this whole psp bashing is way overblown, as far as BS specs... if the unit is being released Q4 2004, the specs are by no means bs, as history shows...specs for a system are released a bit over a year before entry into the market and this case follows that suit. the only thing that could be considered bs is the polygon performance claims of 33 mil/sec.
claiming that the PSP textures will resemble N64's going by ram alone would make sense, but if you take into account the bandwith speed for accessing the ram, then PSP outperforms N64 so staggering it is just downright silly to even compare them.
RAM BANDWITH COMPARISON: (know this: 1024 Megabytes = 1 Gigabyte)
PSP memory bandwidth of 2.6 Gigabytes per second
N64 memory bandwidth of: maximum 4,500M bit/sec. (that is megabits, not megabytes...)
also PSP's graphics processer has 2 Megabytes of VRAM
bandwidth of 5.3 Gigabytes per second
going by this data, the texture quality of the PSP should be close to that of Dreamcast.
The PSP could completely destroy GBA but will probably appeal to a more tech-savvy older crowed interested in the other features as much/or more than using it for games...thereby leaving the GBA and it's succesor as competent game machines in a different marketplace.
the issue with PSP is battery life and price. I see it costing $250.
With the highend processors, laser for reading discs, motor for spinning discs, high resolution screen, etc; the lithium ion battery included will probably result in 5 hrs or less of playtime before recharging.