Author Topic: Gameboy Advance Attachment  (Read 48588 times)

0 Members and 1 Guest are viewing this topic.

Offline Fox5

  • Score: 0
    • View Profile
RE:Official Game Boy Player Discussion
« Reply #125 on: August 06, 2003, 08:45:03 PM »
The filter is the refresh rate. I assume sharp is 60 hz, normal is 30 hz, and soft is 20 or 15 hz. Some games rely on the low refresh rate of the gba screen to do graphical tricks, but as you lower the refresh rate you increase the 'lcd blur'.

BTW, nintendo probably recommended against linking gameboy players because it is impractical and someone could drop a tv on their head or something. And in a recent issue of nintendo power, they said the gameboy player can't be used for link ups with a gamecube game to download data into the ram.(you know, the cartless mode) Though I don't have 2 gamecubes to test this out, I did try a gba sending data to the gb player and it worked just fine. I also tried linking advance wars 1 and 2, but they only managed to find each other and not link, but as long as you're not doing fog of war the gb player works great for multiplayer advance wars. Bomberman isn't too shabby either, but it's not that fun.(old bombermans were better, plus the formula has lost some charm, especially when there are so much better console games available, at least advance wars stands alone...unless that gladius game has multiplayer, and a darn good one at that)

Offline darknight06

  • Score: 0
    • View Profile
RE: Official Game Boy Player Discussion
« Reply #126 on: August 07, 2003, 08:27:14 AM »
A gamecube game can link to a GB player on another cube like it was a regular GBA.  That and I've gotten the playcube adapter to work with it.  It works with the PS1 dual shock pad perfectly. Also, just for a little humor I connected a wormlight to the thing and it worked.  

Offline ruby_onix

  • Obsessive Sailormoon Fanatic
  • Score: 0
    • View Profile
RE:Official Game Boy Player Discussion
« Reply #127 on: August 07, 2003, 11:51:25 AM »
^^^ Can anyone confirm this?
Poor people should eat wheat!
I'm about to go punk up some 3rd parties so they don't release games on other hardware, ciao!
- Ken Kutaragi

Offline Fox5

  • Score: 0
    • View Profile
RE:Official Game Boy Player Discussion
« Reply #128 on: August 07, 2003, 02:41:59 PM »
I'm pretty sure gamecube to gameboy player works, but I still wonder if you might run into some kind of glitch when linking like 4 gameboy players...surely someone at PGC has tried 4 player Four Swords?

Offline darknight06

  • Score: 0
    • View Profile
RE:Official Game Boy Player Discussion
« Reply #129 on: August 07, 2003, 02:53:26 PM »
Playing Dr. Mario from the demo disk on the Cube using with the GBPlayer

http://home.villagephotos.com/2003-8/18679/DrMarioGBA.jpg


Offline darknight06

  • Score: 0
    • View Profile
RE: Official Game Boy Player Discussion
« Reply #130 on: August 07, 2003, 04:05:34 PM »
GBplayer with the Playcube adapter using a PS1 dual shock pad.  You will need quicktime to see it.
Sorry about the image quality though.  


http://home.villagephotos.com/2003-8/18679/playcubeGBplayer.zip    

Offline ruby_onix

  • Obsessive Sailormoon Fanatic
  • Score: 0
    • View Profile
RE:Official Game Boy Player Discussion
« Reply #131 on: August 09, 2003, 12:22:41 AM »
Well, that was enough to get me to finally give in and get a PlayCube. And I lucked out and actually found one of the Nyko brand ones for only $10 Canadian locally, just this afternoon.

Although I tried it with a PSX Dual Shock, and a PSOne Dual Shock, and even a crappy third party PSX analog controller, and none of them worked with the GameBoy Player. I'm hoping to try it with one of those old official non-analog PSX controllers by tomorrow. I guess trying the PS2 controller would probably be pointless.

You didn't have to do anything special to get it to work?

And/or, were you using the original Nyko brand PlayCube, or one of the others, like the "Cube JoyBox"?
Poor people should eat wheat!
I'm about to go punk up some 3rd parties so they don't release games on other hardware, ciao!
- Ken Kutaragi

Offline darknight06

  • Score: 0
    • View Profile
RE: Official Game Boy Player Discussion
« Reply #132 on: August 09, 2003, 05:53:38 AM »
Well, it was the original PlayCube adapter by Nyko, and I didn't have to do anything special to get it to work.  It just functioned like it was a original cube pad.  I can tell you from experience though that non-analog PSX controller does not work with the PlayCube at all.  Do you have a launch Gamecube or one of the newer ones?  Maybe that has something to do with it?  

Offline ruby_onix

  • Obsessive Sailormoon Fanatic
  • Score: 0
    • View Profile
RE:Official Game Boy Player Discussion
« Reply #133 on: August 09, 2003, 12:46:28 PM »
Quote

Do you have a launch Gamecube or one of the newer ones?

I think I got mine right after the first price cut. "Near launch" compared to ones coming out now, but not exactly the first batch. I got my GameBoy Player at launch though.

Quote

I can tell you from experience though that non-analog PSX controller does not work with the PlayCube at all.

That's weird. I'd think that less features would give it less to conflict with.

It makes me think that it could be just one particular run of the Dual Shock controllers that's working. My "PSX" Dual Shock is one of the grey ones from shortly before the switch to the "PSOne" design (after Sony removed that port on the back of the PSX), and my "PSOne" Dual Shock is the white controller that came with the PSOne, which I got shortly after it launched.

I know where I can borrow a really early model Dual Shock, so I'll try that one too.
Poor people should eat wheat!
I'm about to go punk up some 3rd parties so they don't release games on other hardware, ciao!
- Ken Kutaragi

Offline darknight06

  • Score: 0
    • View Profile
RE: Official Game Boy Player Discussion
« Reply #134 on: August 10, 2003, 02:25:01 PM »
Keep in mind that most cube games do use the analog sticks, which is probably why the original pads don't work with it.  The one that I'm using is the PSone dual shock pad, and as I've said earlier it works no questions asked.  Did you ever get a hold on that early model Dual Shock pad?  Also, has anyone else tried using their Playcube with it?  

Offline darknight06

  • Score: 0
    • View Profile
RE: Official Game Boy Player Discussion
« Reply #135 on: August 10, 2003, 02:33:06 PM »
Sorry, double post.

Offline ruby_onix

  • Obsessive Sailormoon Fanatic
  • Score: 0
    • View Profile
RE:Official Game Boy Player Discussion
« Reply #136 on: August 10, 2003, 08:12:07 PM »
I can't believe my luck. Today I found another Nyko PlayCube, and it's completely different in design.

This second one does appear to work perfectly with the GameBoy Player!

Here, I'll go into detail.

This is the first PlayCube I found.

I doesn't seem to work with the GBP at all (although I haven't gotten my hands on my brother's early-model Dual Shock yet, but I don't think that'll matter anymore).

When you turn on the GameCube with the GBP and a Dual Shock attached through this one, the "analog" light turns on instantly, but when you get to the "GameBoy Player" screen (right before your GBA game boots up), the light shuts off. You can turn it back on if you like, but it won't do you any good. Nothing at all works.

The light doesn't shut off if you're playing an average GameCube game, and it works on them just fine, in case anyone was wondering.

This is the second PlayCube I found.

When you turn the GameCube on with a Dual Shock and this PlayCube, the light on your Dual Shock will be off. And it won't turn on automatically. And none of the buttons work (analog or digital).

When you do turn on the analog, the sticks are completely miscalibrated. All of the digital functions work, but the analog stuff messes with your controls. This seems to be a problem localized in the PlayCube, because when I unplug the Dual Shock from the PlayCube "in-game", Samus keeps running around in circles. She stops abruptly if you unplug a normal GCN controller while you're playing. So it's gotta be the PlayCube itself that's still sending signals.

You can fix this by simply recalibrating the analogs. Press down X, Y, and Start (or rather, Triangle, Circle, and Start, since you should be using a Dual Shock), and hold them down for at least three seconds.

Once you do that, this PlayCube works perfectly. On a GameCube game, or the GameBoy Player.


By the way, it seems that sometimes when you turn on the GameCube with the "PlayCube #2", the Dual Shock's light will turn on instantly, and it will remember your analog recalibration. This doesn't seem to be a problem, and the light won't turn off when you hit the GameBoy Player screen. I'm not enough of a techie to know why that is or what it means, or why the "PlayCube #1" doesn't work, but it might be of some use to someone.


Or at least, that's how it's working for me. Any feedback from anyone else about what type of PlayCube they have, or if anyone has gotten anything else like the "Cube JoyBox" to work would probably be a good idea.
Poor people should eat wheat!
I'm about to go punk up some 3rd parties so they don't release games on other hardware, ciao!
- Ken Kutaragi

Offline ruby_onix

  • Obsessive Sailormoon Fanatic
  • Score: 0
    • View Profile
RE:Official Game Boy Player Discussion
« Reply #137 on: August 10, 2003, 08:19:28 PM »
Quote

Originally posted by: darknight06
Keep in mind that most cube games do use the analog sticks, which is probably why the original pads don't work with it.

Except that the Hori Pad (the SNES replica looking GameCube controller) apparently works perfectly on the GameBoy Player, and has no analog sticks or buttons.

Which was why I was hoping that the old non-analog PSX controllers could somehow be made to work with the GameBoy Player.

But, as I just mentioned, you have to turn on the analog on the Dual Shock before anything works (at least with mine), which is really weird, but is probably why the non-analog won't work.
Poor people should eat wheat!
I'm about to go punk up some 3rd parties so they don't release games on other hardware, ciao!
- Ken Kutaragi

Offline darknight06

  • Score: 0
    • View Profile
RE: Official Game Boy Player Discussion
« Reply #138 on: August 11, 2003, 02:20:34 PM »
 Whoa, I didn't know there were two different versions of the playcube.  That explains everything.  About the analog stick calibration for the other games, it seems a bit dodgy.  It seems to work fine as long as you're controlling something on screen but it becomes an issue when you try to stay still onscreen.  It has a bad habit of continuing to move the onscreen object in the last direction you pushed the stick in which in turn will probably mean re-calibration.  Funny thing is not all games do this, and from what i've seen the GBPlayer doesn't do this either.  Outside of that, it's great and I use it exclusively with the Game Boy Player.  

Offline ruby_onix

  • Obsessive Sailormoon Fanatic
  • Score: 0
    • View Profile
RE:Official Game Boy Player Discussion
« Reply #139 on: August 11, 2003, 05:01:33 PM »
You do have what I'm calling the "PlayCube 2" design (the black, rounded one), right?

I hope so, because if you've got the "PlayCube 1" (the squared one with the purple rectanglular thingy in the middle), then trying to figure out which ones work will get a lot more complicated...  
Poor people should eat wheat!
I'm about to go punk up some 3rd parties so they don't release games on other hardware, ciao!
- Ken Kutaragi

Offline ruby_onix

  • Obsessive Sailormoon Fanatic
  • Score: 0
    • View Profile
RE:Official Game Boy Player Discussion
« Reply #140 on: August 11, 2003, 05:34:42 PM »
Quote

About the analog stick calibration for the other games, it seems a bit dodgy. It seems to work fine as long as you're controlling something on screen but it becomes an issue when you try to stay still onscreen. It has a bad habit of continuing to move the onscreen object in the last direction you pushed the stick in which in turn will probably mean re-calibration. Funny thing is not all games do this, and from what i've seen the GBPlayer doesn't do this either.

Yeah, the PlayCube (either version) with a Dual Shock (I haven't tried the Dual Shock 2 much) seems really sensitive.

For me, I can have the analogs properly recalibrated at center, then I move forward, but when I let go of the stick it bounces back a little too far and I end up slowly moving backward. Then I can even try walking backward intentionally, and let go of the stick, and it bounces back too far again, and I find myself walking forward slowly. The Sony analogs just don't seem to center themselves when you're done as nicely as Nintendo ones do.

But, if you try to play the digital-control based GameBoy games on the GBP using the analog stick of the GameCube controller, you find that you have to move the stick a fair bit before it realizes that you moved it.

The GameBoy Player ignores most of the sensitivity levels of the analogs, and treats them like digital. So the Dual Shock analogs are fine with the GameBoy Player, and don't cause a problem, unless they're horribly mis-calibrated.


By the way, I've tried a third party "dual analog" style PSX controller on the GBP with the PlayCube, and it works just like the Sony-brand ones. Aside from the natural suckyness of most third party products.

So if you don't have a PSOne, and are thinking about getting the PlayCube now, but you're afraid of the still-high prices of the official Dual Shocks (or you just don't want to support Sony), you can feel free to pick up that $0.99 PSX controller in that bargain bin that you're looking at. Just make sure that it has analog, and doesn't look like it'll give you muscle cramps.
Poor people should eat wheat!
I'm about to go punk up some 3rd parties so they don't release games on other hardware, ciao!
- Ken Kutaragi

Offline darknight06

  • Score: 0
    • View Profile
RE: Official Game Boy Player Discussion
« Reply #141 on: August 11, 2003, 06:15:44 PM »
Yep, I have a Playcube 2.  I guess it's pretty much official then, get the one with the rounded connector piece.  If you have a Dual Shock and don't want to import a Hori Pad this is probably your best bet.

Offline UncleBob

  • (PATRON)
  • NWR Junior Ranger
  • Score: 98
    • View Profile
Re: Gameboy Advance Attachment
« Reply #142 on: June 14, 2008, 12:16:00 AM »
YOU WERE ALL WRONG!!!! HAHAHAHA!

Kinda...  I discovered today something that was, apparently, known by a few people.  Some original Game Boy games were programmed with some special features for use with the Super Game Boy.

In direct contrast to claims made earlier in this post, there were a few games that were programmed with the ability to use more than one controller.  In fact, Bomberman GB and Wario Blast: Featuring Bomberman can use the Super Nintendo Multi-tap for four-player action. (the only other two games that I can find information as to using more than one controller on the SNES are Street Fighter II and Killer Instinct.  I just bought these off of eBay to check them out...)

So, ideally, it'd be completely possible to program a GBA game to interact with the GameBoy Player in a way that one system could do multi-player play.

Oh, bump.
Just some random guy on the internet who has a different opinion of games than you.

Offline Dasmos

  • Needs Him Some Tang in His Lollies
  • Score: 52
    • View Profile
Re: Gameboy Advance Attachment
« Reply #143 on: June 14, 2008, 07:38:02 AM »
worst bump eva, ub. yes, this is worse that perm's many, many retarded bumps.

actually probably not, perm's bumps are pretty bad
Images are not allowed in signatures. That includes moving images (video).

Offline UncleBob

  • (PATRON)
  • NWR Junior Ranger
  • Score: 98
    • View Profile
Re: Gameboy Advance Attachment
« Reply #144 on: June 14, 2008, 09:30:30 AM »
Well, I was actually just going to post a new topic, but I was doing a google search for related information and one of the hits that came back was the FAQ that this thread is linked to.

Reading all the people who completely nay-sayed the idea of special code being programed into Game Boy Games that could only be accessed on the Game Boy Player gave me a chuckle, since it was done with the SGB...
Just some random guy on the internet who has a different opinion of games than you.