Author Topic: The Guardian Legend - My Spaceship Knows Which Way To Go  (Read 2746 times)

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Offline bluelander

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The Guardian Legend - My Spaceship Knows Which Way To Go
« on: July 22, 2013, 09:35:36 PM »

Snowed in and fired up!

http://www.nintendoworldreport.com/extralife/34989

Growing up in the Dallas area, I rarely had the chance to see snow. In my area of Texas it’s less beautiful, powdery snow and more of a hardy, icy snow/sleet mixture that pelts your face and creates the most dangerous “snowballs” man has ever seen. On top of that, it usually melts by the time the afternoon sun hits it. So, I was ecstatic one winter long ago when my parents took me and my brother to visit my uncle in Amarillo, a city in the far north of Texas.

We had hoped to see snow, but we didn’t expect what we ended up getting. The snow was so deep you actually couldn’t see your foot; now, anyone living in a state that actually gets snow is probably laughing at me, but it was an exciting first in my young life. This was like the snow we saw on television!

Of course, being as young as we were, we weren’t allowed to venture too far from the house, and most of our time was spent taking trips out into the weather until we couldn’t feel our hands. We would then pile into the house, sit next to the fire, and play The Guardian Legend on the NES my brother brought along with us.

For the uninformed, The Guardian Legend was a mashup of Zelda-esque adventure and Gradius-style space shooting, developed by Compile. It has been fondly remembered in many “NES Cult Classic” lists, but has, unfortunately, never seen a sequel or rerelease.

What struck me most was the music. I’m not a very musical person, and I often play games on mute while watching TV, but the spacey, ambient music in the game had a powerful impact on me as a child. I remember staring at the cover art of two massive red eyes looking out over a desert and listening to the music as my brother played. That image still sends chills down my spine.

In the evenings when we would be winding down from a day of playing bits of the game and scaring our mother with our nearly frostbitten fingers, we would wander the corridors and discover new weapons and enemies around every corner. The bosses were huge monsters that took up a large chunk of the screen, and the wailing siren that went off when you were approaching the end of a level still haunts my dreams.

With such large, vibrant sprites in the shmup sections it was easy to get lost in the game. Some of my favorite memories of growing up are the days we would spend playing and replaying The Guardian Legend, and when I’m feeling nostalgic I’ll still fire it up just to listen to the title screen music.


Offline roykoopa64

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Re: The Guardian Legend - My Spaceship Knows Which Way To Go
« Reply #1 on: July 22, 2013, 10:08:32 PM »
Awesome, I was born and still live in the Dallas area. I can totally relate to not seeing that nice snow that one would associate with Christmas and such.


Anyway! I think I remember this game! It looks like a cool NES game.
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Offline Davoid

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Re: The Guardian Legend - My Spaceship Knows Which Way To Go
« Reply #2 on: July 22, 2013, 10:26:48 PM »
Oh wow! What a coincidence! I just received my Japanese version of this game in the mail today!

Have a look. The boxart is glorious.  :cool;

Offline bluelander

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Re: The Guardian Legend - My Spaceship Knows Which Way To Go
« Reply #3 on: July 22, 2013, 11:05:24 PM »
Ah, yes. The Japanese boxart is so awesome...

Offline Ian Sane

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Re: The Guardian Legend - My Spaceship Knows Which Way To Go
« Reply #4 on: July 23, 2013, 01:04:43 PM »
When I finally got around to getting a used NES this was one of the first titles I bought.  I had no previous experience with it, but had heard good things about it and it just happened to be one of the first titles I was on the lookout for that happened to show up at my local used game store.

I beat it but I cheated, using the game's password system to give myself enough health to make me borderline invincible.  I needed to do it because the shmup parts are hard and I suck at them.  I think the reason we have not seen this type of genre mash-up too much is because they require different types of skill and a typical gamer may not have both types.  Part of why I like games like Zelda is that I'm good at them.  They rely on puzzle solving and exploration which I'm good at, and less on twitch reflexes which I'm not.  My brother is the opposite - he's all into reflex games and is hopeless at anything that requires puzzle solving.  Guardian Legend is our ultimate videogame foe - using one genre to rope us in and the other to prohibit progress.  Apart we can never defeat it; only together can our combined abilities tame the beast.  But my brother doesn't play well with others so I have to do it alone and cheat to get past the shmup parts.

Regarding boxart, the European art is my favourite.  I also agree that the music is fantastic.  I noticed that the overworld music (which might change depending on the area; I don't remember) has one little hook in it that sounds like "It Don't Move Me" by Peter, Bjorn & John.  It is so similar I honestly wonder if the band ripped it off, figuring that no one would notice that they stole a melody from an old obscure NES game.