7.5 8 9 8 6 7.5
Graphics
7.5

Surprisingly detailed models that run at 60 frames-per-second. Nothing to jump around about, but they get the job done with a flourish.

Sound
8

Some of the music is very catchy, which is a good thing considering I don’t think I heard more than 6 or so tracks.

Control
9

The touch screen runs this game, and it is tight. I only ever had a problem controlling the game when I panicked during a play, which is good. Some issues during the Story Mode keep it from perfection.

Gameplay
8

A quite interesting take on American Football that breaks the mold set by Madden. I found myself having much more fun with this game than I ever did with any of the EA offerings.

Lastability
6

There don't seem to be any unlockable items or features. There is a multiplayer mode, but I doubt you will be using it with anyone,a nd I’m not exactly sure how it works. Story mode seems to be fairly long, though. I had a lot of fun playing the game, so it does have some replay value.

Final
7.5

Interesting. It is the one word that encapsulates the feeling I get from this DS game. Just… interesting.

Summary

Pros
  • Catchy music
  • Interesting take on American football
  • Surprisingly fun
Cons
  • Not many modes and features
Review Page 2: Conclusion

Talkback

DeguelloJeff Shirley, Staff AlumnusMarch 01, 2006

I just want to know how a mask that is two inches in front of Mr. Twenty-One's face is supposed to hide his identity.

If he even looked up to receive a punt (which he does in the game) anybody could tell who he is if there were equipped with a telescope... and camera... EYES.

The rest of thet comic book looks spiffy though.

Ian SaneMarch 01, 2006

I imagine the mask works similar to Clark Kent's magic glasses that somehow prevent anyone from recognizing he's Superman. Or any disguise that somehow prevents the hero's closest friends and family from recognizing him.

DeguelloJeff Shirley, Staff AlumnusMarch 01, 2006

And considering football is quite the contact sport, I am wondering exactly how he ensures his helmet stays on all the time.

ALSO, on the back of the box it has a picture of him without his helmet on, but WITH the football, as if he just received a punt. I only saw him with that funky uniform on while he was playing on the field.

Did nobody watch that game?

DeguelloJeff Shirley, Staff AlumnusMarch 01, 2006

And wouldn't the school have a record of everybody who plays on the team? Wouldn't the school newspaper run a story or two about their new star player?

I mean the difference with other heroes is that, ineffective disguises or not, they could reasonably be anybody in their cities.

Mr. Twenty-One could only be one of the students at his particular school. While his Alter-Ego, or rather, who he really is, Sena, already has a role as a manager of the team he plays for, wouldn't anybody notice that while Mr. Twenty-One is on the field, the manager is not? I mean ANYONE? The other players on his team? The other team? THE AUDIENCE?

Bill AurionMarch 01, 2006

This review totally sux...

I can't tell if you are serious or not, Bill.

Smash_BrotherMarch 01, 2006

He's never serious. That's how you tell.

And if by some chance he IS serious, where's the drawback in not taking him seriously?

Karl Castaneda #2March 01, 2006

I think he's being cranky because he wanted Crazy Japanese Take On American Sport Game X to get a 10/10.

Side question: To anyone who reads the manga, what's the deal? Why is a football story called Eyeshield 21? Does it signify something? I could probably answer this question myself by doing five-second research or actually reading one of the many free online translations, but this is easier, so meh.

Smash_BrotherMarch 01, 2006

I just assume it's the same reason 90% of Japanese titles (be they games, movies or anime) have no correlation to the story, either.

FamicomMarch 01, 2006

Quote

Originally posted by: Deguello
Mr. Twenty-One could only be one of the students at his particular school. While his Alter-Ego, or rather, who he really is, Sena, already has a role as a manager of the team he plays for, wouldn't anybody notice that while Mr. Twenty-One is on the field, the manager is not? I mean ANYONE? The other players on his team? The other team? THE AUDIENCE?


Being partly familiar with the title, when he's on the field there's usually an excuse that he's running an errand of some kind, or they'll put some cardboard replacement of him in a watch tower with a bowl of food attached to it so the teams pet dog eats and makes the board move.

But being a comic/cartoon/video game, what did you EXPECT? face-icon-small-smile.gif

Bill AurionMarch 01, 2006

Quote

Originally posted by: TheYoungerPlumber
I can't tell if you are serious or not, Bill.

I'm totally serious...You know, turning "sucks" into "sux" is something I do all the time... face-icon-small-cool.gif

But seriously, it was a good review...It's just an inside "joke" between Deg and myself...

(And I don't like Deg trying to apply logic to cartoons...)

Come now, everyone knows anime boys get all of their genes from the father.

DeguelloJeff Shirley, Staff AlumnusMarch 02, 2006

You know, it's funny you should bring that up, TYP.

I didn't see Sena's parents anywhere in this game. Anywhere.

Don't tell me they added orphan to the pile of clichés. face-icon-small-happy.gif

PodingsMarch 04, 2006

Just a little fill-in on what goes on in the comic:

Sena does indeed live with his real parents, they're just described as being so boring, that there isn't any reason to show them in the comic. Also, the only one who does NOT recognize Sena as being Eyehield21 on close range is his older female cousin Mamori, because she isn't particularly bright at all times. The blond vampire elf is neither an elf, nor a vampire. He is called Hiruma, and has a rather terrifying network of information sources, because he generally blackmails everyone he can.

Nice review, I just might import this, as the comic is both one of the most well-written and best drawn concept-series around.

CalibanMarch 04, 2006

YuuuuuuuuuuuuuuuuuP, I'm not getting it however if it was released in north-america I would surely get it. Well I watch the anime and I buy the manga. If you want to import this game, you are better at either reading or watching this series to fully understand the game.

PryopizmStan Ferguson, Staff AlumnusMarch 04, 2006

Quote

Originally posted by: Podings
Just a little fill-in on what goes on in the comic:

Sena does indeed live with his real parents, they're just described as being so boring, that there isn't any reason to show them in the comic. Also, the only one who does NOT recognize Sena as being Eyehield21 on close range is his older female cousin Mamori, because she isn't particularly bright at all times. The blond vampire elf is neither an elf, nor a vampire. He is called Hiruma, and has a rather terrifying network of information sources, because he generally blackmails everyone he can.

Nice review, I just might import this, as the comic is both one of the most well-written and best drawn concept-series around.


So the girl who's in love with him is his cousin? Or has she figured out who he is? And how stupid is this cousin?

KDR_11kMarch 04, 2006

And how stupid is this cousin?

There is no upper limit to stupidity in anime.

CalibanMarch 05, 2006

She's not stupid, the thing is from way back when Sena was a little kid in school she would always protect him from bullies and what not, that way you have the excuse of her to never think that Sena is E21 because she thinks he is a weakling.

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Genre Sports
Developer Eighting
Players1 - 2

Worldwide Releases

jpn: Eyeshield 21: MAX DEVILPOWER!
Release Feb 02, 2006
PublisherNintendo
RatingAll Ages
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