Author Topic: The Next/Last Zelda Should/Should've Have/Had....  (Read 10973 times)

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Offline Berny

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #25 on: January 05, 2004, 01:17:29 PM »
Quote

Originally posted by: Jale
Perhaps she was an evil godess who created a destructive force to spite the other godesses Faro, DIn and Nayru. I use the term Quadraforce because on one of the Hylian shields in one of the games (or a test version...i cant remember) there is an inverted triforce piece below the actual triforce.


First, it's Farore.

Second, I'm sorry. I hadn't seen that shield before. Maybe you're right. It would certainly change the plot if Link had to stop the goddess of destruction.
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Offline Jale

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #26 on: January 06, 2004, 07:36:50 AM »
I would just like to say that the quadraforce theory isnt mine, it came from this website. Hw could you have not seen that shield, its the one in OoT!

Offline DarkSyphor

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #27 on: January 13, 2004, 09:46:32 PM »
 
HAHA LOL, AWW my stomch AWW man that kills any way your right, hehe, and what about Mario, youll get a small kid dress with a cape, and some lether shoes eating mushrooms and jumping on all his toys and his parents (if he/she had metal problems) and then riding a turtle (if he or she has one) and last but not least JUMPING AROUND THE HOUSE, any way back to Zelda

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I think that this has to be in the next Zelda Game no matter what people say it has to
the  CYCLONE they gotta bring that back and some extra moves like when a enemy attacks you, there are moves to get you out of it like jump on his wepon and back flip like the water temple in the n64 vesion with your darkself when he doges you moves by back flipping off your sword, blocking your attack and then strike, and i would really like to see him do kill blows from far range
(a small animation for people who dont know a kill blow)

(KEY)
Link:L                        
Enemy:E                                                                                                                              HA HA
Links Blade:>                                                                                                                      /                    
Enemy Cut In Half:_ _                                      L>>>>>>>>>>>>>>E(SLASH) _ _ >>>>>L
                                 
And last i would love it if you could steal Enemys weopns like just say you were fighting the Pig things and he had this Awsome sword and you stole it and use it agasnt him and you could keep the sword now that would be COOL
And one more thing i would like to see the Zelda series to soon become of a Real RPG because link wearing green all the time hust my eyes i would like to see him in black or grey and with black or red hair and having more things to buy

Sorry People I just get to carryed away with this
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Offline Jale

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #28 on: January 14, 2004, 08:18:43 AM »
I would like to see more ninja-style moves. In MM Link did all these kewl flips and stuff. Why not bring those back? Also you should be able to get more swords. It would be nice to be able to choose a weapon to suit you. If you like to hit fast and often then you get a shortsword, If you like to do large amounts of damage you get a long sword, and of course a happy medium. Perhaps you should have to stick to swords! personally I wold love to have Link with fist-mounted blades that jab in. Some people might have a hankering for a staff. I would just like to have the choice.

Offline Berny

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #29 on: January 14, 2004, 08:37:51 AM »
Quote

Originally posted by: Jale
I would like to see more ninja-style moves. In MM Link did all these kewl flips and stuff. Why not bring those back?


HA HA HA! I forgot about that. When Link first did that in the forest, it scared the crap outta me. I thought I got impaled on a stick or something. Scary shtuff.

Quote

Originally posted by: Jale
I wold love to have Link with fist-mounted blades that jab in. Some people might have a hankering for a staff. I would just like to have the choice.


No no no. While I would like more swords like in MM and OOT, I think it should stick to swords. Link could pick up stuff in WW and that was good enough. Link wasn't meant to be an assassin with poison tipped brass knuckles. Those are illegal. Ha ha. Maybe I'm just slow but I just realized that the abbreviation for Wind Waker is Majora's Mask flipped over. TOOT still rules though.
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Offline Jale

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #30 on: January 14, 2004, 08:51:16 AM »
Yeh the fist blades is a bit too much, but unarmed combat would be nice. Like in forsaken fortress in WW, why cant he strangle the guards?

Offline DarkSyphor

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #31 on: January 14, 2004, 12:17:44 PM »
what about the horse returing and you could do more moves on it like use your sword or call it and get on the horse while its still moving (like the lord of the rings when Legolas gets back on his horse with the awsome move he does) and maybe jump on the back of the horse and use your arrow to shot back wards, while the horse moves forwards, and maybe you could mount on enemy horses (if they put it on the game) like just say theres a black Knight on the horse and you rid on your horse and kick the dark knight off his horse and jump on his horse, now that would be AWSOME  
                                                                                                                                                     
maybe the new WW2 could have a war scean and your a solider it one stage naa but maybe
Any way back to the topic, also you could improve your horse agility by buying some friut it likes.  
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Offline Guitar Smasher

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #32 on: January 14, 2004, 05:38:08 PM »
Quote

Originally posted by: DarkSyphor
what about the horse returing and you could do more moves on it like use your sword or call it and get on the horse while its still moving (like the lord of the rings when Legolas gets back on his horse with the awsome move he does) and maybe jump on the back of the horse and use your arrow to shot back wards, while the horse moves forwards, and maybe you could mount on enemy horses (if they put it on the game) like just say theres a black Knight on the horse and you rid on your horse and kick the dark knight off his horse and jump on his horse, now that would be AWSOME  
                                                                                                                                                     
maybe the new WW2 could have a war scean and your a solider it one stage naa but maybe



We wouldn't want it to be too 'Hollywood', now would we!  

Offline DarkSyphor

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #33 on: January 14, 2004, 05:56:19 PM »
Okey you do have a point there but it would be awsome
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Offline Jale

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #34 on: January 15, 2004, 06:51:09 AM »
I doubt that Link would give up Epona, but there could be a different horse, perhaps a white one this time.

Offline Berny

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RE: The Next/Last Zelda Should/Should've Have/Had....
« Reply #35 on: January 17, 2004, 08:24:40 AM »
I miss Epona already. I liked her as a baby horse in MM. I hope WW2 has a horse AND a boat. I wish *I* had a horse and a boat.
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Offline - NintendoFan -

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #36 on: January 17, 2004, 01:40:38 PM »
Quote

Originally posted by: FlameDangerJames
True.

Paeguses Boots (sp?) : Well if they don't bring Epona this would be a good substitute.


Bunny Hood Anyone? I think this would be perfect. It was in OoT and MM so why not Wind Waker 2. I found it to be very useful in Majora's Mask. I can only wonder how useful it will be in Wind Waker 2, considering it might be on land.

Offline Bill Aurion

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RE: The Next/Last Zelda Should/Should've Have/Had....
« Reply #37 on: January 17, 2004, 02:38:16 PM »
Roc's feather, and only Roc's Feather...My favorite 2d Zelda item that hasn't been in a 3d one...
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Offline Jale

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #38 on: January 17, 2004, 10:58:10 PM »
The bunny hood is the same as the roc's feather in most ways because it allows you to jump large distances. I dont think they should bring back teh masks as they are from a different universe. Unless the Hero of Time comes and gives the Waker of the Winds some things I dont think we should see any masks with special powers.

Offline - NintendoFan -

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #39 on: January 18, 2004, 04:26:41 AM »
Well there were also masks in OoT, so they clearly arn't from a different universe. There was even a mask in TWW.But, I'm not saying going all out on masks like in MM, just bring back some more of the useful ones.

Or lets just put it this way, give Link something so he can run faster that's all I am really looking for. And yes, I also do think Roc's Feather indeed needs to make an entrance into the 3-D World.

Offline Bill Aurion

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #40 on: January 18, 2004, 07:16:39 AM »
Quote

Originally posted by: Jale
The bunny hood is the same as the roc's feather in most ways because it allows you to jump large distances.

I want to be able to free-jump, not just jump when reaching a pit...
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Offline Jale

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #41 on: January 18, 2004, 09:20:57 AM »
They could make it so that if you stand still with no items equipped (ie in your hand) then you can jump but I dont think free jumping would bring much to the 3D series.

Offline - NintendoFan -

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #42 on: January 18, 2004, 10:23:31 AM »
What good would jumping standing still do? As I see it free jumping would bring some good things to the 3-D series.

Offline DarkSyphor

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #43 on: January 18, 2004, 10:36:34 AM »
Miyamoto said that Majoras Mask was joining to get the jump until they done a late change to the game.
I really do hate the game when you get into parts from jump to a pole to another pole (like the first level of MM) and when you miss the jump
you loss half your life.
I hope the jump gets put in WW2
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Offline Don'tHate742

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RE: The Next/Last Zelda Should/Should've Have/Had....
« Reply #44 on: February 28, 2004, 08:49:43 AM »
Man I'd love if there were a bunch of enemies that surround you (like WW with those knights). I like that fact that when things seem to be hopeless, how you could previal. Like the first post said, we basically need more powerups......thats what make zelda games. That's the main reason I go for sidequests and even the main quest. Its cool getting some awesome new upgrade then facing a boss were you have to use it. After reading the first post, I could imagine fighting a huge army of monsters where you have to use each power of the medallions correctly. Sure it would seem like a hack n' slash but I know Nintendo can make it like zelda. I mean that's how it was back in the original zelda (there were a bunch of enemies all the time).  
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Offline Link_Up

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #45 on: April 14, 2004, 12:33:21 AM »
You know, I like this idea of Link taking to the skies on the back of a dragon. It reminds me of The Secret of Mana, anybody still have that game? (I do) You found a little baby dragon after defeating this boss, and later when you almost get killed, it saves your ass by flying in from the sky. I'd like something like that in the new Zelda:
You find a baby dragon somewhere is the first or second dungeon. Later, when Ganondorf comes to attack you, you're still too weak to defeat him. That's when the dragon swoops in and saves your arse. (somewhat like Valoo in the Wind Waker)
That's what I'd like in the next Zelda
Guess I'm the only guy from the Netherlands... Oh well, just as long as I get to discuss Zelda-thingies!

Offline Link_Up

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RE: The Next/Last Zelda Should/Should've Have/Had....
« Reply #46 on: April 14, 2004, 12:46:55 AM »
I agree with Bill. 8 Dungeons as a max, and 3 "training"-dungeons.
They should be as big as those of Oot and MM, but with the detail of WW.
Not too many items either, though more empty bottles are always welcome. Lots of land, and just lake Hylia wich you have to cross with a boat to get to the desert (and the Spirit Temple, that HAS to be in the next Zelda). You should start with Epona, or some other horse, and later you should get the choise to call a dragon as well. Pegasus boots should make a comeback, and just as mentioned before simply equip and charge up your sword to dash.
Guess I'm the only guy from the Netherlands... Oh well, just as long as I get to discuss Zelda-thingies!

Offline Link_Up

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RE:The Next/Last Zelda Should/Should've Have/Had....
« Reply #47 on: April 20, 2004, 01:48:16 AM »
I also miss Navi/Tatl. Sure, WW was too easy to ask for any advice on how to beat bosses, but Oot and MM where more difficult and thus the fairies really helped me out. So I'd say the next Zelda should be more difficult, more like Oot & MM, and should have a nice fairie comeback (How about fairies live forever and Link from the WW (hero of Winds) encounters Navi on the new-found land. Navi tells Link what happened to the Hero of Time-Link after Ganondorfs defeat, so we don't have to discuss that anymore.)
Guess I'm the only guy from the Netherlands... Oh well, just as long as I get to discuss Zelda-thingies!