Author Topic: Resident Evil 4 Discussion  (Read 275057 times)

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Offline vudu

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RE:Resident Evil 4 Discussion
« Reply #100 on: February 06, 2004, 09:26:42 AM »
a few new tidbits regarding re4.

this game is sounding cooler and cooler every time something new is leaked.  i'm definately looking forward to this game.  

"Firing your pistol in one area will cause Zombies in another area to be more attentive (They can hear now)."  very very cool.

"The blue shadow ghosts shown in the E3 build cannot be killed. They can interact with the environment and bring things in the environment to life. Everything will attack you."  even cooler.

"Leon S. Kennedy is the main character; however, four other heroes from past games will also emerge."  having only played the resident evil remake, i'm guessing i will need to play at least some of the other games in order to fully understand the storyline of re4.  can someone who has played all the games tell me which ones are most important to the overall storyline of the series?  i don't mind skipping re0 or code veronica if i wouldn't miss out on much.  
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Offline Bill Aurion

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RE: Resident Evil 4 Discussion
« Reply #101 on: February 06, 2004, 09:45:48 AM »
It's about time zombies relied on their senses...That's how they were supposed to act in the first place...

And I guessed the "possessive" nature of the virus back when the first trailer was released...Go me... ^_~

4 likely characters to play as...

Claire
Chris
Jill
****** MYSTERY!  (How about a bad guy? )
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Offline Draygaia

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RE: Resident Evil 4 Discussion
« Reply #102 on: February 06, 2004, 12:03:48 PM »
Well if they stick with the old style of gameplay I hope the control would feel like FFVII-FFIX when you're not fighting.  Seriously they're similar and it gives RE an easier control.  I've been using the classic control a while but I was never truly into the control to feel good about it.  I was only good enough to stick with the game.  The C type control in REmake was fantastic though.  Too bad Zero didn't have it.

I also hope you can transform for a short while into a creature or play a creature.  You would control a tyrant, nemesis, etc and you would start taking out the Police team or go against your creator and your own brothers and sisters.  You also get multiple weapons that are used as references from horror movies.  Chainsaw(TCM), Masks(F13th/Halloween/TCM/Scream/etc), Machete(F13th), Glove(Nightmare), etc
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Offline Bill Aurion

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RE: Resident Evil 4 Discussion
« Reply #103 on: February 06, 2004, 12:18:47 PM »
"I also hope you can transform for a short while into a creature"

If you're infected, you're infected for good...This isn't the Hulk...
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Offline Zero_Plague

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RE:Resident Evil 4 Discussion
« Reply #104 on: February 06, 2004, 12:51:44 PM »
This is for kingvudu.

Okay, just tried to write out this story... but it is kind of hard to do just to start from scratch.

I'm really tired now so I'll just quickly tell you about some information on a few of the many stories and characters in Resident Evil.


The truth behind the trouble:  The story of Dr. James Marcus

The Abandonned Training Facility.
The Spencer Estate.
The Explicit Express.

All located in the Arclay Forest... and all victims for an upcoming outbreak.
The Training Facility owned by the Umbrella Corporation is attacked by... leeches?
The Spencer Estate also owned by the Umbrella Corporation is once again attacked by... leeches.
The Explicit Express carrying Umbrella Staff.... and you guess it. Attacked by leeches.

But why is the locations being attacked all have to be owned by the Umbrella Corporation?
Why isn't the residents of Raccoon City being attacked?
Who is this man in the white robes ordering his millions of leeches through an opera like voice to attack people... all part of Umbrella?

Even the leeches form into a human like form of some sort of old man. What is happening? Why?
There must be a reason for this... and there is.

Here it is:


Years ago, Lord Ozwell Spencer (Founder of Umbrella) mentions to James Marcus (Director of Umbrella) that it would be great if he had him as the Director of his Corporation.
Marcus agrees, but can really care less about the corporation.

He is only interested in his own field of studies... especially his study with the Progenitor Virus (Also known as the Mother Virus) .
His research grows in the it's study... and soon enough... he uses Leech DNA and combines it with the Progenitor Virus.

Results are extraordinary, and he names his creation, the T-Virus (Short for Tyrant-Virus).
As his study in his new T-Virus grows rapidly, he is suddenly met by two men.

The sly and cunning Captain Albert Wesker & the scientific mastermind researcher, Dr. William Birkin.

James Marcus is suddenly assassinated under Wesker's orders, and Dr. William Birkin takes over Marcus' research of the T-Virus.
They dump his dead body in the sewers of the Training Facility... left only to rot while Dr. Birkin takes the lead of rsearching in the virus.

But during that time... Jame's leeches that were used in the creation of the T-Virus scatter lonely through out the Training Facility.
One of the leeches (The Mother) crawls through the sewers... and finds the dead body of James Marcus.

The leech crawls inside his opened mouth... and suddenly, Marcus' internal organs are re-animated by the T-Virus infected Leech.
Marcus is back... and he only has one thing on his mind... ...Revenge.

The white robed man is another identity of Director James Marcus... and the leeches were all ordered to attack locations owned by Umbrella, only for revenge.

If we skip forward through Resident Evil right to the end... I will just quickly tell you the demise of James Marcus.
James Marcus transforms from his ordinary form into the Leech Queen where you will fight him 2 times in the game.

The first time you fight him, he is still going through transformation... so you have it easy.
But the 2nd time you fight him is a tad-bit harder.

Rebecca Chambers (Medic of STARS Bravo Team) and Billy Coen (Escaped Convict) go up against the Leech Queen as the Self-Destruct timer counts down.
They both realise that as sunlight peeks through a crack, it burns the skin off the Leech Queen.

So Rebecca tries to open the large shutter on the ceiling so that sunlight can melt the Leech Queen to death. Billy distracts the Queen as Rebecca concentrates on pulling the shutter levers.
When the shutters are open, the Leech queen squeal in pain as the sunlight beams onto her... and there is only about a minute left until the place explodes.

But the Leech Queen does not take a hint... and still tries to kill Rebecca... and manages to trap her into a corner.
As Rebecca stumbles backwards, she lands on the floor, and notices a Magnum Revolver lying about a meter away from her.

The Leech Queen approaches, and Rebecca grabs the revolver and throws it up into the air as Billy catches it on the other side.

(This part is my favourite )

Going into slow-motion, Billy shoots the revolver, and the one bullet exits the gun barrel, and slams right into the Queen's throat, making blood splatter every where.
The force of the gunshot sends the Queen flying backwards.

The Facility starts to explode... and the Queen is pushed back into the elevator shaft where she continues to fall as fire rises up through the shaft.
She falls into the flames... and that is the end of Dr. James Marcus.




So hopefully this was a brief explanation of James Marcus... one of the many Resident Evil Character's.
You can probably see why I am too tired to write out the entire synopsis of all 10-12 games. This was only a Character Synopsis let alone the whole game.

But I'll do another character tomorrow or maybe a few hours later. Just have to rest my mind for now.  

Offline Gamebasher

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RE:Resident Evil 4 Discussion
« Reply #105 on: February 07, 2004, 07:01:42 AM »
Nomatter what people say about Resident Evil 4, one thing is for sure:

It´s going to sell bucketloads of NGC´s!!!

It is thefirst free-roaming RE game, and that means there is nothing like it out there when it hit´s the market as it is exclusive to the GameCube.

Just hope Nintendo will advertise that god damn game, because it is going to ROCK!

Remember thesense of awe we all felt when playing Mario 64 and Zelda 64, for the first time? Because, these games were the first 3D incarnations of the series! It´s going to be like that this time too.

That is why it will be a real killer....

Nintendo is the originator of videogame innovation! The Great Mover of the Industry. Past, present and future. Rightfully, the King of Videogaming!

Offline NinGurl69 *huggles

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RE: Resident Evil 4 Discussion
« Reply #106 on: February 07, 2004, 10:28:41 AM »
So Code Veronica was only "halfway there"?
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Offline Bill Aurion

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RE: Resident Evil 4 Discussion
« Reply #107 on: February 07, 2004, 10:31:05 AM »
Yeah, really...CV was the first "non-prerendered" title in the series...

RE4 could, however, be the first RE with full-direction movement(my made-up term for movement in the style of Mario 64, etc)...
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Offline NinGurl69 *huggles

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RE: Resident Evil 4 Discussion
« Reply #108 on: February 07, 2004, 12:13:25 PM »
very nice made-up term!
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Offline Zero_Plague

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RE:Resident Evil 4 Discussion
« Reply #109 on: February 07, 2004, 12:41:32 PM »
Yeah, hopefully the controlling in this game will be so much more free then it is in some previous RE games.

I'm also wondering if the controlling is going to be somewhat like Luigi's Mansion.

We see that in the 2nd Trailer for RE4, Leon walks forward, as his torch shines along the wall to the right of him.
Maybe the C-Stick controls one arm to move around as the Joystick actually moves Leon around.
It just reminds of Luigi's Mansion as Luigi walks around and the C-Stick moves his Vaccum around.

Anyway...

Even without new trailers coming up, this game is just becoming more interesting by the second.
I'm sure everybody has heard the old rumors of Mr. Hook (That ghost like creature) of posessing an object and using it to his advantage.

To me, that would sound extremely interesting, and hopefully it is true.
Seeing one of them dolls with the knives walk around the corner will really build up the scare factor.

But hopefully this game dosen't go on the paranormal side of things.
I just noticed it the other day, and I've mentioned it before, but at the 41 second mark in the 2nd Trailer, you can see a face take form in the blowing curtain.

It may just be coincidence, but it sure does look freaky.  

Offline Mario

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RE: Resident Evil 4 Discussion
« Reply #110 on: February 07, 2004, 01:11:38 PM »
An interesting detail that i don't think has been mentioned:

- Zombies will not only see you but also hear and even smell you... if you take damage you bleed, and the more you're hurt the more you bleed, then the more they can smell (detect) you, and also hunt you down based on that scent unless you bandage yourself up.

Scariest game ever? Quite possibly. I'm a bit annoyed that it's coming to the US and Japan in 2004, and PAL regions have to wait until 2005, but i can wait.. i'm used to it.

Offline Zero_Plague

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RE:Resident Evil 4 Discussion
« Reply #111 on: February 07, 2004, 01:54:12 PM »
Quote

Originally posted by: Mario
An interesting detail that i don't think has been mentioned:

- Zombies will not only see you but also hear and even smell you.



I've heard about that, and hopefully it is true.
That is probablly the main thing which is going to make this game really scary.
Zombies stalking you, but you've got no idea where the hell they are.

It looks as if Capcom has also added in Patrolling Zombies to walk around at free will, not only when they see you. It shows this in the trailer as the zombie walks past the window... and is then nowhere to be seen.
I might be importing Biohazard 4 over from Japan, and then I'll just wait to buy Resident Evil 4 when it is released down here.

Offline Bill Aurion

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RE: Resident Evil 4 Discussion
« Reply #112 on: February 07, 2004, 02:52:45 PM »
As I've shown before, watch the only scene with a zombie...The zombie materializes out of nowhere, plus you notice a nice little reaction from Leon as well...Definitely more "paranormal"(in a more biological sense than spiritual) than the other entries of the series...
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Offline Metroid masked

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RE:Resident Evil 4 Discussion
« Reply #113 on: February 07, 2004, 06:04:18 PM »
this game looks awesome i hope theres more exclusive RE titles coming to the cube, That reindeer and hook guy look freaky.... i shivering right now

Offline Zero_Plague

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RE:Resident Evil 4 Discussion
« Reply #114 on: February 07, 2004, 06:51:33 PM »
Whats that?

This game better not be on the paranormal side of spirituality.
The only thing I can guess is that Leon is hallucinating when he gets bitten too much to see all this wierd stuff.

Offline Bill Aurion

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RE: Resident Evil 4 Discussion
« Reply #115 on: February 07, 2004, 06:56:38 PM »
I'm assuming that's the face in the drapes, right?  I'm guessing that this mother virus has something of an intelligence...

As I said, I'm sure the game will stick on the biological sense of things...
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Offline Armed

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RE:Resident Evil 4 Discussion
« Reply #116 on: February 07, 2004, 06:59:34 PM »
Yup sounds cool im buying it
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Offline Mario

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RE: Resident Evil 4 Discussion
« Reply #117 on: February 07, 2004, 07:07:01 PM »
"The owner of this file has exceeded their daily usage limit."
Image not working :\

Hallucination would be interesting, like when you lose too much "blood" you go all dizzy and wierd things happen, but that would kind of be pretty similar to the sanity effects in Eternal Darkness.. depending on how it's pulled off of course. *shrugs shoulders*

Maybe the whole game is just a dream? And when Leon wakes up he finds a book explaining everything, in his pocket, and it wasn't there before the dream. OMG.

Quote

Yup sounds cool im buying it

sales +1

Offline Zero_Plague

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RE:Resident Evil 4 Discussion
« Reply #118 on: February 07, 2004, 07:19:47 PM »
Quote

Originally posted by: Mario
"The owner of this file has exceeded their daily usage limit."
Image not working :\


Yeah, that usually happens with my account.

But I guess that you can just check it out on the trailer anyway. It's on the 41 second mark and it's when the curtain starts to blow.  

Offline Metroid masked

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RE:Resident Evil 4 Discussion
« Reply #119 on: February 07, 2004, 09:48:28 PM »
isnt resi evil weird enough already (zombies, freaky hook dudes, zombie dogs , etc.) i think there should be a effect where when you see something really scary your character will started panicking and if you get too spooked you will die of a heart attack now theres a concept that works.Never Happening

Offline Zero_Plague

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RE:Resident Evil 4 Discussion
« Reply #120 on: February 07, 2004, 10:27:40 PM »
Quote

Originally posted by: Metroid masked
isnt resi evil weird enough already (zombies, freaky hook dudes, zombie dogs , etc.)


These all relate to Biological Affairs (Genetics, viral research etc...) and are all to do with a matter of  simply taking reality and altering it a little by giving Earth's scientists a huge update in Scientific Research.

That is the kind of stuff that Resident Evil is made up of.

But what I'm concerned about is that it looks like RE4 is going into the Supernatural & Paranormal areas (ghosts, spirits, hallucinations etc...) which is referred to as Psychological Horror.

Resident Evil is not meant to be Psychological Horror.
We leave that kind of stuff for Silent Hill etc....

Offline Mario

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RE: Resident Evil 4 Discussion
« Reply #121 on: February 07, 2004, 10:47:43 PM »
If some of the enemies are ghosts/spirits, then how would you kill them? Would gun bullets hurt them or go right through them?

Offline Zero_Plague

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RE:Resident Evil 4 Discussion
« Reply #122 on: February 08, 2004, 01:00:16 AM »
Quote

Originally posted by: Mario
If some of the enemies are ghosts/spirits, then how would you kill them? Would gun bullets hurt them or go right through them?


I'd presume that your bullets would just shoot through them seeing that Mr. Hook seems not to even jolt at a bullet striking him.
But hopefully there are no ghosts in Resident Evil 4.

I can handle (and like the idea) of the Virus posessing objects (dolls etc...) to attack you... but having spirits and ghosts in this game would totally ruin Resident Evil's atmosphere in my opinion.

I don't think Capcom would put in that sort of style into it though.
Hopefully that curtain is just all coincidence... but then again... I don't know what to think of that severed deer's head.
At first I thought that it's just another object posessed by the virus... but that dosen't explain all the blood around it.

I'm praying Capcom don't do anything too stupid.

Offline Nimbus

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RE:Resident Evil 4 Discussion
« Reply #123 on: February 08, 2004, 01:38:41 AM »
My take on the ghost:
I think that Leon will get infected and slowly turn psychotic (like most infected creature do).  See it as ED sanity meter.
Maybe (but I don't hope so...) the game is based on goals and time.  Like find this before you'll become crazy...  A kind of chemicals that slow the disease.
The only thing I really hope is that there will be a lot of NPC.  I love NPC in Resident Evil.  

Offline jime

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RE:Resident Evil 4 Discussion
« Reply #124 on: February 08, 2004, 03:18:39 AM »
This is probably a really dumb question but does RE zero come before the first ive never really played either.