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GC

North America

Capcom vs. SNK 2 EO

by Andres Rojas - May 24, 2002, 1:58 pm EDT

One of the best 2D fighters ever created is now coming to the GC. Full impressions inside.

After the year long rumors of everything from ports, to a brand new Capcom vs. SNK 3 being created, Capcom vs SNK 2 is finally coming over to the GameCube with a few additions.

As Ty pointed out in his impressions of CvS2eo, the game adds a new controller configuration known as GC-ism. Fortunately, I think I may have done a bit better as I managed to pull off a few special moves in the game. Honestly, it looks like fighting game vets will probably want to stay far away from this configuration and stick to the standard AC-ism that they know and love.

Speaking of the standard configuration, the default setup is as follows:

  • B - Weak Punch

  • X - Medium Punch

  • R - Fierce Punch

  • A - Weak Kick

  • B - Medium Kick

  • L - Roundhouse Kick

  • Z - Taunt

    After about two rounds, I became pretty comfortable with the GC directional-pad and button setup, although surprisingly enough, I began to get rather comfortable playing with the stick as well.

    Overall, the game does look slightly improved on the GC, and the game plays just fine with the standard controller, but if you already have the game on another system there doesn't seem to be much of a reason to get this one at this point. For the rest of you who've been missing out, rest assured it is excellent, and you won't have to wait much longer.

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    Genre Fighting
    Developer Capcom
    Players1 - 2

    Worldwide Releases

    na: Capcom vs. SNK 2 EO
    Release Sep 23, 2002
    PublisherCapcom
    RatingTeen
    jpn: Capcom vs. SNK 2 EO
    Release Jul 04, 2002
    PublisherCapcom
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