Author Topic: Zelda: Wind Waker was it a let down?  (Read 73876 times)

0 Members and 1 Guest are viewing this topic.

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #225 on: April 17, 2004, 09:19:17 AM »
13+ dungeons?  Keep dreaming...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline KnowsNothing

  • Babycakes
  • Score: 11
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #226 on: April 17, 2004, 03:31:36 PM »
You don't want that many dungeons, or the game will drag on and people will complain that Nintendo just added the extra dungeons without making them interesting just as a cheap way to pretend to be listening to their fans while they really sit back in a banana chair eating eggs humming "Yellow" by Coldplay and twidling their hair into little knots that won't come out for a while.  And then they'll complain that it's cel-shaded.

- Grey Ninja
kka wakka wakka wakka wakka wakka wakka wa

Offline Smashman

  • Score: 0
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #227 on: April 18, 2004, 05:32:27 AM »
LTTP had around 11 or 12 dungeons or so, and it is one of the best Zelda games, so yes, I DO think 13 dungeons would work. Make them not TOO long and not TOO short, and we have the perfect game.

Or, they could just port LTTP to 3D. lol.
I am the one and only Smashman. Don't believe me? Well, then. I shall entomb you!

Offline evil intentions

  • winged people + card battling = suck
  • Score: 0
    • View Profile
RE:Zelda: Wind Waker was it a let down?
« Reply #228 on: April 18, 2004, 10:46:36 AM »
Quote

Originally posted by: KnowsNothing
You don't want that many dungeons, or the game will drag on and people will complain that Nintendo just added the extra dungeons without making them interesting just as a cheap way to pretend to be listening to their fans while they really sit back in a banana chair eating eggs humming "Yellow" by Coldplay and twidling their hair into little knots that won't come out for a while.  And then they'll complain that it's cel-shaded.

- Grey Ninja


Grey Ninja?
Quote<BR> Originally posted by: Hostile Creation<BR>
But yea, dead when muted was my intention. . . EVIL INTENTION THAT IS ha ha ha.
<BR><BR>Buy Baten Kaitos..you

Offline Mumei

  • Score: 0
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #229 on: July 10, 2004, 09:29:14 AM »
I wouldn't say it is a letdown... But I don't think it is nearly as good as some people say.  The game was far, far too easy.  I was never in danger of dying even once and the dungeons pale in comparison to ALttP's dungeons.  They are still pretty good, or I wouldn't have played through the entire game and gotten everything but the GBA bonuses.  

The sailing also felt forced, as though they added it in to make the game longer.  Take out the sailing and the game's length drops drastically.  The sailing was rather boring as well; I would leave the room for 3 or 4 minutes and get online while I waited to arrive at my destination.  

The combat was also far too easy.  There were very few enemies that could cause more than 1/2 a heart of damage and many could only cause 1/4 a heart of damage.  I wanted to fight an enemy that could knock off 5 hearts in one blow, make the game challenging.  So my biggest problems with The Wind Waker is the fact that it was far too easy and the dungeon's just weren't as good as ALttP's, OoT's or MM's.

To the person above me who said something about porting ALttP into 3-D... In some ways, OoT was a bit of a rehash of ALttP as far as enemies, the entire theme, and many of the items go.  And ALttP had 13 dungeons, all of which were incredible.

Offline Link_Up

  • Score: 0
    • View Profile
RE:Zelda: Wind Waker was it a let down?
« Reply #230 on: July 11, 2004, 12:47:52 AM »
Well, since everyone is talking about AlttP, i'll just give my opinion about the game:
Yes, A Link to the Past is the best game ever for the Snes, the graphics rock, even today, and the Light / Dark world is a very original feature, BUT i found 11 (or was it more?) dungeons just a little bit too much. After completing the Marsh dungeon in the dark world I had the feeling: "about time i get to kick Ganon's butt", but that's just me, I guess.
And about making a 3d remake, I say the idea is very nice, but I dunno if nintendo can make the game again in 3d. Sure, the new Zelda proves they can make beatiful games today, but I think they dont want to make another Link to the Past, they never made a remake of an old game did they? Just new games referring to old games.
Guess I'm the only guy from the Netherlands... Oh well, just as long as I get to discuss Zelda-thingies!

Offline Mumei

  • Score: 0
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #231 on: July 11, 2004, 08:12:18 AM »
Um... Nintendo makes remakes of old games all the time.  That is how they milk the GBA cash cow.  Or maybe you meant a real remake, where everything is changed?  

Offline Smashman

  • Score: 0
    • View Profile
RE:Zelda: Wind Waker was it a let down?
« Reply #232 on: July 11, 2004, 02:01:40 PM »
(And I'll just add that in at least 95% of the cases, the only reason that those pollers like OoT more than WW is because of the graphics, handsdown)


Please, prove this? Just because there are some whiners who don't like WW because of its graphics, doesn't mean that that is the only reason the majority like OOT better.

I am the one and only Smashman. Don't believe me? Well, then. I shall entomb you!

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #233 on: July 11, 2004, 02:22:52 PM »
Well if it isn't my old nemesis, Smashman?

But the graphics argument really does seem to be the case...Of course, 95% is a pretty inflated number...I would assume that the casual gamer would like OoT more due to graphical content and that most HARDCORE gamers that liked OoT more did so due to actual game content...Casual gamers exceed hardcore gamers, so you do the math...  
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Mumei

  • Score: 0
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #234 on: July 11, 2004, 05:55:20 PM »
I liked OoT better because it was more difficult, I don't have to spend long amounts of time doing nothing (sailing), and I like the dungeons better.  Same reasons why I like ALttP better than OoT (excluding the "long amounts of time doing nothing" reason).

Offline evil intentions

  • winged people + card battling = suck
  • Score: 0
    • View Profile
RE:Zelda: Wind Waker was it a let down?
« Reply #235 on: July 13, 2004, 08:00:18 PM »
Everybody seems to dislike the sailing.  I liked it.

OoT was hard for me because when I played it I was a lot younger.  When I play it now, it's just as easy as WW.  
Quote<BR> Originally posted by: Hostile Creation<BR>
But yea, dead when muted was my intention. . . EVIL INTENTION THAT IS ha ha ha.
<BR><BR>Buy Baten Kaitos..you

Offline Link_Up

  • Score: 0
    • View Profile
RE:Zelda: Wind Waker was it a let down?
« Reply #236 on: July 13, 2004, 11:06:26 PM »
Quote

Originally posted by: Mumei
Um... Nintendo makes remakes of old games all the time.  That is how they milk the GBA cash cow.  Or maybe you meant a real remake, where everything is changed?


Yup, I meant REAL remakes, like a 3d version of AlttP. I guess what you are referring to are games like Mario bros. 1,2&3 being brought to the GBA. If that is the case, that's not remaking a game, it's porting the game. Or you should call the added feature of Mario making comments a remake...
Not that I mind Nintendo porting old classics to a modern system, I like it, it gives new gamers a look at what old games where like (WAY better than most of the crap today...) and gives older gamers like Bill and me a chance to play old long-lost classics again. I'm thinking about buying Exitebike myself, can't remember where i put the NES-cartridge...
Guess I'm the only guy from the Netherlands... Oh well, just as long as I get to discuss Zelda-thingies!

Offline Mumei

  • Score: 0
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #237 on: July 14, 2004, 02:03:15 AM »
OoT wasn't truly a remake, but the similarities are so similar that you can pretend it is... Just pretend that they redid some dungeons, left out some other dungeons, and left out some items... Oh and instead of the Dark and Light worlds you have the Young Link and Adult Link worlds.  

Okay, so it's a stretch, but you can deal with it .

And to mouse_clicker:

Quote

A game's quality is entirely subjective


Unless you are talking about Big Rigs .  A winner is you!

Offline Smashman

  • Score: 0
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #238 on: July 14, 2004, 12:24:12 PM »
Well, Bill, we meet again

Well, I suppose you're right. However, if Wind Waker had realistic graphics I still feel people would still choose OoT over WW.
I am the one and only Smashman. Don't believe me? Well, then. I shall entomb you!

Offline Mumei

  • Score: 0
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #239 on: July 14, 2004, 01:04:48 PM »
I believe you are right.  Why?  Because the biggest complaint among fans and people who don't like the game is the sailing and the widespread opinion that the dungeons just aren't as good as OoT's.

Of course there are the idiotic fanboys who say, "OMG teh graphix is teh kiddie!!!" <-- make that stupider and have even worse grammar, but they are idiots.  

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #240 on: July 14, 2004, 01:17:23 PM »
"Because the biggest complaint among fans and people who don't like the game is the sailing"

Half-right:
Complaint from fans:  too much sailing(rofl) & lack of dungeons(reasonable complaint)
Complaint from people who don't like the game: graphics

To outright hate the game because of just the sailing is unheard of...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Mumei

  • Score: 0
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #241 on: July 14, 2004, 01:45:15 PM »
You must be shielding yourself from those people then.  I'm assuming the place isn't well liked here, but go to the Wind Waker board on GameFAQs and ask what people like and dislike about the game.

I guarantee you that the majority of the serious complaints will be about difficulty, sailing and the dungeons.

Offline Smashman

  • Score: 0
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #242 on: July 14, 2004, 03:12:26 PM »
Sailing is both a major and minor flaw. It completely contains the Zelda magic if it is only for SO long, but after TOO long, it loses the Zelda magic completely, and becomes tedious. Thank god for the Ballad of Gales. Like I stated before, if the game had... mmm... say 4 more dungeons, I would dismiss the sailing flaw entirely.

OoT was flawless... You didn't ride Epona seemingly forever, and places were quite close together. Hyrule Field was not THAT large. Dungeons were all not TOO long, and not TOO short, and were of reasonable difficulty.
I am the one and only Smashman. Don't believe me? Well, then. I shall entomb you!

Offline GoldShadow1

  • Score: 0
    • View Profile
RE:Zelda: Wind Waker was it a let down?
« Reply #243 on: July 14, 2004, 05:49:17 PM »
Quote

Originally posted by: /-\rcadian_Xla\/e
Wind Waker would be one of my favourites. I dont think any of the zelda's would be in my top 5 maybe Ocarina Of Time and Wind Waker.


I congratulate you on your ability to completely contradict yourself / change your mind within a single sentence.

Offline Berny

  • Seriously.
  • Score: 0
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #244 on: July 15, 2004, 06:48:18 AM »
hahahhahahahahahhaha That is one of the funniest thing's I've ever read. ^_^
has 6 gmail invites. wants to rid himself of them. email for gmail.

Offline Mumei

  • Score: 0
    • View Profile
RE:Zelda: Wind Waker was it a let down?
« Reply #245 on: July 15, 2004, 07:43:45 AM »
Quote

Originally posted by: Smashman
Sailing is both a major and minor flaw. It completely contains the Zelda magic if it is only for SO long, but after TOO long, it loses the Zelda magic completely, and becomes tedious. Thank god for the Ballad of Gales. Like I stated before, if the game had... mmm... say 4 more dungeons, I would dismiss the sailing flaw entirely.

OoT was flawless... You didn't ride Epona seemingly forever, and places were quite close together. Hyrule Field was not THAT large. Dungeons were all not TOO long, and not TOO short, and were of reasonable difficulty.


OoT wasn't not flawless:

The storyline was far too derivative; it was ALttP redone.  The Light and Dark World being changed to the Young Link/Adult Link eras, collecting the three stones in OoT and collecting the pendants (I forgot what they were called) in ALttP before receiving the Master Sword, freeing the Sages/Maidens in both games; it was far, far too similar in terms of story.

And the games dungeons were quite easy.  Any idiot can look at their minimap and see the room where they haven't been to and where the treasure chest is and go there.

The game is absolutely amazing, though and I would recommend it to anyone who is thinking about it... But it is not flawless.

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #246 on: July 15, 2004, 07:47:02 AM »
The camera system is the worst thing about OoT...but it's tolerable...

"And the games dungeons were quite easy. Any idiot can look at their minimap and see the room where they haven't been to and where the treasure chest is and go there."

Meh!  It's been like that in every Zelda game except LttP, only because the map in LttP sucked miserably... >=(
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Smashman

  • Score: 0
    • View Profile
RE:Zelda: Wind Waker was it a let down?
« Reply #247 on: July 15, 2004, 11:05:01 AM »
OoT wasn't not flawless:

The storyline was far too derivative; it was ALttP redone.  The Light and Dark World being changed to the Young Link/Adult Link eras, collecting the three stones in OoT and collecting the pendants (I forgot what they were called) in ALttP before receiving the Master Sword, freeing the Sages/Maidens in both games; it was far, far too similar in terms of story.

And the games dungeons were quite easy.  Any idiot can look at their minimap and see the room where they haven't been to and where the treasure chest is and go there.

The game is absolutely amazing, though and I would recommend it to anyone who is thinking about it... But it is not flawless.


The storyline was similar to all other Zeldas, really... Link rises up every 100 or 1000 years to defeat Ganon. The Young Link/Adult Link were very different... You can only carry certain items as Young and Adult, and can't carry certain ones, also. The three stones in OoT was very much like the three pendants, as was collecting the Master Sword before saving the Sages.

But, OoT was about the transition from 2D to 3D. It is a timeless classic that I love more than any other game. I really don't think the fact it followed LttP on some things a FLAW, but just to connect it to other games.
I am the one and only Smashman. Don't believe me? Well, then. I shall entomb you!

Offline Mumei

  • Score: 0
    • View Profile
RE: Zelda: Wind Waker was it a let down?
« Reply #248 on: July 15, 2004, 03:13:05 PM »
They weren't just similar, it was incredibly similar.  The first three dungeons being about getting the Pendants, the next dungeons being about saving the Sages, which is a direct parallel to ALttP.

It followed ALttP on its basic structure, I wanted something new.  

Offline Jale

  • BURN BABY BURN
  • Score: 0
    • View Profile
RE:Zelda: Wind Waker was it a let down?
« Reply #249 on: July 15, 2004, 11:49:17 PM »
It was great for those of us who hadn't played LttP.