Looking forward to Smash Royale, the gacha based Clash Royale clone with Smash Bros styling.
BTW, when killing FZero or Star Fox remember their impact on the SNES. Star Fox was Argonaut's big hit that resulted in the design of the Super FX chip that affected loads of later SNES games including Yoshi's Island. Dunno if erasing FZero would impact Mario Kart.
Okay, so... I think we'd still have Pilotwings as a showcase of mode7.
but the Starfox argument is interesting. not because it gets rid of Yoshi's Island. I think that game exists with maybe some levels changed to not have 3D Graphics. Stunt Race FX gets obliterated, and... actually the knock-on effect of that is kinda devestating.
first and foremost, Argonaut never gets close enough to Nintendo to then pitch their prototype of Croc: Legend of the Gobbos. their 3D platformer Yoshi prototype. this never gets turned down, and never ends up inspiring
Super Mario 64.
The Rumble Pak now has to ship with some other game. maybe this is something like goldeneye, but there's no excellent use case for it, and maybe rumble/force feedback controllers don't catch on in the same way they do in our current timeline.
Argonaut never gets the rub from ever working with nintendo. yes, they made some compitent stuff for the Amiga, but without Starfox and Croc under their belt, who's to say they never make it out of the Amiga space and onto the Playstation, even? This means they may have never gotten the Alien: Ressurection license, to which they made a game that by all intents and purposes, invented the default control scheme for MANY games that would come out in the future on consoles. left stick for move and strafe, right stick for free look, and R2 for firing.