1. Nintendo will never, ever sell a game at a 99 cent price point.
2. If they were willing to cut the price of VC games they would have done so on 3DS and/or Wii U.
3. Number 2 again, except replace "cut the price" with "cross-buy."
4. Game controllers designed to clamp onto phones exist, but all the ones I've seen are $70+, more than any console controller.
1 & 2. Like I said, if they got an additional 100 million cell phone users to sign up to ClubN through whatever phone app, and purchase a few $.99 games, that would more than justify dropping the price.
3. This self contained VC service would be on whatever systems Nintendo wants to put it on.
You buy the game once, it's in your ClubN connected account, and now you can play it one whatever device you have on hand as long as you have compatible controls available.
4. Nintendo could corner the market on bluetooth controller and set the controller standard for cell phones.start selling these controller shells for $29.99/$39.99 and rake in the profits.
This appeases the shareholders, expands their audience and in the process significantly raises Nintendo's awareness among the casual gamers and the awareness of all their brands. They can even market the eShop and Nintendo dedicated hardware for a more immersive gaming experience with bigger, better games that can only be played on "Wii U/3DS" or whatever the successors are.
*and I didn't mean to include the 3DS in the included systems on the previous post.
But I think this plan wouldn't compromise Nintendo's core business, but actually properly supplement it and inject additional funding towards actually supporting the VC with timely releases and increased catalog.
on the other hand, Nintendo absolutely should not move into making any original games for cell phones, only resell all the old ones that fit in the VC service.