Author Topic: psp specs revealed  (Read 29162 times)

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Offline ActorJ

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RE:psp specs revealed
« Reply #25 on: July 31, 2003, 07:41:52 AM »
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Originally posted by: kingvudu
i was wondering about the screen myself.  if what grey ninja said is true, and the thing is as powerful as a n64, how are they going to make the screen clear enough to view the graphics?  the amount of pixels that would be required to display such an image is mind-boggling on a handheld.



What? 320X240 is mind boggling?


Give me a break.

The PSP has a 480X272 screen.

Offline Clonester

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RE:psp specs revealed
« Reply #26 on: July 31, 2003, 10:35:55 AM »
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Originally posted by: HiTmaN
Yes all that, but dont you think Sony has thought of that? Sony is trying to dominate the handheld market now. Do you  think Sony would get all this hardware, and make a gigantic portable system? Think with your brains here, Sony has definetly thought about that. I'm going to guess its going to be between a Game Gear and Atari Lynx in size.


A portable with a 4.5 inch screen being just slightly bigger than a Game Gear? Ha. I'll believe it when I see it. Of course it won't be unreasonably big, but it will be a lot larger than the GBA SP. The SP is 6 inches long unfolded. Almost as big as the PSP's screen. What you don't realize is that Sony doesn't *really* care how big the PSP is just as long as it is portable. Their selling point will have to be power and image, because that is where the Nintendo is most "vulnerable", even if their next handheld addresses those issues.
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Offline VariantX

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RE:psp specs revealed
« Reply #27 on: July 31, 2003, 10:37:06 AM »
33 million polys... you would think sony would have learned their lesson with the ps2's overblown specs.
I would expect something in between n64 and DC at best.  If they get this thing to have a battery life longer than 3 hrs and cooler than 2000 degrees farenheit then ill tip my hat to them.

Offline boggy b

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RE: psp specs revealed
« Reply #28 on: July 31, 2003, 11:30:40 AM »
33m polygons per second isn't really that great. Say the game is running at 30fps, that's 1.5million per frame. That's if they're textured et al, which that statistic doesn't tell us. We'll just have to wait and see. However, everyone bashing it, claiming that its a Frankenstein with all the best parts Sony can find should look at the specs again. I have a friend at another forum who probably knows more about hardwarre than all of you combined - and he says that these specs look tasty (if they're to be believed). This guy is NOT a PS fan (in fact, he hates them. He only really likes PCs).

What does it matter anyway, as long as the games are good?  
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Offline mouse_clicker

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RE:psp specs revealed
« Reply #29 on: July 31, 2003, 12:03:45 PM »
"What does it matter anyway, as long as the games are good? "

Very true, but it shows that Sony would decieve people to get sales rather than advertise what they should be advertising, the games. t's a horrible trend and unfortunately one that works. When people like Nintendo are honest, they're ignored.  
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Offline manunited4eva22

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RE:psp specs revealed
« Reply #30 on: July 31, 2003, 03:46:17 PM »
boggy, chairmansteve is not the most knowledgable person on the face of earth by a long shot, so take his opinion with a grain of salt.

Offline HiTmaN

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RE: psp specs revealed
« Reply #31 on: July 31, 2003, 04:23:53 PM »
I honestly dont know about these specs, but I do get a little ticked when people dont even own the system and says it going to fail. I mean official specs havent even been released, nor a picture of the PSP. IMO if its goin for $200 theres not a chance I'm getting it. Theres only one handheld for me and its called the Gameboy. Nintendo has Pokemon, which is way cooler then any portable game Sony can release, and I cant wait for the Fire SP!
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Offline aoi tsuki

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RE: psp specs revealed
« Reply #32 on: July 31, 2003, 06:27:43 PM »
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A portable with a 4.5 inch screen being just slightly bigger than a Game Gear? Ha. I'll believe it when I see it. Of course it won't be unreasonably big, but it will be a lot larger than the GBA SP. The SP is 6 inches long unfolded. Almost as big as the PSP's screen. What you don't realize is that Sony doesn't *really* care how big the PSP is just as long as it is portable. Their selling point will have to be power and image, because that is where the Nintendo is most "vulnerable", even if their next handheld addresses those issues.


And Sony released screen size info where?
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Offline Uglydot

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RE:psp specs revealed
« Reply #33 on: July 31, 2003, 07:58:12 PM »
Damn, if it's like this, I don't want it anymore.  I was going to buy it before.  

Offline Termin8Anakin

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RE: psp specs revealed
« Reply #34 on: July 31, 2003, 08:04:57 PM »
You know, i swear i had a post on this thread (not this one)..............
Oh well.....

You know, why don't Sony just make a bloody laptop and call it the PSP?

It would be a whole lot easier than making up BS specs, cramming the whole chipset into a six inch thick steel casing (with an industrial-power fan) to keep it from burning the user's hands at Earth-core temperatures, using a power source that needs more energy than all the world's nuclear power plants can supply, bragging that the thing has a screen bigger than most rear projection TVs, and using more money than Bill Gate's adult movie bank account to market the damn thing only to tech heads who think that this is the Second Coming.

Is what i said a bit of an exaggeration?
Please.....Sony has come up with bigger BS than this.
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Offline joeamis

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RE:psp specs revealed
« Reply #35 on: July 31, 2003, 09:45:54 PM »
this whole psp bashing is way overblown, as far as BS specs... if the unit is being released Q4 2004, the specs are by no means bs, as history shows...specs for a system are released a bit over a year before entry into the market and this case follows that suit.  the only thing that could be considered bs is the polygon performance claims of 33 mil/sec.

claiming that the PSP textures will resemble N64's going by ram alone would make sense, but if you take into account the bandwith speed for accessing the ram, then PSP outperforms N64 so staggering it is just downright silly to even compare them.
RAM BANDWITH COMPARISON: (know this: 1024 Megabytes = 1 Gigabyte)
PSP memory bandwidth of 2.6 Gigabytes per second
N64 memory bandwidth of: maximum 4,500M bit/sec. (that is megabits, not megabytes...)

also PSP's graphics processer has 2 Megabytes of VRAM
bandwidth of 5.3 Gigabytes per second

going by this data, the texture quality of the PSP should be close to that of Dreamcast.

The PSP could completely destroy GBA but will probably appeal to a more tech-savvy older crowed interested in the other features as much/or more than using it for games...thereby leaving the GBA and it's succesor as competent game machines in a different marketplace.

the issue with PSP is battery life and price.  I see it costing $250.  
With the highend processors, laser for reading discs, motor for spinning discs, high resolution screen, etc; the lithium ion battery included will probably result in 5 hrs or less of playtime before recharging.
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Offline boggy b

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RE:psp specs revealed
« Reply #36 on: August 01, 2003, 02:18:28 AM »
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boggy, chairmansteve is not the most knowledgable person on the face of earth by a long shot, so take his opinion with a grain of salt.


Ha, a fellow PVC Forum goer (don't take that like it sounds!).

Nom CS is not the most knowledgable person on the face of the planet; I could name several people who know more about semi-conductores than him (I happen to know the architect of the RISC processor, and a person who's been in the industry for 40 years). However, he does not like PlayStation or Sony. Therefore I am already taking his estimates with a grain of salt. Who are you at PVC BTW?

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Offline Uglydot

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RE:psp specs revealed
« Reply #37 on: August 01, 2003, 03:28:35 AM »
Battery life has always been a big thing for me.  When I play a system, I really like to play for a long time, pretty much all day.  I go in spurts of playing my GBA non-stop, at least when I could afford games/pc parts/and GCN games.  The GBA allowed me to do this.  The PSP doesn't seem to.  Now, if the battery had a high speed way of recharging, i.e. an hour or so then it was ready for a nice long play, then perhaps I would still invest.   Which, by 2004, perhaps that will happen, who knows...

Offline Clonester

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RE:psp specs revealed
« Reply #38 on: August 01, 2003, 05:50:35 AM »
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Originally posted by: aoi tsukiAnd Sony released screen size info where?


Gamespot stated that the screen would be 4.5 inches. Whether that is right or not I don't know. Gamespot also says that the PSP will feature a 16:9-format widescreen TFT LCD (480x272 pixels, 24-bit full color) screen. They actually have quite a lot of info on the machine.
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Offline manunited4eva22

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RE:psp specs revealed
« Reply #39 on: August 01, 2003, 08:28:58 AM »
I'm man_utd there (I seem to have a habbit of having 98% of my posts deleted, but hey thats me either way.


Offline joeamis

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RE:psp specs revealed
« Reply #40 on: August 01, 2003, 02:43:39 PM »
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Originally posted by: Uglydot
Battery life has always been a big thing for me.  When I play a system, I really like to play for a long time, pretty much all day.  I go in spurts of playing my GBA non-stop, at least when I could afford games/pc parts/and GCN games.  The GBA allowed me to do this.  The PSP doesn't seem to.  Now, if the battery had a high speed way of recharging, i.e. an hour or so then it was ready for a nice long play, then perhaps I would still invest.   Which, by 2004, perhaps that will happen, who knows...


If you like to play GBA all day, I take it that you aren't spending all that time in a car or away from standard home electricity... so all you would need is an AC adapter for your PSP if you're concerned about battery life, unless there's something more to your situation?

The GBA does allow us to play all day non stop because it uses AA batteries.  But what about the GBA SP, I have original GBA, and GBA SP uses lithium rechargeables so you would have to wait for those to charge too...unless GBA SP also lets you use AA batteries too.  Does GBA SP let you use AA batteries too or just the included lithium rechargeables?  Ofcourse if you are around your home when you play, the AC adapter negates this whole situation as well.
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Offline HiTmaN

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RE: psp specs revealed
« Reply #41 on: August 01, 2003, 04:48:40 PM »
I just dont think anyone can say anything until its official. You can't believe it until you see it.
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Offline boggy b

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RE: psp specs revealed
« Reply #42 on: August 02, 2003, 03:15:25 PM »
http://forum.pcvsconsole.com/viewthread.php?tid=6169

Read for an anaylsis of PSP performance. May not be accurate.
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Offline joeamis

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RE:psp specs revealed
« Reply #43 on: August 02, 2003, 04:51:41 PM »
after reading that analysis it reaffirmed by belief that i stated earlier...

psp textures will be equal to that of dreamcast

anyone see why this won't be the case?
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Offline MadMan

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RE:psp specs revealed
« Reply #44 on: August 02, 2003, 05:29:48 PM »
Because (like the PS2) it will have amazing specs that should blow the competition out of the water, but they use the worst, cruddiest, most unwieldy design for the innards, that they probably won't even be able to get N64 graphics out of it.

Offline kennyb27

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RE:psp specs revealed
« Reply #45 on: August 02, 2003, 06:53:02 PM »
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33m polygons per second isn't really that great.
Yeah, it is.  Like mouse_clicker said, Rogue Leader produced some 15 mps and that's the most on any console to date.

To give an idea of how that figure my drop, just compare it to something like what Microsoft claimed Xbox could pull off: 225 mps.  It hasn't even come within 215 mps of that.
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Offline mouse_clicker

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RE:psp specs revealed
« Reply #46 on: August 02, 2003, 07:11:34 PM »
I think Rallisport Challenge on the XBox pushes close to 15 mps, but that's at 30 fps while Rogue Leader is 60 fps. If the PSP can actually push 33 mps with all effects, it's games will look insanely good. That's not going to happen, though.
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Offline Uglydot

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RE:psp specs revealed
« Reply #47 on: August 02, 2003, 09:25:35 PM »
The problem comes with the fact that many houses around here are not very new.  Most outlets are taken up.  I spend a lot of time at a friends house, and if I am playing there, I am unable to take his outlets up.  It is a somewhat unique situation, but still...lower batt life makes it harder to play these games.

Also, those peak ppm are probably like the PS2s: flat, shaded and all the same shape.

Offline joeamis

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RE:psp specs revealed
« Reply #48 on: August 02, 2003, 10:23:58 PM »
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Originally posted by: MadMan
Because (like the PS2) it will have amazing specs that should blow the competition out of the water, but they use the worst, cruddiest, most unwieldy design for the innards, that they probably won't even be able to get N64 graphics out of it.


well until someone can come up with some concrete evidence regarding the specs not even equaling n64 graphics i can't concure with you one bit.  
saying it won't even equal n64 graphics, even if the psp specs are very highly exagerrated is just flame to me.  even if the psp specs turn out to be 1/10 of what they currently are it will still be more powerful than n64.

uglydot- that is a unique situation, it sounds like your best bet is to invest in a rechargeable hook up for your gba and future portable systems, trust me here.... it saved my game gear from being trash.
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Offline Uglydot

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RE:psp specs revealed
« Reply #49 on: August 02, 2003, 10:40:49 PM »
I likely will, now that you mention it, if I pick up the PSP, my GG became trash based on it's short battery life, even though there were some game I really liked on it.  Luckily, I haven't had to for GBA, as the batts last so long!  Maybe the PSP will go the way of the GBAsp...built in rechargable.  Not a perfect plan...but it is better than none.  I can just see it, though, the simultaneous launch of sony psp and sony batteries.