Author Topic: Fire Emblem Fates  (Read 69838 times)

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Offline TOPHATANT123

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Touching is good.

Offline Triforce Hermit

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If you were hoping that Intelligent Systems would tone down the dating sim aspects of Fire Emblem, then prepare to be disappointed
I already am. I would have been fine with these changes if **** wasn't being announced like Phoenix mode or weapon degradation.
« Last Edit: May 31, 2015, 07:51:09 PM by Triforce Hermit »
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Offline Enner

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http://www.nintendo.co.jp/3ds/bfwj/character/index.html

The character page is up with Japanese voice samples. It details the characters that are exclusive to one side and those that will follow your character no matter where he or she goes. You can get a head start on planning your bonding goals!

Offline Evan_B

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To be honest, Awakening was the first Fire Emblem game I ever finished, and I felt exhausted by then. I don't think I'm ready for another Fire Emblem game, especially not this one.
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Offline Phil

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I hate that waifu/husbando ****.
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Offline Triforce Hermit

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Sometimes, you just want to play a video game.
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Offline Enner

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I hate that waifu/husbando ****.
I hate that waifu/husbando ****.

It ain't so bad once you start swooning and falling for the characters.

/moe

Offline Triforce Hermit

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Swooning is fine, I do that. I just hate the meme and community behind it. And how it is now detrimental to the gameplay.

And people say Nintendo doesn't know their audience...
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Offline Zvarri!

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I'm actually pretty interested in "my castle". It feels like Gaiden's villages, Path of Radiance's base, and Awakening's barracks and streetpass functions all rolled up in one. The touching thing is weird, but at least it seems like an easy way to build supports.

Offline Evan_B

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Screw swooning, if my girlfriend reached S rank just by petting her we would have been married much sooner.

Of course, since she doesn't have gale force, there's no way we could have married in the first place.
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Offline Enner

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All this talk of FE girlfriends makes me feel as if I'm the only person here who went with a female My Unit in Awakening and married Chrom. No regrets! Some story stuff that happens got super intense.

Offline Stratos

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I've thought about doing that on a replay to see what story lines it opened up.
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Offline TOPHATANT123

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I thought that the scene with Lucina (you know the one) was more impactful on my second playthrough where I married Chrom. I really liked it when the game threw at you an impossible dilemma where their was no clear choice between paragon or renegade but was just two shades of grey. Although the choices don't actually change anything, it's more it just asks you what you would do in the situation and then the story carries on telling the tale it wants to tell.

For IF I'm hoping there are more branches than just the one at chapter 6.

Offline Soren

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All this talk of FE girlfriends makes me feel as if I'm the only person here who went with a female My Unit in Awakening and married Chrom. No regrets! Some story stuff that happens got super intense.


I did so as well, though I do end up regretting who I married Tharja with.
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Offline Stratos

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I made Tharja my wife. Some of the other pairings I regret, so I may go through it again and mix things up.

~Then again, it might not be the pairings, but the individuals. The host of characters seemed to be a lot more hit-or-miss for me this time on a like-ability scale.
« Last Edit: June 05, 2015, 10:32:18 PM by Stratos »
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Offline Wah

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Interesting idea...
about the games not stratos f*cked up wife!
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Offline Khushrenada

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Ha ha ha. Lucariofan99 already makes his return worthwhile.
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Offline Stratos

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Hah, welcome back LucaioFan. Which spouse did you select then if Tharja was too much for you to handle?
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Offline Enner

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A long Japanese promotional video has been uploaded:
https://www.youtube.com/watch?v=45cSvpxNYeA

It doesn't have much we haven't already seen or read before, but it is a nice overview of the game.

Offline Wah

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I picked Sumia :-*
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Offline pokepal148

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I picked Chrom as well and let me tell you: Rightful King boosted Ignis on Lucina and Morgan is absolutely monsterous.

I've heard that by marrying Aversa you can get Morgan her special skill "Shadowgift" which is nice. Walhart passes his skill as well although it isn't as useful as being able to tank with Nosferatu as a sage who can also use a staff for healing.

I was really annoyed to learn that the legacy characters trigger some bug caused by localization when you attempt to streetpass them. Apparently they cause your team to display incorrectly.

Offline Enner

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Re: Fire Emblem Fates
« Reply #46 on: June 18, 2015, 03:49:34 AM »
Now updated to the English title of Fire Emblem Fates

E3 2015 trailer
https://www.youtube.com/watch?v=kLFB-LtKYuQ

and the first Treehouse Live
https://www.youtube.com/watch?v=NybBZaVRtAU


EDIT:
the second Treehouse Live
https://www.youtube.com/watch?v=dhVGxG9F9Kc
« Last Edit: June 18, 2015, 02:23:51 PM by Enner »

Offline oohhboy

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Re: Fire Emblem Fates
« Reply #47 on: June 18, 2015, 08:32:32 AM »
I hope they don't repeat the DLC they had for Awakening. Horribly over-priced to the point the stuff was priced more than the game itself for 1/20 of the content.
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Offline Evan_B

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Re: Fire Emblem Fates
« Reply #48 on: June 18, 2015, 09:07:49 AM »
Don't worry, oohhboy, I'm pretty sure they're limiting the amount of DLC bullshit this time because the third story arc is going to be DLC, and therefore have the same amount of content as all the bad DLC from Awakening for one sizable price!
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Offline Enner

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Re: Fire Emblem Fates
« Reply #49 on: June 24, 2015, 04:42:58 AM »
http://iwataasks.nintendo.com/interviews/#/3ds/fire-emblem-fates/0/0

The English version of Iwata Asks for Fire Emblem Fates is up.


Why Intelligent Systems made three games (or why they split a game in to three, if you are so inclined):

Quote
Yamagami: In the first Emblem game, depending on which village you went to, you could only choose either Arran or Samson. But no matter which character you chose, the story didn't change. When I said, "Aww, I wish it would change something," my senior told me, "We can't due to limited memory capacity."

Yamagami: I remembered how futile it seemed then, and I said, "Maeda-san, wouldn't you want to play a game where you could see what would happen if you chose the other side? I want to try this!"

Yamagami: And then I thought, if we packaged them separately, people could have the fun of choosing which one they wanted, and wondering "Which should I get?" I was really enthusiastic when I talked to Maeda-san about it, like "I really want to do that!" and he said, "Hold on just a moment." A few days later, he came by, and said, "Yamagami-san, I completely agree that we should make two games, like do you ally with kingdom A or kingdom B, but I also think that you could choose not to ally with either. So I want to do three."

Maeda: Well, I thought that ultimate decisions of "do you ally with Country A or Country B" was really interesting, but thinking about it from the point of view of the players, I thought that they would definitely want the choice not to ally with either. It's really exciting to think about how the world would be if you didn't rely on either country's influence. For me, making three stories was a natural progression.

Maeda: Right. And I didn't want to just change part of it, I wanted to change it all up for each of the three stories, so at the time, I thought, "We'll have to prepare enough material, too."

Yamagami: But even though we asked Kibayashi-san to write the scenario, I could tell it was going to be a lot of work. For example, in a battle, you could make it so you could use the same map, have the A army come from this side, and the B army come from the opposite side, you could just flip the map around, and we could economize that way. But in the end, we didn't recycle much of anything.

Basically, an idea sparked from reminiscing on limitations of the first game. And then the producer from Nintendo said to package the three stories separately.
« Last Edit: June 24, 2015, 05:18:34 AM by Enner »