OK - Here's my thoughts on this matter. May, or may not get mentioned on podcast, but here goes.
I am a champion of Mega Man 2 over 3. Although, I still adore both games. I play all 6 of the originals at least once a year. Have for the past 20 or so years. Kind of a tradition.
Having said that, I played both 2 and 3 this week to not only spark my nostalgia for them, but to give my adult perspective on them.
I'll say this to start - Mega man 2 is all about the bosses, and music. 3 is all about the level design. 3 has great music but it can't hold a candle to 2, which has probably the best music in 8-bit ever (Aside from Mario).
Mega Man 2 is all about the bosses. The 8 robot bosses were all inventive, and mostly had styles I had never seen in games before. The first time that dragon jumped up at me in Dr. Wily stage 1, it scared the crap out of me. All the other bosses Wily's castle were a treat as well, cept for the 2nd one... Meh. I also got freaked when I first saw the giant Robot on the tank in stage 3. I was 8 to remind. Then, of course you had, arguably one of the hardest bosses on game history in stage 4, where it's only weak to Crash Man and if you messed up once, you were dead. Took years for me to get figure him out. Then the final battle, while not mammoth, had its way of making it seem like Wily was an alien, and destroying him felt so satisfying.
Then I move on to 3. The level design is probably the best on the whole series (cept Needle Man - Yuck). All the levels were unique and had a great flow of difficulty, and the areas matched the boss you were heading for. The level design gets a 8 from me. Amazing. Not to say 2 didn't have great level design. Air Man, Bubble Man and Quick Man were perfect. Those lasers in Quick Man made me go rookie in my pants the first time. I still give level design to 3.
However, then you get to the bosses, and all of them were so easy and underwhelming to me. Gemini Man is the only exception. They felt unoriginal, and uninspired. All easy and predictable patterns.
Then you move to the 8 rehashes of Megaman 2 bosses, and they fell flat like a shadow of what they once were. There was no strategy cause you were max powered by this point. Whereas when you fought them in 2, you had to figure out the best way to destroy them.
Now we move on to Proto Man. An absolute waste until the very end. What the hell was his point???
Of course there's the slide, which was a cheap way to introduce new paths and make things "easier". Another waste.
Then, Rush, while cool cosmetically, served the same purpose as the items in 2, they just decided to give it a character. I'll give him a pass.
You then get to Wily Castle. What a total 180 from the rest of the game. Boring levels, and the bosses were so unforgettable. What was that first boss? Then you have 3 bosses that are remakes from bosses from 1. What a cheap thing to do - Recycle everything they did 2 games prior. Then when you get to Wily, neither form was any challenge. Rush Jet on first form and he's toast, final form, use Shadow Blades under him where he can't hit you, then one Top Spin in the middle and you win? Disappointing. Then they introduce cut scenes - which were cool at the time, but st 10 years old, I didn't care.
I haven't even mentioned the god awful frame rate in it. It's been covered.
To sum, I love 3. It's an amazing marvel for the NES with the best level design in series history for the first half, good music, and cool weapons. It just has serious flaws. They tried to do too much with the NES power I think and it backfired. Bosses were lame and rehashes, and the Wily segments gave me no surprises like 2 did.
2 has better bosses, music and overall balance (If you use the Metal Blade as a counter argument, it's simple, don't do it!).
I will always prefer 2 over 3. Though I love both, I just think 2 has stood the test of time better than 3.
To close, I'll say, if everyone didn't agree with some of what I said, why did they ho back to Mega Man 2 style when they made 9 and 10? Cause that's what most loved more.
Bottom line for me - Mega Man 2 is a solid 9.5 for me even today, Mega Man 3 is modest 8.
That's my opinion. Sorry to bash a game I love, but it gets enough love as it is.
Hope this gets read on podcast, if not, at least I mentioned my reasons.
With that, I'm out. Keep it up RFN
