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3DS

North America

Luigi's Mansion: Dark Moon

by Neal Ronaghan - April 26, 2012, 2:50 pm EDT
Total comments: 9

Just how long has Luigi's Mansion 2 been in development?

Following last week’s Nintendo Direct, I’d say it’s reasonable to be curious about Luigi’s Mansion 2. The game has been ghost since last year’s E3 2011 demo, with nothing but a confirmation that it still exists from press releases and some game lists in investor’s meetings. So what’s going on with Nintendo’s latest collaboration with Next Level Games?

Next Level Games is a Western developer from Vancouver, Canada, best known for the three games they made with Nintendo: Super Mario Strikers (2005), Mario Strikers Charged (2007), and Punch-Out!! (2009). They seemingly followed a regular two-year pattern with Nintendo, and as such, it seemed pretty reasonable to assume Luigi’s Mansion 2 would be a 2011 release.

However, Next Level Games didn’t actually start development on the game until late 2010, according to Shigeru Miyamoto during E3 2011. So, as of E3, the game was only in development for around six months. Since they made Punch-Out!!, the company has produced three other games: Ghost Recon (Wii), Transformers: Cybertron Adventures (Wii), and Captain America (360/PS3). For comparison, they didn’t make a game between the two Strikers games, and they made two downloadable games—Jungle Speed (WiiWare), Ticket to Ride (XBLA)—and Spider-Man: Friend or Foe between Strikers Charged and Punch-Out!!. Basically, Next Level Games spent had probably a year and a half minimum of development time on their previous Nintendo projects. As of now, their 80-person team would have had roughly that amount of time on Luigi’s Mansion 2.

 

This fact is made more interesting by the amicable departure of Mike Inglehart, the director of all three Nintendo projects, in December 2010. He had been with the company since its founding in 2002. "I left Next Level after a very enjoyable run to join Hothead because of the opportunity to create original IP and get some new experience working on iOS games where I am now directing the Big Win Sports series," Inglehart said to us in an e-mail. Fans of the Strikers series should definitely check out Big Win Sports on iOS.

If LinkedIn is to be believed, then Bryce Holliday, who has been with Next Level Games since 2004, is directing Luigi’s Mansion 2. He only came into a directorial role in the company near the end of the development of Punch-Out!!, but has been an integral part of all the Nintendo games, according to Inglehart.

Aside from a new director, there is one fact that might explain any kind of Luigi’s Mansion 2 delay: Miyamoto is taking direct responsibility for Luigi’s Mansion 2. For their previous Nintendo outings, Next Level worked closely Kensuke Tanabe, who is in charge of production with Western developers. With Miyamoto’s comments of his work with Luigi’s Mansion 2, which has been hinted at in several interviews, we can assume this is the most Miyamoto time that Next Level Games has been privy to. That means that some tea tables might be getting upended.

 

Much like Pikmin 3 (another project we know Miyamoto is overseeing closely), this seems to be a passion project for him. The whole idea of a sequel came from Miyamoto following Nintendo’s use of the original Luigi’s Mansion to test the 3DS. We don’t really know how Next Level Games got on board, but it seems like Nintendo was rather happy about their work on Punch-Out!! and asked them. It likely could be as simple as that.

The only lengthy discussion about the game came during E3 2011. Miyamoto said at the developer roundtable last year that the sequel will be more focused on puzzles than the original. The sequel features multiple mansions, and E. Gadd, who returns, will move Luigi around the houses in a cute, pixel-y fashion.

The name of Luigi’s ghost-busting pack is now the Poltergust 5000 instead of the Poltergust 3000. There are likely some other additions, but we’ve only seen the strobe light effect that stuns ghosts. We know that King Boo and his army of ghosts will return, though the overarching story has not been laid out. King Boo could be the big bad again, or he could just be the boss of one of the many mansions.

Screenshots show off a variety of familiar and new locations. There’s a dining room, an icy cavern, a subterranean plant-infested area, and an Egyptian tomb-like area.

Luigi’s Mansion 2 does not have a confirmed release window, though the last time Nintendo said anything about it, it was a “2012” release.

Talkback

KarmacodeApril 26, 2012

This game was the main reason I bought a 3DS, the original is one of my favorite games of all time.

FreudianLemurApril 26, 2012

Quote:

The game has been ghost since last year’s E3

But, if the game was ghost, then who was phone?!

joshnickersonApril 26, 2012

Spoiler: E. Gadd was a ghost all along...

DarthBradyApril 26, 2012

Quote:

This game was the main reason I bought a 3DS, the original is one of my favorite games of all time.

That makes two of us then. I bought the Zelda Limited Edition 3DS. It's true I really wanted to buy it anyway because it looked great, but the real reason that pushed me to the point of actually purchasing the 3DS was finding it was the gaming system that was getting the next Luigi's Mansion game.

The original Luigi's Mansion on GameCube is one of the most unappreciated games of all time. I still play it from time to time.

house3136April 27, 2012

What they showed at E3 was pretty impressive for being in development for only six months.  I believe there is also a demo for this game that people could play. I can’t see wait to see how good this is going to look at E3, with the time they’ve had.

I started playing the original Luigi's Mansion recently. Partially because I've owned it for over ten years now and haven't completed it, and also partially because I wanted to be ready for the sequel (and also because peeps on Twitter suggested it to me). I'm in the middle of it now and loving it! I'm really looking forward to this!

AdrockMay 10, 2012

A friend in college owned the original and I played it for a brief session. I didn't get to complete a whole lot of games during that time in college, notable exceptions being The Wind Waker and Super Mario Sunshine. Even then, it took me months to finish them.

That said, I am looking forward to LM2 and I'm kind of hoping Nintendo manages to port over the original to 3DS so I can get a second chance to play it. Maybe I don't need to with a sequel coming out but I'd certainly like to. In any case, I'm a fan of Next Level Games so I'd like to support them. I'm glad LM2 seems to shaping up well.

Luigi DudeMay 10, 2012

Quote from: Adrock

That said, I am looking forward to LM2 and I'm kind of hoping Nintendo manages to port over the original to 3DS so I can get a second chance to play it. Maybe I don't need to with a sequel coming out but I'd certainly like to. In any case, I'm a fan of Next Level Games so I'd like to support them. I'm glad LM2 seems to shaping up well.

When Nintendo adds Gamecube games to the Wii U Virtual Console this Fall, I can guarantee you the original Luigi's Mansion will be one of the first games added. 

Fatty The HuttMay 10, 2012

Quote from: Luigi

When Nintendo adds Gamecube games to the Wii U Virtual Console this Fall, I can guarantee you the original Luigi's Mansion will be one of the first games added.

I don't think we'll see GC VC until next fall (1 year + after WiiU release). Maybe about the same time they revitalize 3DS e-shop with GBA games.

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3DS

Game Profile

Luigi Mansion 2 Box Art

Genre Action
Developer Nintendo
Players1

Worldwide Releases

na: Luigi's Mansion: Dark Moon
Release Mar 24, 2013
PublisherNintendo
RatingEveryone
jpn: Luigi Mansion 2
Release Mar 20, 2013
PublisherNintendo
RatingAll Ages
eu: Luigi's Mansion 2
Release Mar 28, 2013
PublisherNintendo
Rating7+
aus: Luigi's Mansion 2
Release Mar 28, 2013
PublisherNintendo
RatingGeneral
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