OK, wow...saw this thing in my PSN library, was curious about what it was, so I spent an evening diving through it. Well, you know what they say about Curiosity and Cats...

Elea is a first person...psychological horror...walking simulator...adventure game? Google describes it as "exploring strange, mind-bending events that test human reason, memory, and the meaning of life."
BULL...****. Oh yeah, I'll give them the "strange" part, and getting through this game sure tested my human reason, as well as making me dwell on the meaning of my life devoting 4 hours of my limited time on this planet to playing this broken piece of ****. But clearly NONE of that was intentional on the part of the developers.
It certainly doesn't start well when you hear some of the worst, barely English voice acting you've ever heard in your life before even hitting Start on the main menu, followed by this very...slowly...scrolling up the screen:

Ah, excellent. We're taking our storytelling notes from Uwe Boll, though at least he used a readable font size in Alone in the Dark. Once that screen finally passes, the player is blasted with THIS:

Because, you know, nothing quite says "easing the player into the experience" quite like shoving a one page summary of the manual in the player's face they need a microscope to read before they've even DONE anything.
What this "game" is is an excuse to have players wandering around looking at crap until the developers decide to start flashing lights in the player's eyes and cranking the sound effects up to 100 decibels. Sure, it starts out kinda ok, with you playing as a pregnant mother (no, that isn't redundant here) wandering around a house turning on lights and interacting with objects. Then...the game intentionally completely breaks with visual glitching and hitching and starts doing some Inception nonsense, revealing that this entire first 1/3 of the game is a broken memory simulation of the MC's past.

The rest of the "game", you wander around a ship clicking on stuff (or, more accurately, "try" to click on stuff, because the interact buttons rarely work and often cause the screen to freeze for several seconds) and waiting for the plot to happen. Apparently, you're looking for your husband. If I didn't know that from the title summary online, I couldn't have guessed. And if you're me, you're dreading this screen:

THIS screen was the bane of my existence. There's a part in the game's 3rd act where you have to climb into a medical chamber, at which point you have to control the character monitoring you FROM the perspective of your character in the chamber. In the dark. With a heavy glass effect obscuring your vision. With several objects in that character's way that you can't see.
And if you take too long to navigate a character you can't see who moves with tank controls from a 2nd person perspective, the game will not only hard crash your PS5 but also set you back a good 10 minutes of game time to the last auto-save.
It took me 3 tries to clear that section without crashing my console, by which point I was just playing out of pure spite. I haven't had to put this much effort into clearing a bad, broken game since the last Bethesda game I played.
So you do some stuff without ready explanation of why, you do a shitty chase sequence concluded by a button prompt that didn't work the first 5 times I tried it (leading to an instant death), you hit an escape pod, and...the game stops.
You see, Elea has another name on certain other consoles: Elea - Episode 1. This piece of **** was planned to be an episodic game. Well, Episode 1 came out in 2018. I'll just look forward to Episode 2 around the same time Blood & Bullets gets its 3rd episode. Oh wait. I LIKED Blood & Bullets.
https://www.xbox.com/en-US/games/store/elea-episode-1/BNJL0X82JT46?wfExp=382CT**** this game. I have no memory of having bought it or why, though considering the game is a whole $1.50 right now on PSN, I think we might have solved the mystery, Gang!

I've played some bad games this year, but I don't think I've seen such a shining example of utter incompetence. The story is so fragmented and poorly told that you can't enjoy it as a narrative experience. The gameplay borders between being barely existent and barely functional. At least it did me the small mercy of being short.