Author Topic: *sigh* GameCube finally hacked.  (Read 18618 times)

0 Members and 1 Guest are viewing this topic.

Offline Bartman3010

  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #50 on: June 17, 2003, 08:41:31 AM »
If Master Quest WAS released in Japan, why would they get an english rom that has graphics indicating it was on the Cube for the N64?

Either way I dont think this was ever released anywhere. Didnt Miyamoto say this?
- Bartman

Mario Kart DS - 111728-668174
Metroid Prime Hunters - 3866-1460-2555
Tetris DS - 105680-429364

(Send PM if interested, you probably arent)
Better yet, check out #mariokartds on Esper.net, featuring the FriendCodeBot!

Offline Grey Ninja

  • Retired Forum Drunk
  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #51 on: June 17, 2003, 12:09:21 PM »
AgentSeven, I am seriously tempted to hunt down the Wind Waker ISO simply so that I can prove you wrong.  I know a little about what a GameCube ISO would look like, even if I have never been able to read a disc.  Regardless of what you might think, I believe that the ISO is genuine, and WOULD be playable on a GCN if there was a way to run the code.

It seems to me that the most likely way of running a GameCube ISO would be to stream the ISO through the broadband adaptor.

Yesterday a tool for amateur GCN Developers was released that allows a person to run their own code through the broadband adaptor.  It does not support GCN ISOs, but I attribute that mainly to the general integrity of homebrew developers.  I am sure that at some point, some disreputable person is going to release a version that DOES support a GCN ISO.

I think that within a month, backups will be playable on GameCube.  The hardest step is past.
Once I had, a little game
I liked to crawl back into my brain
I think you know the game I mean

Offline ssj4_android

  • Score: 0
    • View Profile
RE: *sigh* GameCube finally hacked.
« Reply #52 on: June 17, 2003, 03:43:13 PM »
Yep, I saw a Zelda ISO and a Action Replay ISO. The thing is, the Action Remplay iso is only around 2MB.

Offline Smithy

  • Score: 0
    • View Profile
RE: *sigh* GameCube finally hacked.
« Reply #53 on: June 17, 2003, 07:06:26 PM »
There is a program out that can open a gamecube iso (such as the zelda one) and extract files from it. They have already taken menu banners from some games and converted the graphics. It is the picture that shows up for the game when you enter the gamecube setup.

I have also heard that people using the PSO trick have been able to successfully load up the Action Replay and play around with that.

*sigh* GameCube finally hacked.
« Reply #54 on: June 17, 2003, 09:06:23 PM »
Piracy on consoles is hard enough, but you are now dealing with non-so-popular optical discs. With PS2 and X-Box, you need to get a modship, etc, etc. to get burned games to work. You also need to burn the media specifically, and sometimes the media is in DVD-format, such as GTA, so you need a DVD-burner. It is a long process and a very risky one, a lot of the times a person messes up his/her console just by trying to install a modchip.

These things won't make much of a dent ot GC for two reasons. It is one hell of a hassle and a risky one. Two, pirating optical discs is much more difficult than normal CD's and dVD's.  

Offline joeamis

  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #55 on: June 17, 2003, 10:09:18 PM »
Master Quest was released in Japan for the N64... I know this for a fact.
However I don't remember if it was released in cartridge format or disc format for the 64DD.

On another note, I have to say I read all the posts in this thread and it is some of the most
intelligent, insightful posts I've seen on Planetgamecube forums yet...  
.

Offline Tael

  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #56 on: June 17, 2003, 10:13:38 PM »
joeamis - The Master Quest ROM image is from a European version though, which could only have come from the Zelda bonus disc.  

Offline joeamis

  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #57 on: June 17, 2003, 10:39:04 PM »
I'm not stating that the rom is from the N64 version, I'm ONLY stating that the Master Quest was
released for the N64 in JAPAN!  PLEASE DON'T JUMP TO CONCLUSIONS!!!
.

Offline Tael

  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #58 on: June 17, 2003, 10:48:09 PM »
joeamis - Sorry if it seemed like I was attacking you, but the point of the discussion is that the Master Quest ROM image had to be obtained from a GameCube disc, and that obviously means they've been able to get data from a GameCube disc to a PC for a while.

Offline joeamis

  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #59 on: June 17, 2003, 10:55:01 PM »
okay its alright hehe... from what I've read though they've only done this with Master Quest and most likely because it was just a rom on the disc...
.

Offline Grey Ninja

  • Retired Forum Drunk
  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #60 on: June 18, 2003, 12:00:32 AM »
joeamis, whoever told you Master Quest was released in Japan was lying through his teeth.  It was first released in Japan LAST YEAR for GameCube, in spite of whatever anyone might have told you.  It was PLANNED for 64DD, but it was scrapped midway through with the failure of the 64DD.  Nintendo wrapped up what they had finished, and gave it to us as a bonus on GameCube, as they had never gotten the chance to release it on N64.
Once I had, a little game
I liked to crawl back into my brain
I think you know the game I mean

Offline Uglydot

  • Jesus
  • Score: 0
    • View Profile
RE: *sigh* GameCube finally hacked.
« Reply #61 on: June 18, 2003, 01:47:10 AM »
Another issue is the GCN's general size.  Moding that thing can't be easy.  Many people who try to do this if it becomes possible may be buying a new GCN from Nintendo.

Offline JB

  • The Grandfather of All Knowledge
  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #62 on: June 18, 2003, 02:00:02 AM »
Quote

Originally posted by: joeamis
I'm not stating that the rom is from the N64 version, I'm ONLY stating that the Master Quest was
released for the N64 in JAPAN!  PLEASE DON'T JUMP TO CONCLUSIONS!!!

Master Quest was NOT released for the N64 in Japan. It was developed as a 64DD add-on to Ocarina of Time. After the 64DD flopped the decision was made to not release it. Read this and  this if you don't believe me.  
AC Name:Jan
Town:Zooropa

Offline CHEN

  • These peas taste AWESOME
  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #63 on: June 18, 2003, 05:51:10 AM »
Quote

Originally posted by: Tael
Quote

Originally posted by: AgentSeven
Plus it drives up game prices, this is especially true for people living in Europe, as piracy is out of control over there.
Ah, the great myth. Piracy doesn't affect prices at all. If there was a game that could never be pirated, it still wouldn't cost less money. There are so many costs involved in making a game, and not every game can sell 1 million copies worldwide, so the profit (and therefore the price) on each game needs to be high. The reason games cost more in Europe is because prices are based on conservative currency values, so that if a currency drops in value, they'll still be making money.


Aha, so that's why it's more expensive here in Europe, but
compared to the US of $50 per game and Europe's €60 per game means they make an average of €10 profit per game. Now that's a little too much for what you've just mentioned.

And the euro has increased it's value compared to the US dollar in the past months. So I think it's unfair that they charge this much.
I mean are shipping costs per game really €10,-

Sorry for being off-topic, but I would like to know why they (not only Nintendo, but Sony and MS as well) charge that much compared to the US.

Offline JB

  • The Grandfather of All Knowledge
  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #64 on: June 18, 2003, 06:41:46 AM »
When the pricing for European GameCube games was established, the prices were rougly equal to the prices in the US. The difference in price there is at the moment is basically being caused by the dollar going down in value.
AC Name:Jan
Town:Zooropa

Offline SPTerminal

  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #65 on: June 18, 2003, 10:12:03 AM »
In the end, the cost of games will go up then, rite? Doesnt bother me......
I thought babies were beautiful but what happened...?

Offline JB

  • The Grandfather of All Knowledge
  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #66 on: June 18, 2003, 11:00:25 AM »
The situation is more complicated than that. If the prices of games went up due to piracy, consumers are more likely to buy pirated games. Because of this, games companies often have to lower the prices to in order to discourage piracy.
AC Name:Jan
Town:Zooropa

Offline ssj4_android

  • Score: 0
    • View Profile
RE: *sigh* GameCube finally hacked.
« Reply #67 on: June 18, 2003, 03:04:15 PM »
Expect older copies of PSO to start selling for a lot on EBAY in a little while. People don't need to have anything besides PSO, a computer, a router, and a high speed internet adapter.  

Offline JB

  • The Grandfather of All Knowledge
  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #68 on: June 19, 2003, 02:00:44 AM »
Until Sega patch PSO, that is not going to happen. ;-) I've heard rumours that the loading of code sent from the main server isn't a bug but a feature of PSO.
AC Name:Jan
Town:Zooropa

Offline joeamis

  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #69 on: June 19, 2003, 10:05:23 PM »
Quote

Originally posted by: CHEN
Aha, so that's why it's more expensive here in Europe, but
compared to the US of $50 per game and Europe's €60 per game means they make an average of €10 profit per game. Now that's a little too much for what you've just mentioned.

And the euro has increased it's value compared to the US dollar in the past months. So I think it's unfair that they charge this much.
I mean are shipping costs per game really €10,-

Sorry for being off-topic, but I would like to know why they (not only Nintendo, but Sony and MS as well) charge that much compared to the US.


maybe games are more expensive in Europe because they have to change them to PAL?

Ok, you guys are right, Ura Zelda never released for N64 or the 64DD,
I didn't hear that it was released from someone, I read it in a magazine and online that it had been... I now know those sources were wrong, thanks for letting me know guys
.

Offline thecubedcanuck

  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #70 on: June 20, 2003, 02:09:21 AM »
Quote

Sorry for being off-topic, but I would like to know why they (not only Nintendo, but Sony and MS as well) charge that much compared to the US.


Why does a can of freaking coke cost $2 US in Europe. I was in Ireland, England, Denmark and Germany last year and couldnt believe the price of anything overthere. So comparatively, games are cheap.
Having sex when your 90 is like shooting pool with a piece of rope

Offline CHEN

  • These peas taste AWESOME
  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #71 on: June 20, 2003, 05:14:36 AM »
$2 he, I think you've been set up. You see in some underpopulated places they charge this much because they have a friggin monopoly in their district. If you would have bought it in a convenience store, it would cost less than $1. And of course coke is an American product, so of course it's more expensive in Europe than in the US.

Offline ScaredAndAfraid

  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #72 on: June 20, 2003, 11:11:20 PM »
Though I'm sure many are aware of this by now apparently the iso acquisition method is now widely available or someone is releasing like crazy. Just check out BitTorrent trackers to see what I'm talking about.

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
RE: *sigh* GameCube finally hacked.
« Reply #73 on: June 20, 2003, 11:11:57 PM »
30 cent. Don't pay more for the can. Stay away from tourist attractions when buying food. BTW, It's cheaper if you grab those 1.5 - 2 litre bottles.

Offline snorgasmo

  • Score: 0
    • View Profile
*sigh* GameCube finally hacked.
« Reply #74 on: June 21, 2003, 10:13:42 PM »
bottom line guys... playing pirated games for gamecube won't be easy..  none but the most dedicated of pirates would really abuse this... i remember a lot of people having trouble pirating psx games for crying out loud... and even with the rampant psx piracy it managed to stay pretty successful didn't it?
-- COMMODE7 - we write about videogames.. or something...