The fact that Breath of the Wild is coming out so late in the Wii U's life says more about the Wii U than anything else. Skyward Sword came out five years after the Wii launched and, if the rumors about Breath of the Wild coming out next summer end up being accurate, Breath of the Wild will actually come out a few months sooner in the Wii U's life. While you can likely attribute the long development time of Breath of the Wild to it being such an ambitious project, most of the development hurdles that surrounded Skyward Sword seemed like they were due to factors other than scope. I don't think making "smaller" 3D Zelda games would necessarily lead to dramatically shorter development times.
To the larger point about reining in the scope of the big Zelda games, I'd rather play a truly amazing game that takes five years to create, than a good one that takes closer to three. I have no problem waiting for Xenoblade 3, even if that means we don't get to play it until 2019 or 2020. If it's as amazing as the other two games in the series and ends up being my favorite game on the Switch like Xenoblade Chronicles and Xenoblade Chronicles X were on the Wii and Wii U, respectively, it'll be well worth the wait. The big Zelda games are an important release for Nintendo that should be vying for "best game on the console" as well. If that means it takes four or five years to make it, so be it.
Fire Emblem: Path of Radiance is also at the very top of my list for the GameCube Virtual Console. I'm in the same boat as Greg; I wasn't as into RPGs during the GameCube era so I missed most of them back in the day and would really like a chance to play them now. I'm assuming the reason we didn't get Radiant Dawn on the Wii Virtual Console was because it's a sequel, so hopefully releasing Path of Radiance solves that problem as well and both games come out. The other explanation is that they're holding both games back for an HD remaster or remake, which I wouldn't mind either.
Great show again this week, guys.