Man, I must be a major outlier here! I'm surprised by how many of you have managed to stay relatively physical. I'll elaborate a bit.
I understand that the Game Key Card argument has been done to death, regardless, it worries me that I have a couple of games on GKCs that I might not be able to access if the GKC should be misplaced or for some reason become inoperative, despite having all the game data on my storage. Thus, I have resigned to buying any GKC-physical games digitally, which is not necessarily ideal, but somewhat more secure. The problem, of course, is those darned bloated filesizes: Pragmata was relatively slim, but Digimon Story: Time Stranger was... not, and Elden Ring... whoo boy, that's a big game. In addition to the new Witcher 3 Remaster and Dragon's Dogma 2 on the near horizon, I know in my heart of hearts that I won't have the space to fit a number of these games. Considering The Witcher is more of a game on the backburner, I will likely delete it to free up space so that I can return to it at a later date, but Dragon's Dogma 2 is something I want to always have readily accessible.
In addition, I have picked up a number of Nintendo Switch 2 Editions of games that are just sort of hanging out in my Storage. Annapurna's many releases have Switch 2 upgrades that, while appealing, are for games I've already beaten, so I don't need them stored at the moment and can maybe throw them on whatever MicroSD I finally get once they are more affordable. Having played all of Xenokart, I did delete Xenoblade Chronicles Definitive Edition Nintendo Switch 2 Edition (I just love writing that full name out, sorry), but I haven't yet gone through all the new features of Xenoblade Chronicles 2 and I know Xenoblade Chronicles 3 is out there... haunting me. I actually might just pick up a physical copy of Xenoblade Chronicles X Nintendo Switch 2 Edition because I love that game and I want to support its existence in whatever way I can, which would mitigate its size.
I am happy that Nintendo is doing a relative good by making their games lean and keeping them on cartridge. But I guess, especially having booted up Kirby Air Riders recently, I find many of their game releases on Switch to be a bit derivative and stale, so I've turned to other publishers to fill that void. Shame on me, I suppose.